package magic.test; import magic.ai.MagicAIImpl; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestXXCMC extends TestGameBuilder { @Override public MagicGame getGame() { final MagicDuel duel=createDuel(MagicAIImpl.MCTS, 6); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(10); addToLibrary(P, "Island", 20); createPermanent(P, "Island", false, 8); addToHand(P, "Hangarback Walker", 1); addToHand(P, "Disdainful Stroke", 1); P = opponent; P.setLife(1); addToLibrary(P, "Island", 20); return game; } }