[ new MagicPermanentActivation( new MagicActivationHints(MagicTiming.Removal), "Control" ) { @Override public Iterable getCostEvent(final MagicPermanent source) { return [ new MagicTapEvent(source) ]; } @Override public MagicEvent getPermanentEvent(final MagicPermanent source, final MagicPayedCost payedCost) { return new MagicEvent( source, MagicTargetChoice.NEG_TARGET_CREATURE, MagicExileTargetPicker.create(), this, "Gain control of target creature\$ for as long as PN controls SN. " + "When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated." ); } @Override public void executeEvent(final MagicGame game, final MagicEvent event) { event.processTargetPermanent(game, { game.doAction(new MagicAddStaticAction( event.getPermanent(), MagicStatic.ControlAsLongAsYouControlSource( event.getPlayer(), it ) )); //TODO: When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. }); } } ]