From 36914fb5648e39b06ca7dbc78f278325b7a2a2fd Mon Sep 17 00:00:00 2001 From: melvin Date: Fri, 17 Jun 2011 10:36:03 +0800 Subject: [PATCH] added setArtificial to MagicGame --- src/magic/model/MagicGame.java | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/src/magic/model/MagicGame.java b/src/magic/model/MagicGame.java index 6c7758b92e..a148614e1d 100644 --- a/src/magic/model/MagicGame.java +++ b/src/magic/model/MagicGame.java @@ -177,9 +177,6 @@ public class MagicGame { long[] input = { turn, phase.getType().ordinal(), - step.ordinal(), - priorityPassedCount, - landPlayed, players[0].getPlayerId(), players[1].getPlayerId(), }; @@ -190,9 +187,6 @@ public class MagicGame { return "\n" + turn + " " + phase.getType() + " " + - step + " " + - priorityPassedCount + " " + - landPlayed + " " + "\n" + players[0].getIdString() + "\n" + @@ -246,6 +240,10 @@ public class MagicGame { return artificial; } + public void setArtificial(final boolean art) { + artificial = art; + } + public boolean isSound() { return sound; }