[ new MagicAtUpkeepTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPlayer upkeepPlayer) { return permanent.isController(upkeepPlayer) ? new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE_YOU_CONTROL, MagicBounceTargetPicker.getInstance(), this, "Return a creature you control to its owner's hand." ): MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicRemoveFromPlayAction(creature,MagicLocationType.OwnersHand)); } }); } } ]