From f16ccaee2a2b2f321438dafc51096641b802b870 Mon Sep 17 00:00:00 2001 From: melvin Date: Sun, 9 Sep 2012 10:22:15 +0800 Subject: [PATCH] move event action after event --- src/magic/card/Lightkeeper_of_Emeria.java | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/src/magic/card/Lightkeeper_of_Emeria.java b/src/magic/card/Lightkeeper_of_Emeria.java index b4363bf4ce..7930b14c57 100644 --- a/src/magic/card/Lightkeeper_of_Emeria.java +++ b/src/magic/card/Lightkeeper_of_Emeria.java @@ -18,17 +18,6 @@ import magic.model.stack.MagicTriggerOnStack; public class Lightkeeper_of_Emeria { - private static final MagicEventAction KICKED = new MagicEventAction() { - @Override - public void executeEvent( - final MagicGame game, - final MagicEvent event, - final Object[] data, - final Object[] choiceResults) { - game.doAction(new MagicChangeLifeAction(event.getPlayer(),(Integer)data[0])); - } - }; - public static final MagicSpellCardEvent S = new MagicSpellCardEvent() { @Override public MagicEvent getEvent(final MagicCardOnStack cardOnStack,final MagicPayedCost payedCost) { @@ -68,4 +57,15 @@ public class Lightkeeper_of_Emeria { } } }; + + private static final MagicEventAction KICKED = new MagicEventAction() { + @Override + public void executeEvent( + final MagicGame game, + final MagicEvent event, + final Object[] data, + final Object[] choiceResults) { + game.doAction(new MagicChangeLifeAction(event.getPlayer(),(Integer)data[0])); + } + }; }