package magic.test; import magic.model.MagicDuel; import magic.model.MagicGame; import magic.model.MagicPlayer; import magic.model.phase.MagicMainPhase; class TestPact extends TestGameBuilder { @Override public MagicGame getGame() { final MagicDuel duel=createDuel(); final MagicGame game=duel.nextGame(); game.setPhase(MagicMainPhase.getFirstInstance()); final MagicPlayer player=game.getPlayer(0); final MagicPlayer opponent=game.getPlayer(1); MagicPlayer P = player; P.setLife(20); addToLibrary(P, "Plains", 5); addToLibrary(P, "Grizzly Bears"); addToLibrary(P, "Plains", 5); createPermanent(P, "Mountain", 5); createPermanent(P, "Island", 2); createPermanent(P, "Chromatic Lantern"); addToHand(P, "Pact of the Titan"); addToHand(P, "Pact of Negation"); addToHand(P, "Slaughter Pact"); addToHand(P, "Summoner's Pact"); P = opponent; P.setLife(20); addToLibrary(P, "Plains", 10); return game; } }