[ new MagicAtUpkeepTrigger() { @Override public MagicEvent executeTrigger( final MagicGame game, final MagicPermanent permanent, final MagicPlayer upkeepPlayer) { return permanent.isController(upkeepPlayer) ? new MagicEvent( permanent, new MagicMayChoice( new MagicPayManaCostChoice(MagicManaCost.create("{1}{U}")) ), this, "PN may\$ pay {1}{U}\$. If you don't, sacrifice SN." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { if (event.isNo()) { game.doAction(new MagicSacrificeAction(event.getPermanent())); } } } ]