# 12 creatures 4 Armored Skaab 4 Bonded Fetch 4 Boneyard Wurm 1 Deadwood Treefolk 1 Geralf's Mindcrusher 1 Lord of Extinction 4 Merfolk Looter 2 Mortivore 4 Screeching Skaab 4 Splinterfright 3 Tarmogoyf 4 Thought Courier # 6 spells 4 Rancor 2 Recurring Nightmare 4 Regrowth 2 Sift 4 Stitch Together 4 Thought Scour # 9 lands 2 Breeding Pool 2 Drowned Catacomb 5 Forest 2 Hinterland Harbor 4 Island 2 Overgrown Tomb 3 Swamp 2 Watery Grave 2 Woodland Cemetery >Draw, discard and mill yourself to pump creatures that grow in power based on the number of cards in your graveyard. Counter-intuition at its finest!