[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent, final MagicPlayer player) { return new MagicEvent( permanent, MagicTargetChoice.TARGET_CREATURE, MagicBounceTargetPicker.getInstance(), this, "Return target creature\$ to its owner's hand." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game,new MagicPermanentAction() { public void doAction(final MagicPermanent creature) { game.doAction(new MagicRemoveFromPlayAction(creature,MagicLocationType.OwnersHand)); } }); } } ]