[ new MagicWhenOtherPutIntoGraveyardFromPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPermanent otherPermanent) { final MagicPlayer player = permanent.getController(); return (otherPermanent != permanent && otherPermanent.isCreature() && otherPermanent.hasAbility(MagicAbility.Shadow)) ? new MagicEvent( permanent, player, this, "PN puts a +1/+1 counter on SN." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicChangeCountersAction(event.getPermanent(),MagicCounterType.PlusOne,1,true)); } } ]