[ new MagicWhenComesIntoPlayTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicPlayer player) { return new MagicEvent( permanent, this, "PN puts two 1/1 red Goblin creature tokens onto the battlefield." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicPlayTokensAction( event.getPlayer(), TokenCardDefinitions.get("Goblin1"), 2 )); } }, new MagicWhenPutIntoGraveyardTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicGraveyardTriggerData triggerData) { return (triggerData.fromLocation == MagicLocationType.Play) ? new MagicEvent( permanent, this, "PN puts two 1/1 red Goblin creature tokens onto the battlefield." ) : MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { game.doAction(new MagicPlayTokensAction( event.getPlayer(), TokenCardDefinitions.get("Goblin1"), 2 )); } } ]