[ new MagicWhenDamageIsDealtTrigger() { @Override public MagicEvent executeTrigger(final MagicGame game,final MagicPermanent permanent,final MagicDamage damage) { return (damage.getSource() == permanent && damage.getTarget().isPlayer() && damage.isCombat()) ? for(int i=1;i<=2;i++){ new MagicEvent( permanent, new MagicMayChoice( MagicTargetChoice.TARGET_CREATURE_CARD_FROM_GRAVEYARD, MagicGraveyardTargetPicker.ExileOpp, this, "exile target card from a graveyard" ) ) }: MagicEvent.NONE; } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game, { final MagicPermanent card -> game.doAction(new MagicRemoveCardAction(card,MagicLocationType.Graveyard)); game.doAction(new MagicMoveCardAction(card,MagicLocationType.Graveyard,MagicLocationType.Exile)); }); } } ]