[ new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { return new MagicEvent( cardOnStack, MagicTargetChoice.TARGET_OPPONENT, this, "Creatures and lands target opponent\$ controls don't untap during that opponent's next untap step." ); } @Override public void executeEvent( final MagicGame game, final MagicEvent event) { event.processTargetPlayer(game,new MagicPlayerAction() { public void doAction(final MagicPlayer player) { game.doAction(new MagicChangePlayerStateAction(player,MagicPlayerState.Exhausted)); } }); } } ]