diff --git a/src/app/app.cpp b/src/app/app.cpp index 3ce8d7ac..40057073 100644 --- a/src/app/app.cpp +++ b/src/app/app.cpp @@ -390,7 +390,7 @@ void CApplication::ParseEvent() void CApplication::ProcessEvent(Event event) { - + } bool CApplication::Render() diff --git a/src/object/auto/auto.cpp b/src/object/auto/auto.cpp index f2764e2e..a376ce79 100644 --- a/src/object/auto/auto.cpp +++ b/src/object/auto/auto.cpp @@ -278,7 +278,7 @@ void CAuto::CheckInterface(CWindow *pw, EventMsg event, bool bState) void CAuto::EnableInterface(CWindow *pw, EventMsg event, bool bState) { CControl* control; - + control = pw->SearchControl(event); if ( control == 0 ) return; @@ -290,7 +290,7 @@ void CAuto::EnableInterface(CWindow *pw, EventMsg event, bool bState) void CAuto::VisibleInterface(CWindow *pw, EventMsg event, bool bState) { CControl* control; - + control = pw->SearchControl(event); if ( control == 0 ) return; @@ -302,7 +302,7 @@ void CAuto::VisibleInterface(CWindow *pw, EventMsg event, bool bState) void CAuto::DeadInterface(CWindow *pw, EventMsg event, bool bState) { CControl* control; - + control = pw->SearchControl(event); if ( control == 0 ) return; diff --git a/src/object/auto/autoenergy.cpp b/src/object/auto/autoenergy.cpp index 37c2f295..409e2826 100644 --- a/src/object/auto/autoenergy.cpp +++ b/src/object/auto/autoenergy.cpp @@ -142,7 +142,7 @@ bool CAutoEnergy::EventProcess(const Event &event) } return true; } - + UpdateInterface(event.rTime); EventProgress(event.rTime); @@ -332,7 +332,7 @@ bool CAutoEnergy::EventProcess(const Event &event) m_speed = 1.0f/5.0f; } } - + if ( m_phase == AENP_SMOKE ) { if ( m_progress < 1.0f ) diff --git a/src/object/auto/autolabo.cpp b/src/object/auto/autolabo.cpp index 4239f495..270ec09f 100644 --- a/src/object/auto/autolabo.cpp +++ b/src/object/auto/autolabo.cpp @@ -511,7 +511,7 @@ void CAutoLabo::UpdateInterface() void CAutoLabo::OkayButton(CWindow *pw, EventMsg event) { CControl* control; - + control = pw->SearchControl(event); if ( control == 0 ) return; diff --git a/src/object/auto/autoresearch.cpp b/src/object/auto/autoresearch.cpp index bc6dbd01..410e6ac8 100644 --- a/src/object/auto/autoresearch.cpp +++ b/src/object/auto/autoresearch.cpp @@ -388,7 +388,7 @@ void CAutoResearch::UpdateInterface() DeadInterface(pw, EVENT_OBJECT_RPHAZER, g_researchEnable&RESEARCH_PHAZER); DeadInterface(pw, EVENT_OBJECT_RSHIELD, g_researchEnable&RESEARCH_SHIELD); DeadInterface(pw, EVENT_OBJECT_RATOMIC, g_researchEnable&RESEARCH_ATOMIC); - + OkayButton(pw, EVENT_OBJECT_RTANK); OkayButton(pw, EVENT_OBJECT_RFLY); OkayButton(pw, EVENT_OBJECT_RTHUMP); @@ -446,7 +446,7 @@ void CAutoResearch::UpdateInterface(float rTime) void CAutoResearch::OkayButton(CWindow *pw, EventMsg event) { CControl* control; - + control = pw->SearchControl(event); if ( control == 0 ) return; @@ -601,7 +601,7 @@ bool CAutoResearch::Read(char *line) m_lastUpdateTime = 0.0f; m_lastParticule = 0.0f; - + return true; } diff --git a/src/object/brain.cpp b/src/object/brain.cpp index b7209921..ef55e731 100644 --- a/src/object/brain.cpp +++ b/src/object/brain.cpp @@ -859,7 +859,7 @@ bool CBrain::IntroduceVirus() } // Active Virus indicates that the object is contaminated. Unlike ch'tites (??? - Programerus) -// letters which automatically disappear after a while, +// letters which automatically disappear after a while, // ActiveVirus does not disappear after you edit the program // (Even if the virus is not fixed). @@ -2535,7 +2535,7 @@ void CBrain::CheckInterface(CWindow *pw, EventMsg event, bool bState) void CBrain::EnableInterface(CWindow *pw, EventMsg event, bool bState) { CControl* control; - + control = pw->SearchControl(event); if ( control == 0 ) return; @@ -2547,7 +2547,7 @@ void CBrain::EnableInterface(CWindow *pw, EventMsg event, bool bState) void CBrain::DeadInterface(CWindow *pw, EventMsg event, bool bState) { CControl* control; - + control = pw->SearchControl(event); if ( control == 0 ) return; @@ -2559,7 +2559,7 @@ void CBrain::DeadInterface(CWindow *pw, EventMsg event, bool bState) void CBrain::DefaultEnter(CWindow *pw, EventMsg event, bool bState) { CControl* control; - + control = pw->SearchControl(event); if ( control == 0 ) return; diff --git a/src/object/motion/motion.cpp b/src/object/motion/motion.cpp index 5ffa63c3..e0dffc44 100644 --- a/src/object/motion/motion.cpp +++ b/src/object/motion/motion.cpp @@ -99,7 +99,7 @@ bool CMotion::EventProcess(const Event &event) m_engine->RetPause() ) return true; if ( event.event != EVENT_FRAME ) return true; - + m_progress += event.rTime*m_actionTime; if ( m_progress > 1.0f ) m_progress = 1.0f; // (*) diff --git a/src/object/motion/motionhuman.cpp b/src/object/motion/motionhuman.cpp index 06db4542..ba3003a4 100644 --- a/src/object/motion/motionhuman.cpp +++ b/src/object/motion/motionhuman.cpp @@ -912,7 +912,7 @@ bool CMotionHuman::EventFrame(const Event &event) { armAction = MH_MARCHTAKE; // take walking } - + if ( m_physics->RetLand() ) // on the ground? { a = m_object->RetAngleY(0); @@ -944,7 +944,7 @@ bool CMotionHuman::EventFrame(const Event &event) ar = 0.0f; af = 0.0f; } - + for ( i=0 ; i<4 ; i++ ) // 4 members { if ( m_bArmStop ) // focus? diff --git a/src/object/motion/motiontoto.cpp b/src/object/motion/motiontoto.cpp index f64570e9..7654159f 100644 --- a/src/object/motion/motiontoto.cpp +++ b/src/object/motion/motiontoto.cpp @@ -605,7 +605,7 @@ bool CMotionToto::EventFrame(const Event &event) pos.z += sinf(m_time*Math::PI*2.11f)*(Math::PI/50.0f)+ sinf(m_time*Math::PI*2.83f)*(Math::PI/70.0f)+ sinf(m_time*Math::PI*3.09f)*(Math::PI/90.0f); - + m_object->SetAngle(4, pos); // left antenna m_object->SetAngle(5, pos); // left antenna m_object->SetAngle(6, pos); // left antenna @@ -623,7 +623,7 @@ bool CMotionToto::EventFrame(const Event &event) pos.z += sinf(m_time*Math::PI*2.05f)*(Math::PI/50.0f)+ sinf(m_time*Math::PI*2.38f)*(Math::PI/70.0f)+ sinf(m_time*Math::PI*2.79f)*(Math::PI/90.0f); - + m_object->SetAngle(7, pos); // right antenna m_object->SetAngle(8, pos); // right antenna m_object->SetAngle(9, pos); // right antenna @@ -716,7 +716,7 @@ bool CMotionToto::EventFrame(const Event &event) m_object->SetAngleX(2, 0.0f); m_object->SetAngleX(3, 0.0f); } - + mat = m_object->RetWorldMatrix(0); // must be done every time! // Generates particles. @@ -741,7 +741,7 @@ bool CMotionToto::EventFrame(const Event &event) speed.y += 5.0f+Math::Rand()*5.0f; speed.x += Math::Rand()*2.0f; speed.z += (Math::Rand()-0.5f)*2.0f; - + pos = Transform(*mat, pos); speed = Transform(*mat, speed)-pos; @@ -759,7 +759,7 @@ bool CMotionToto::EventFrame(const Event &event) speed.y -= (1.5f+Math::Rand()*1.5f) + vibLin.y; speed.x += (Math::Rand()-0.5f)*2.0f; speed.z += (Math::Rand()-0.5f)*2.0f; - + // mat = m_object->RetWorldMatrix(0); pos = Transform(*mat, pos); speed = Transform(*mat, speed)-pos; diff --git a/src/object/object.cpp b/src/object/object.cpp index 692a9c91..18e843b9 100644 --- a/src/object/object.cpp +++ b/src/object/object.cpp @@ -775,7 +775,7 @@ bool CObject::ExploObject(ExploType type, float force, float decay) m_main->DeselectAll(); } DeleteDeselList(this); - + if ( m_botVar != 0 ) { if ( m_type == OBJECT_STONE || @@ -1140,7 +1140,7 @@ bool CObject::Write(char *line) else sprintf(name, ";%.2f", value); strcat(line, name); } - + if ( m_motion != 0 ) { m_motion->Write(line); @@ -1230,7 +1230,7 @@ bool CObject::Read(char *line) if ( value == NAN ) break; SetCmdLine(i, value); } - + if ( m_motion != 0 ) { m_motion->Read(line); @@ -2417,7 +2417,7 @@ bool CObject::CreateBuilding(Math::Vector pos, float angle, float height, pModFile->CreateEngineObject(rank); SetPosition(4, Math::Vector(35.0f, 0.0f, 0.0f)); SetAngleY(4, -55.0f*Math::PI/180.0f); - + rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, TYPEDESCENDANT); SetObjectRank(5, rank); @@ -2444,7 +2444,7 @@ bool CObject::CreateBuilding(Math::Vector pos, float angle, float height, pModFile->CreateEngineObject(rank); SetPosition(7, Math::Vector(35.0f, 0.0f, 0.0f)); SetAngleY(7, 55.0f*Math::PI/180.0f); - + rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, TYPEDESCENDANT); SetObjectRank(8, rank); @@ -5554,7 +5554,7 @@ bool CObject::CreateApollo(Math::Vector pos, float angle, ObjectType type) CreateShadowCircle(16.0f, 0.5f); } - if ( type == OBJECT_APOLLO2 ) // jeep + if ( type == OBJECT_APOLLO2 ) // jeep { rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, TYPEFIX); //it is a stationary object diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp index d5196887..1929f6d6 100644 --- a/src/object/robotmain.cpp +++ b/src/object/robotmain.cpp @@ -151,7 +151,7 @@ bool rPoint(CBotVar* pThis, CBotVar* var, CBotVar* pResult, int& Exception) pX->SetValFloat( var->GivValFloat() ); var = var->GivNext(); - if ( var == NULL ) + if ( var == NULL ) { Exception = CBotErrLowParam; return false; } @@ -288,18 +288,18 @@ CRobotMain::CRobotMain(CInstanceManager* iMan) if ( GetProfileFloat("Edit", "WindowPos.y", fValue) ) m_windowPos.y = fValue; if ( GetProfileFloat("Edit", "WindowDim.x", fValue) ) m_windowDim.x = fValue; if ( GetProfileFloat("Edit", "WindowDim.y", fValue) ) m_windowDim.y = fValue; - + m_IOPublic = false; m_IODim = Math::Point(320.0f/640.0f, (121.0f+18.0f*8)/480.0f); m_IOPos.x = (1.0f-m_IODim.x)/2.0f; // in the middle m_IOPos.y = (1.0f-m_IODim.y)/2.0f; - + if ( GetProfileInt ("Edit", "IOPublic", iValue) ) m_IOPublic = iValue; if ( GetProfileFloat("Edit", "IOPos.x", fValue) ) m_IOPos.x = fValue; if ( GetProfileFloat("Edit", "IOPos.y", fValue) ) m_IOPos.y = fValue; if ( GetProfileFloat("Edit", "IODim.x", fValue) ) m_IODim.x = fValue; if ( GetProfileFloat("Edit", "IODim.y", fValue) ) m_IODim.y = fValue; - + m_short->FlushShortcuts(); InitEye(); @@ -5978,10 +5978,10 @@ bool CRobotMain::IOWriteScene(char *filename, char *filecbot, char *info) sprintf(line, "Title text=\"%s\"\n", info); fputs(line, file); - + sprintf(line, "Version maj=%d min=%d\n", 0, 1); fputs(line, file); - + name = m_dialog->RetSceneName(); if ( strcmp(name, "user") == 0 ) { @@ -6004,7 +6004,7 @@ bool CRobotMain::IOWriteScene(char *filename, char *filecbot, char *info) sprintf(line, "BlitzMode sleep=%.2f delay=%.2f magnetic=%.2f progress=%.2f\n", sleep, delay, magnetic/g_unit, progress); fputs(line, file); } - + objRank = 0; for ( i=0 ; i<1000000 ; i++ ) { @@ -6136,7 +6136,7 @@ CObject* CRobotMain::IOReadObject(char *line, char* filename, int objRank) #else LoadFileScript(pObj, filename, objRank, i); #endif - + run = OpInt(line, "run", -1); if ( run != -1 ) { diff --git a/src/object/task/taskbuild.cpp b/src/object/task/taskbuild.cpp index 25936f94..ecbf898c 100644 --- a/src/object/task/taskbuild.cpp +++ b/src/object/task/taskbuild.cpp @@ -371,7 +371,7 @@ Error CTaskBuild::Start(ObjectType type) m_metal->SetLock(true); // not usable m_camera->StartCentering(m_object, Math::PI*0.15f, 99.9f, 0.0f, 1.0f); - + m_phase = TBP_TURN; // rotation necessary preliminary m_angleY = oAngle; // angle was reached diff --git a/src/object/task/taskfire.cpp b/src/object/task/taskfire.cpp index 8d300e6f..92c51da8 100644 --- a/src/object/task/taskfire.cpp +++ b/src/object/task/taskfire.cpp @@ -316,7 +316,7 @@ Error CTaskFire::Start(float delay) else if ( m_bRay ) fire = m_delay*ENERGY_FIREr; else fire = m_delay*ENERGY_FIRE; if ( energy < fire/power->RetCapacity()+0.05f ) return ERR_FIRE_ENERGY; - + m_speed = 1.0f/m_delay; m_progress = 0.0f; m_time = 0.0f; diff --git a/src/object/task/taskgoto.cpp b/src/object/task/taskgoto.cpp index a3b15153..5fd6cbe9 100644 --- a/src/object/task/taskgoto.cpp +++ b/src/object/task/taskgoto.cpp @@ -1441,7 +1441,7 @@ void CTaskGoto::ComputeRepulse(Math::Point &dir) if ( pObj == m_object ) continue; if ( pObj->RetTruck() != 0 ) continue; - + oPos = pObj->RetPosition(0); dist = Math::Distance(oPos, m_goalObject); if ( dist <= 1.0f ) continue; @@ -1601,7 +1601,7 @@ void CTaskGoto::ComputeRepulse(Math::Point &dir) { addi = 2.0f; // between wasps, do not annoy too much } - + j = 0; while ( pObj->GetCrashSphere(j++, oPos, oRadius) ) { @@ -1791,10 +1791,10 @@ Error CTaskGoto::BeamExplore(const Math::Vector &prevPos, const Math::Vector &cu Math::Vector newPos; Error ret; int iDiv, iClear, iLar; - + iLar = 0; if ( i >= MAXPOINTS ) return ERR_GOTO_ITER; // too many recursions - + if ( m_bmIter[i] == -1 ) { m_bmIter[i] = 0; @@ -1828,7 +1828,7 @@ Error CTaskGoto::BeamExplore(const Math::Vector &prevPos, const Math::Vector &cu } } } - + if ( iLar >= m_bmIter[i] ) { newPos = BeamPoint(curPos, goalPos, 0, step); @@ -2051,7 +2051,7 @@ void CTaskGoto::BitmapObject() if ( pObj == m_object ) continue; if ( pObj == m_bmFretObject ) continue; if ( pObj->RetTruck() != 0 ) continue; - + h = m_terrain->RetFloorLevel(pObj->RetPosition(0), false); if ( m_physics->RetType() == TYPE_FLYING && m_altitude > 0.0f ) { @@ -2177,7 +2177,7 @@ void CTaskGoto::BitmapTerrain(int minx, int miny, int maxx, int maxy) { aLimit = 60.0f*Math::PI/180.0f; } - + for ( y=miny ; y<=maxy ; y++ ) { for ( x=minx ; x<=maxx ; x++ ) diff --git a/src/object/task/taskrecover.cpp b/src/object/task/taskrecover.cpp index 8f603f77..02cefb8a 100644 --- a/src/object/task/taskrecover.cpp +++ b/src/object/task/taskrecover.cpp @@ -189,7 +189,7 @@ Error CTaskRecover::Start() if ( power == 0 ) return ERR_RECOVER_ENERGY; energy = power->RetEnergy(); if ( energy < ENERGY_RECOVER/power->RetCapacity()+0.05f ) return ERR_RECOVER_ENERGY; - + mat = m_object->RetWorldMatrix(0); pos = Math::Vector(RECOVER_DIST, 3.3f, 0.0f); pos = Transform(*mat, pos); // position in front diff --git a/src/object/task/taskshield.cpp b/src/object/task/taskshield.cpp index d5265a2e..aa62f7b1 100644 --- a/src/object/task/taskshield.cpp +++ b/src/object/task/taskshield.cpp @@ -257,7 +257,7 @@ Error CTaskShield::Start(TaskShieldMode mode, float delay) if ( power == 0 ) return ERR_SHIELD_ENERGY; energy = power->RetEnergy(); if ( energy == 0.0f ) return ERR_SHIELD_ENERGY; - + mat = m_object->RetWorldMatrix(0); pos = Math::Vector(7.0f, 15.0f, 0.0f); pos = Transform(*mat, pos); // sphere position diff --git a/src/object/task/taskterraform.cpp b/src/object/task/taskterraform.cpp index 94e3b75d..3a160083 100644 --- a/src/object/task/taskterraform.cpp +++ b/src/object/task/taskterraform.cpp @@ -216,7 +216,7 @@ Error CTaskTerraform::Start() if ( power == 0 ) return ERR_TERRA_ENERGY; energy = power->RetEnergy(); if ( energy < ENERGY_TERRA/power->RetCapacity()+0.05f ) return ERR_TERRA_ENERGY; - + speed = m_physics->RetMotorSpeed(); if ( speed.x != 0.0f || speed.z != 0.0f ) return ERR_MANIP_MOTOR; diff --git a/src/old/camera.cpp b/src/old/camera.cpp index cea91139..554fb114 100644 --- a/src/old/camera.cpp +++ b/src/old/camera.cpp @@ -1438,7 +1438,7 @@ D3DMouse CCamera::RetMouseDef(Math::Point pos) { m_mouseDirV = 1.0f - (1.0f-pos.y)/m_mouseMarging; } - + if ( m_type == CAMERA_FREE || m_type == CAMERA_EDIT || m_type == CAMERA_BACK || @@ -1455,7 +1455,7 @@ D3DMouse CCamera::RetMouseDef(Math::Point pos) type = D3DMOUSESCROLLL; } } - + if ( m_type == CAMERA_FREE || m_type == CAMERA_EDIT ) { @@ -1535,7 +1535,7 @@ bool CCamera::EventFrameFree(const Event &event) } m_terrain->ValidPosition(m_eyePt, 10.0f); - + if ( m_terrain->MoveOnFloor(m_eyePt, true) ) { m_eyePt.y += m_heightEye; @@ -1560,7 +1560,7 @@ bool CCamera::EventFrameFree(const Event &event) } SetViewTime(m_eyePt, vLookatPt, event.rTime); - + return true; } @@ -1595,7 +1595,7 @@ bool CCamera::EventFrameEdit(const Event &event) } m_terrain->ValidPosition(m_eyePt, 10.0f); - + if ( m_terrain->MoveOnFloor(m_eyePt, false) ) { m_eyePt.y += m_editHeight; @@ -1620,7 +1620,7 @@ bool CCamera::EventFrameEdit(const Event &event) } SetViewTime(m_eyePt, vLookatPt, event.rTime); - + return true; } @@ -1762,7 +1762,7 @@ bool CCamera::EventFrameBack(const Event &event) else vLookatPt.y += 4.0f; h = -m_cameraObj->RetAngleY(0); // angle vehicle / building - + if ( type == OBJECT_DERRICK || type == OBJECT_FACTORY || type == OBJECT_REPAIR || @@ -1909,7 +1909,7 @@ bool CCamera::EventFrameExplo(const Event &event) } m_terrain->ValidPosition(m_eyePt, 10.0f); - + if ( m_terrain->MoveOnFloor(m_eyePt, false) ) { m_eyePt.y += m_heightEye; @@ -1934,7 +1934,7 @@ bool CCamera::EventFrameExplo(const Event &event) } SetViewTime(m_eyePt, vLookatPt, event.rTime); - + return true; } diff --git a/src/old/d3dapp.cpp b/src/old/d3dapp.cpp index 351971f5..b44bf6f3 100644 --- a/src/old/d3dapp.cpp +++ b/src/old/d3dapp.cpp @@ -170,7 +170,7 @@ CD3DApplication::CD3DApplication() g_pD3DApp = this; // Request event sent by Logitech. - m_mshMouseWheel = RegisterWindowMessage(MSH_MOUSEWHEEL); + m_mshMouseWheel = RegisterWindowMessage(MSH_MOUSEWHEEL); _mkdir("files\\"); } @@ -538,7 +538,7 @@ HRESULT CD3DApplication::Create( HINSTANCE hInst, TCHAR* strCmdLine ) // Register the window class WNDCLASS wndClass = { 0, WndProc, 0, 0, hInst, LoadIcon( hInst, MAKEINTRESOURCE(IDI_MAIN_ICON) ), - LoadCursor( NULL, IDC_ARROW ), + LoadCursor( NULL, IDC_ARROW ), (HBRUSH)GetStockObject(WHITE_BRUSH), NULL, _T("D3D Window") }; RegisterClass( &wndClass ); @@ -550,7 +550,7 @@ HRESULT CD3DApplication::Create( HINSTANCE hInst, TCHAR* strCmdLine ) //? WS_OVERLAPPEDWINDOW|WS_VISIBLE, style, CW_USEDEFAULT, CW_USEDEFAULT, WINDOW_DX, WINDOW_DY, 0L, -//? LoadMenu( hInst, MAKEINTRESOURCE(IDR_MENU) ), +//? LoadMenu( hInst, MAKEINTRESOURCE(IDR_MENU) ), NULL, hInst, 0L ); UpdateWindow( m_hWnd ); @@ -738,7 +738,7 @@ void CD3DApplication::SetMousePos(Math::Point pos) p.x = (int)pos.x; p.y = (int)pos.y; ClientToScreen(m_hWnd, &p); - + SetCursorPos(p.x, p.y); } @@ -1426,7 +1426,7 @@ LRESULT CD3DApplication::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, return DefWindowProc( hWnd, uMsg, wParam, lParam ); } - + // Enumeration function to report valid pixel formats for z-buffers. HRESULT WINAPI EnumZBufferFormatsCallback(DDPIXELFORMAT* pddpf, @@ -1482,7 +1482,7 @@ HRESULT CD3DApplication::CreateZBuffer(GUID* pDeviceGUID) ddsd.ddpfPixelFormat.dwRGBBitCount = 16; m_pD3D->EnumZBufferFormats( *pDeviceGUID, EnumZBufferFormatsCallback, (VOID*)&ddsd.ddpfPixelFormat ); - + if( 0 == ddsd.ddpfPixelFormat.dwSize ) { DEBUG_MSG( _T("Device doesn't support requested zbuffer format") ); @@ -1523,9 +1523,9 @@ HRESULT CD3DApplication::CreateZBuffer(GUID* pDeviceGUID) HRESULT CD3DApplication::Initialize3DEnvironment() { HRESULT hr; - DDSCAPS2 ddsCaps2; + DDSCAPS2 ddsCaps2; DWORD dwFrameworkFlags = 0L; - DWORD dwTotal; + DWORD dwTotal; DWORD dwFree; dwFrameworkFlags |= ( !m_pDeviceInfo->bWindowed ? D3DFW_FULLSCREEN : 0L ); @@ -1550,9 +1550,9 @@ HRESULT CD3DApplication::Initialize3DEnvironment() // Request the amount of video memory. ZeroMemory(&ddsCaps2, sizeof(ddsCaps2)); - ddsCaps2.dwCaps = DDSCAPS_TEXTURE; + ddsCaps2.dwCaps = DDSCAPS_TEXTURE; dwTotal = 0; - hr = m_pDD->GetAvailableVidMem(&ddsCaps2, &dwTotal, &dwFree); + hr = m_pDD->GetAvailableVidMem(&ddsCaps2, &dwTotal, &dwFree); m_vidMemTotal = dwTotal; // Let the app run its startup code which creates the 3d scene. @@ -1577,7 +1577,7 @@ HRESULT CD3DApplication::Initialize3DEnvironment() D3DEnum_SelectDefaultDevice( &m_pDeviceInfo, D3DENUM_SOFTWAREONLY ); return Initialize3DEnvironment(); } - + return hr; } @@ -1611,7 +1611,7 @@ HRESULT CD3DApplication::Change3DEnvironment() // Coming from fullscreen mode, so restore window properties SetWindowLong( m_hWnd, GWL_STYLE, dwSavedStyle ); SetWindowPos( m_hWnd, HWND_NOTOPMOST, rcSaved.left, rcSaved.top, - ( rcSaved.right - rcSaved.left ), + ( rcSaved.right - rcSaved.left ), ( rcSaved.bottom - rcSaved.top ), SWP_SHOWWINDOW ); } else @@ -1841,7 +1841,7 @@ LRESULT CD3DApplication::OnQuerySuspend( DWORD dwFlags ) // Called when the app receives a PBT_APMRESUMESUSPEND message, meaning -// the computer has just resumed from a suspended state. At this point, +// the computer has just resumed from a suspended state. At this point, // the app should recover any data, network connections, files, etc.., // and resume running from when the app was suspended. @@ -1971,7 +1971,7 @@ VOID CD3DApplication::ShowStats() // Setup the text buffer to write out dimensions TCHAR buffer[100]; sprintf( buffer, _T("%7.02f fps T=%d (%dx%dx%d)"), fFPS, t, - m_ddsdRenderTarget.dwWidth, m_ddsdRenderTarget.dwHeight, + m_ddsdRenderTarget.dwWidth, m_ddsdRenderTarget.dwHeight, m_ddsdRenderTarget.ddpfPixelFormat.dwRGBBitCount ); OutputText( 400, 2, buffer ); @@ -2017,28 +2017,28 @@ VOID CD3DApplication::OutputText( DWORD x, DWORD y, TCHAR* str ) // members within a BITMAPINFOHEADER structure PBITMAPINFO CD3DApplication::CreateBitmapInfoStruct(HBITMAP hBmp) -{ +{ BITMAP bmp; PBITMAPINFO pbmi; WORD cClrBits; - + // Retrieve the bitmap's color format, width, and height. if ( !GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp) ) return 0; - + // Convert the color format to a count of bits. cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel); - + if ( cClrBits == 1 ) cClrBits = 1; else if ( cClrBits <= 4 ) cClrBits = 4; else if ( cClrBits <= 8 ) cClrBits = 8; else if ( cClrBits <= 16 ) cClrBits = 16; else if ( cClrBits <= 24 ) cClrBits = 24; else cClrBits = 32; - - // Allocate memory for the BITMAPINFO structure. (This structure - // contains a BITMAPINFOHEADER structure and an array of RGBQUAD data - // structures.) + + // Allocate memory for the BITMAPINFO structure. (This structure + // contains a BITMAPINFOHEADER structure and an array of RGBQUAD data + // structures.) if ( cClrBits != 24 ) { pbmi = (PBITMAPINFO)LocalAlloc(LPTR, @@ -2051,7 +2051,7 @@ PBITMAPINFO CD3DApplication::CreateBitmapInfoStruct(HBITMAP hBmp) pbmi = (PBITMAPINFO)LocalAlloc(LPTR, sizeof(BITMAPINFOHEADER)); } - + // Initialize the fields in the BITMAPINFO structure. pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmi->bmiHeader.biWidth = bmp.bmWidth; @@ -2060,77 +2060,77 @@ PBITMAPINFO CD3DApplication::CreateBitmapInfoStruct(HBITMAP hBmp) pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel; if ( cClrBits < 24 ) pbmi->bmiHeader.biClrUsed = 2^cClrBits; - + // If the bitmap is not compressed, set the BI_RGB flag. pbmi->bmiHeader.biCompression = BI_RGB; - + // Compute the number of bytes in the array of color // indices and store the result in biSizeImage. pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8 * pbmi->bmiHeader.biHeight * cClrBits; - + // Set biClrImportant to 0, indicating that all of the // device colors are important. pbmi->bmiHeader.biClrImportant = 0; return pbmi; -} - +} + // Defines a function that initializes the remaining structures, // retrieves the array of palette indices, opens the file, copies -// the data, and closes the file. +// the data, and closes the file. bool CD3DApplication::CreateBMPFile(LPTSTR pszFile, PBITMAPINFO pbi, HBITMAP hBMP, HDC hDC) -{ +{ FILE* file; // file handle BITMAPFILEHEADER hdr; // bitmap file-header PBITMAPINFOHEADER pbih; // bitmap info-header LPBYTE lpBits; // memory pointer DWORD dwTotal; // total count of bytes - + pbih = (PBITMAPINFOHEADER)pbi; lpBits = (LPBYTE)GlobalAlloc(GMEM_FIXED, pbih->biSizeImage); if ( !lpBits ) return false; - + // Retrieve the color table (RGBQUAD array) and the bits // (array of palette indices) from the DIB. if ( !GetDIBits(hDC, hBMP, 0, (WORD)pbih->biHeight, lpBits, pbi, DIB_RGB_COLORS) ) return false; - + // Create the .BMP file. file = fopen(pszFile, "wb"); if ( file == NULL ) return false; - + hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M" - + // Compute the size of the entire file. hdr.bfSize = (DWORD)(sizeof(BITMAPFILEHEADER) + pbih->biSize + pbih->biClrUsed * sizeof(RGBQUAD) + pbih->biSizeImage); - + hdr.bfReserved1 = 0; hdr.bfReserved2 = 0; - + // Compute the offset to the array of color indices. hdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) + pbih->biSize + pbih->biClrUsed * sizeof (RGBQUAD); - + // Copy the BITMAPFILEHEADER into the .BMP file. fwrite(&hdr, sizeof(BITMAPFILEHEADER), 1, file); - + // Copy the BITMAPINFOHEADER and RGBQUAD array into the file. fwrite(pbih, sizeof(BITMAPINFOHEADER)+pbih->biClrUsed*sizeof(RGBQUAD), 1, file); - + // Copy the array of color indices into the .BMP file. dwTotal = pbih->biSizeImage; fwrite(lpBits, dwTotal, 1, file); - + // Close the .BMP file. fclose(file); - + // Free memory. GlobalFree((HGLOBAL)lpBits); return true; @@ -2389,7 +2389,7 @@ VOID CD3DApplication::DisplayFrameworkError( HRESULT hr, DWORD dwType ) break; case D3DFWERR_NO3DDEVICE: lstrcpy( strMsg, _T("Could not create the Direct3DDevice object.") ); - + if( MSGWARN_SWITCHEDTOSOFTWARE == dwType ) lstrcat( strMsg, _T("\nThe 3D hardware chipset may not support" "\nrendering in the current display mode.") ); diff --git a/src/old/d3dengine.cpp b/src/old/d3dengine.cpp index 79e46469..f9e953da 100644 --- a/src/old/d3dengine.cpp +++ b/src/old/d3dengine.cpp @@ -205,7 +205,7 @@ CD3DEngine::CD3DEngine(CInstanceManager *iMan, CD3DApplication *app) m_bForceStateColor = false; m_bStateColor = false; } - + m_blackSrcBlend[0] = 0; m_blackDestBlend[0] = 0; m_whiteSrcBlend[0] = 0; @@ -1294,8 +1294,8 @@ int CD3DEngine::RetTotalTriangles(int objRank) return m_objectParam[objRank].totalTriangle; } -// Return qq triangles of an object. -// qq triangles used to extract an object that explodes. +// Return qq triangles of an object. +// qq triangles used to extract an object that explodes. // "Percent" is between 0 and 1. int CD3DEngine::GetTriangles(int objRank, float min, float max, @@ -1489,7 +1489,7 @@ bool CD3DEngine::ChangeTextureMapping(int objRank, // [p] = distance in the 3D world // [t] = position in the texture (pixels) -// ^ y 5 +// ^ y 5 // | 6 o---------o 4 // | / \ // | o o @@ -2166,7 +2166,7 @@ void CD3DEngine::ShadowDelete(int objRank) } } -// Specifies if the shadow is visible. +// Specifies if the shadow is visible. // For example, when an object is carried, he has no shadow. bool CD3DEngine::SetObjectShadowHide(int objRank, bool bHide) @@ -3632,7 +3632,7 @@ D3DCOLORVALUE GetDot(DDSURFACEDESC2* ddsd, int x, int y) // 0 | 1 2 253 254|255 // |---|---|---|-- ... --|---|---|---| // -// So we draw in 254x254 pixels surfaces. +// So we draw in 254x254 pixels surfaces. // The pixel margin around it is drawn twice (in two adjacent surfaces), // so that the filter produces the same results! @@ -3655,7 +3655,7 @@ void CD3DEngine::RenderGroundSpot() m_groundMark.drawPos.z == m_groundMark.pos.z && m_groundMark.drawRadius == m_groundMark.radius && m_groundMark.drawIntensity == m_groundMark.intensity ) return; - + for ( s=0 ; s<16 ; s++ ) { min.x = (s%4)*254.0f-1.0f; // 1 pixel cover @@ -3716,7 +3716,7 @@ void CD3DEngine::RenderGroundSpot() { bSet = true; } - + if ( bClear || bSet ) { // Load the song. @@ -4120,7 +4120,7 @@ void CD3DEngine::DrawShadow() } -// Called ounces per frame, the call is the entry point for 3d rendering. +// Called ounces per frame, the call is the entry point for 3d rendering. // This function sets up render states, clears the // viewport, and renders the scene. @@ -4642,7 +4642,7 @@ void CD3DEngine::DrawBackgroundGradient(D3DCOLOR up, D3DCOLOR down) m_pD3DDevice->DrawPrimitive(D3DPT_TRIANGLESTRIP, D3DFVF_LVERTEX, vertex, 4, NULL); AddStatisticTriangle(2); } - + // Draws a portion of the image background. void CD3DEngine::DrawBackgroundImageQuarter(Math::Point p1, Math::Point p2, char *name) @@ -4947,7 +4947,7 @@ bool CD3DEngine::GetBBox2D(int objRank, Math::Point &min, Math::Point &max) if ( pp.y > max.y ) max.y = pp.y; } } - + if ( min.x == 1000000.0f || min.y == 1000000.0f || max.x == -1000000.0f || @@ -5034,7 +5034,7 @@ bool CD3DEngine::GetSpriteCoord(int &x, int &y) v.y *= vp.dwHeight/2; v.x = v.x+vp.dwWidth/2; v.y = vp.dwHeight-(v.y+vp.dwHeight/2); - + x = (int)v.x; y = (int)v.y; return true; @@ -5435,7 +5435,7 @@ float CD3DEngine::RetFocus() return m_focus; } -// +// void CD3DEngine::UpdateMatProj() { @@ -5544,7 +5544,7 @@ HRESULT CD3DEngine::InitDeviceObjects() m_matProjInterface.Set(4, 3, 1.0f); m_matProjInterface.Set(3, 4, -1.0f); m_matProjInterface.Set(4, 4, 0.0f); - + return S_OK; } @@ -5576,7 +5576,7 @@ HRESULT CD3DEngine::FinalCleanup() } -// Overrrides the main WndProc, so the sample can do custom message +// Overrrides the main WndProc, so the sample can do custom message // handling (e.g. processing mouse, keyboard, or menu commands). LRESULT CD3DEngine::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ) diff --git a/src/old/d3dengine.h b/src/old/d3dengine.h index 700e7b32..3e073c36 100644 --- a/src/old/d3dengine.h +++ b/src/old/d3dengine.h @@ -352,7 +352,7 @@ public: bool GroundMarkDelete(int rank); void Update(); - + void SetViewParams(const Math::Vector &vEyePt, const Math::Vector &vLookatPt, const Math::Vector &vUpVec, FLOAT fEyeDistance); bool FreeTexture(char* name); diff --git a/src/old/d3denum.cpp b/src/old/d3denum.cpp index 234ce5ab..1f02eb2a 100644 --- a/src/old/d3denum.cpp +++ b/src/old/d3denum.cpp @@ -212,7 +212,7 @@ static bool WINAPI DriverEnumCallback( GUID* pGUID, TCHAR* strDesc, LPDIRECTDRAW7 pDD; LPDIRECT3D7 pD3D; HRESULT hr; - + // Use the GUID to create the DirectDraw object hr = DirectDrawCreateEx( pGUID, (VOID**)&pDD, IID_IDirectDraw7, NULL ); if( FAILED(hr) ) @@ -280,7 +280,7 @@ HRESULT D3DEnum_EnumerateDevices( HRESULT (*AppConfirmFn)(DDCAPS*, D3DDEVICEDESC g_fnAppConfirmFn = AppConfirmFn; // Enumerate drivers, devices, and modes - DirectDrawEnumerateEx( DriverEnumCallback, NULL, + DirectDrawEnumerateEx( DriverEnumCallback, NULL, DDENUM_ATTACHEDSECONDARYDEVICES | DDENUM_DETACHEDSECONDARYDEVICES | DDENUM_NONDISPLAYDEVICES ); @@ -370,7 +370,7 @@ static VOID UpdateDialogControls( HWND hDlg, D3DEnum_DeviceInfo* pCurrentDevice, // Add device name to the combo box DWORD dwItem = ComboBox_AddString( hwndDevice, pDevice->strDesc ); - + // Set the remaining UI states for the current device if( pDevice == pCurrentDevice ) { @@ -383,7 +383,7 @@ static VOID UpdateDialogControls( HWND hDlg, D3DEnum_DeviceInfo* pCurrentDevice, EnableWindow( hwndWindowed, pDevice->bDesktopCompatible ); Button_SetCheck( hwndWindowed, bWindowed ); } - + // Enable/set the stereo checkbox, as appropriate if( hwndStereo ) { @@ -436,7 +436,7 @@ static VOID UpdateDialogControls( HWND hDlg, D3DEnum_DeviceInfo* pCurrentDevice, // Name: ChangeDeviceProc() // Desc: Windows message handling function for the device select dialog //----------------------------------------------------------------------------- -static INT_PTR CALLBACK ChangeDeviceProc( HWND hDlg, UINT uiMsg, WPARAM wParam, +static INT_PTR CALLBACK ChangeDeviceProc( HWND hDlg, UINT uiMsg, WPARAM wParam, LPARAM lParam ) { static D3DEnum_DeviceInfo** ppDeviceArg; @@ -453,7 +453,7 @@ static INT_PTR CALLBACK ChangeDeviceProc( HWND hDlg, UINT uiMsg, WPARAM wParam, // Handle the initialization message if( WM_INITDIALOG == uiMsg ) { - // Get the app's current device, passed in as an lParam argument + // Get the app's current device, passed in as an lParam argument ppDeviceArg = (D3DEnum_DeviceInfo**)lParam; if( NULL == ppDeviceArg ) return false; @@ -484,7 +484,7 @@ static INT_PTR CALLBACK ChangeDeviceProc( HWND hDlg, UINT uiMsg, WPARAM wParam, bool bStereo = hwndStereo ? Button_GetCheck( hwndStereo ) : 0; D3DEnum_DeviceInfo* pDevice = &pDeviceList[dwDevice]; - + if( IDOK == LOWORD(wParam) ) { // Handle the case when the user hits the OK button. Check if any @@ -608,7 +608,7 @@ HRESULT D3DEnum_SelectDefaultDevice( D3DEnum_DeviceInfo** ppDevice, else return D3DENUMERR_NOCOMPATIBLEDEVICES; - // Set the windowed state of the newly selected device + // Set the windowed state of the newly selected device (*ppDevice)->bWindowed = true; return S_OK; diff --git a/src/old/d3dframe.cpp b/src/old/d3dframe.cpp index 370babbe..13057391 100644 --- a/src/old/d3dframe.cpp +++ b/src/old/d3dframe.cpp @@ -41,11 +41,11 @@ CD3DFramework7::CD3DFramework7() m_bIsStereo = false; m_dwRenderWidth = 0L; m_dwRenderHeight = 0L; - + m_pddsFrontBuffer = NULL; m_pddsBackBuffer = NULL; m_pddsBackBufferLeft = NULL; - + m_pddsZBuffer = NULL; m_pd3dDevice = NULL; m_pDD = NULL; @@ -124,7 +124,7 @@ HRESULT CD3DFramework7::Initialize( HWND hWnd, GUID* pDriverGUID, HRESULT hr; // Check params. Note: A NULL mode is valid for windowed modes only. - if( ( NULL==hWnd ) || ( NULL==pDeviceGUID ) || + if( ( NULL==hWnd ) || ( NULL==pDeviceGUID ) || ( NULL==pMode && (dwFlags&D3DFW_FULLSCREEN) ) ) return E_INVALIDARG; @@ -491,7 +491,7 @@ HRESULT CD3DFramework7::CreateZBuffer( GUID* pDeviceGUID ) ddsd.ddpfPixelFormat.dwRGBBitCount = 16; m_pD3D->EnumZBufferFormats( *pDeviceGUID, EnumZBufferFormatsCallback, (VOID*)&ddsd.ddpfPixelFormat ); - + if( 0 == ddsd.ddpfPixelFormat.dwSize ) { DEBUG_MSG( _T("Device doesn't support requested zbuffer format") ); diff --git a/src/old/d3dmath.cpp b/src/old/d3dmath.cpp index 15308fe0..77ce4921 100644 --- a/src/old/d3dmath.cpp +++ b/src/old/d3dmath.cpp @@ -43,9 +43,9 @@ VOID D3DMath_MatrixMultiply( D3DMATRIX& q, D3DMATRIX& a, D3DMATRIX& b ) ZeroMemory( pM, sizeof(D3DMATRIX) ); - for( WORD i=0; i<4; i++ ) - for( WORD j=0; j<4; j++ ) - for( WORD k=0; k<4; k++ ) + for( WORD i=0; i<4; i++ ) + for( WORD j=0; j<4; j++ ) + for( WORD k=0; k<4; k++ ) pM[4*i+j] += pA[4*i+k] * pB[4*k+j]; memcpy( &q, pM, sizeof(D3DMATRIX) ); @@ -107,7 +107,7 @@ HRESULT D3DMath_VectorMatrixMultiply( D3DVECTOR& vDest, D3DVECTOR& vSrc, FLOAT y = vSrc.x*mat._12 + vSrc.y*mat._22 + vSrc.z* mat._32 + mat._42; FLOAT z = vSrc.x*mat._13 + vSrc.y*mat._23 + vSrc.z* mat._33 + mat._43; FLOAT w = vSrc.x*mat._14 + vSrc.y*mat._24 + vSrc.z* mat._34 + mat._44; - + if( fabs( w ) < g_EPSILON ) return E_INVALIDARG; @@ -167,7 +167,7 @@ VOID D3DMath_QuaternionFromRotation( FLOAT& x, FLOAT& y, FLOAT& z, FLOAT& w, //----------------------------------------------------------------------------- VOID D3DMath_RotationFromQuaternion( D3DVECTOR& v, FLOAT& fTheta, FLOAT x, FLOAT y, FLOAT z, FLOAT w ) - + { fTheta = acosf(w) * 2.0f; v.x = x / sinf( fTheta/2.0f ); @@ -184,7 +184,7 @@ VOID D3DMath_RotationFromQuaternion( D3DVECTOR& v, FLOAT& fTheta, //----------------------------------------------------------------------------- VOID D3DMath_QuaternionFromAngles( FLOAT& x, FLOAT& y, FLOAT& z, FLOAT& w, FLOAT fYaw, FLOAT fPitch, FLOAT fRoll ) - + { FLOAT fSinYaw = sinf( fYaw/2.0f ); FLOAT fSinPitch = sinf( fPitch/2.0f ); @@ -212,8 +212,8 @@ VOID D3DMath_MatrixFromQuaternion( D3DMATRIX& mat, FLOAT x, FLOAT y, FLOAT z, FLOAT xx = x*x; FLOAT yy = y*y; FLOAT zz = z*z; FLOAT xy = x*y; FLOAT xz = x*z; FLOAT yz = y*z; FLOAT wx = w*x; FLOAT wy = w*y; FLOAT wz = w*z; - - mat._11 = 1 - 2 * ( yy + zz ); + + mat._11 = 1 - 2 * ( yy + zz ); mat._12 = 2 * ( xy - wz ); mat._13 = 2 * ( xz + wy ); @@ -257,8 +257,8 @@ VOID D3DMath_QuaternionFromMatrix( FLOAT& x, FLOAT& y, FLOAT& z, FLOAT& w, FLOAT xx = x*x; FLOAT yy = y*y; FLOAT zz = z*z; FLOAT xy = x*y; FLOAT xz = x*z; FLOAT yz = y*z; FLOAT wx = w*x; FLOAT wy = w*y; FLOAT wz = w*z; - - mat._11 = 1 - 2 * ( yy + zz ); + + mat._11 = 1 - 2 * ( yy + zz ); mat._12 = 2 * ( xy - wz ); mat._13 = 2 * ( xz + wy ); @@ -311,7 +311,7 @@ VOID D3DMath_QuaternionSlerp( FLOAT& Qx, FLOAT& Qy, FLOAT& Qz, FLOAT& Qw, FLOAT fCosTheta = Ax*Bx + Ay*By + Az*Bz + Aw*Bw; // Check angle to see if quaternions are in opposite hemispheres - if( fCosTheta < 0.0f ) + if( fCosTheta < 0.0f ) { // If so, flip one of the quaterions fCosTheta = -fCosTheta; @@ -321,12 +321,12 @@ VOID D3DMath_QuaternionSlerp( FLOAT& Qx, FLOAT& Qy, FLOAT& Qz, FLOAT& Qw, // Set factors to do linear interpolation, as a special case where the // quaternions are close together. FLOAT fBeta = 1.0f - fAlpha; - + // If the quaternions aren't close, proceed with spherical interpolation - if( 1.0f - fCosTheta > 0.001f ) - { + if( 1.0f - fCosTheta > 0.001f ) + { FLOAT fTheta = acosf( fCosTheta ); - + fBeta = sinf( fTheta*fBeta ) / sinf( fTheta); fAlpha = sinf( fTheta*fAlpha ) / sinf( fTheta); } diff --git a/src/old/d3dtextr.cpp b/src/old/d3dtextr.cpp index f035e652..48854572 100644 --- a/src/old/d3dtextr.cpp +++ b/src/old/d3dtextr.cpp @@ -347,7 +347,7 @@ HRESULT TextureContainer::LoadBitmapFile( TCHAR* strPathname ) LR_LOADFROMFILE|LR_CREATEDIBSECTION ); if( m_hbmBitmap ) return S_OK; - + return DDERR_NOTFOUND; } @@ -381,7 +381,7 @@ HRESULT TextureContainer::LoadTargaFile( TCHAR* strMetaname, TCHAR* strFilename g_metafile.Read(&tga, sizeof(TargaHeader)); // Only true color, non-mapped images are supported - if( ( 0 != tga.ColormapType ) || + if( ( 0 != tga.ColormapType ) || ( tga.ImageType != 10 && tga.ImageType != 2 ) ) { g_metafile.Close(); @@ -478,7 +478,7 @@ HRESULT TextureContainer::LoadTargaFile( TCHAR* strMetaname, TCHAR* strFilename break; } } - + return S_OK; } @@ -852,7 +852,7 @@ HRESULT TextureContainer::CopyRGBADataToSurface() else pDstData16[x] = (WORD)(dr+dg+db+da); } - + pBytes += ddsd.lPitch; } @@ -935,7 +935,7 @@ HRESULT D3DTextr_CreateTextureFromFile( TCHAR* strName, DWORD dwStage, // Desc: Creates an empty texture. //----------------------------------------------------------------------------- HRESULT D3DTextr_CreateEmptyTexture( TCHAR* strName, DWORD dwWidth, - DWORD dwHeight, DWORD dwStage, + DWORD dwHeight, DWORD dwStage, DWORD dwFlags ) { // Check parameters diff --git a/src/old/joystick.cpp b/src/old/joystick.cpp index 34150477..269c09de 100644 --- a/src/old/joystick.cpp +++ b/src/old/joystick.cpp @@ -29,8 +29,8 @@ // Global variables. -LPDIRECTINPUT7 g_pDI = NULL; -LPDIRECTINPUTDEVICE2 g_pJoystick = NULL; +LPDIRECTINPUT7 g_pDI = NULL; +LPDIRECTINPUTDEVICE2 g_pJoystick = NULL; DIDEVCAPS g_diDevCaps; @@ -51,7 +51,7 @@ bool CALLBACK EnumJoysticksCallback( const DIDEVICEINSTANCE* pdidInstance, // If it failed, then we can't use this joystick. (Maybe the user unplugged // it while we were in the middle of enumerating it.) - if( FAILED(hr) ) + if( FAILED(hr) ) return DIENUM_CONTINUE; @@ -66,14 +66,14 @@ bool CALLBACK EnumJoysticksCallback( const DIDEVICEINSTANCE* pdidInstance, bool CALLBACK EnumAxesCallback( const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext ) { - DIPROPRANGE diprg; - diprg.diph.dwSize = sizeof(DIPROPRANGE); - diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER); - diprg.diph.dwHow = DIPH_BYOFFSET; + DIPROPRANGE diprg; + diprg.diph.dwSize = sizeof(DIPROPRANGE); + diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER); + diprg.diph.dwHow = DIPH_BYOFFSET; diprg.diph.dwObj = pdidoi->dwOfs; // Specify the enumerated axis - diprg.lMin = -1000; - diprg.lMax = +1000; - + diprg.lMin = -1000; + diprg.lMax = +1000; + // Set the range for the axis if( FAILED( g_pJoystick->SetProperty( DIPROP_RANGE, &diprg.diph ) ) ) return DIENUM_STOP; @@ -136,12 +136,12 @@ bool InitDirectInput(HINSTANCE hInst, HWND hWnd) // Make sure we got a joystick if( NULL == g_pJoystick ) { -//? MessageBox( NULL, "Joystick not found", "DInput Sample", +//? MessageBox( NULL, "Joystick not found", "DInput Sample", //? MB_ICONERROR | MB_OK ); return false; } - // Set the data format to "simple joystick" - a predefined data format + // Set the data format to "simple joystick" - a predefined data format // // A data format specifies which controls on a device we are interested in, // and how they should be reported. This tells DInput that we will be @@ -189,7 +189,7 @@ bool UpdateInputState( DIJOYSTATE &js ) { HRESULT hr; - if ( g_pJoystick ) + if ( g_pJoystick ) { do { @@ -212,7 +212,7 @@ bool UpdateInputState( DIJOYSTATE &js ) } while ( DIERR_INPUTLOST == hr ); if ( FAILED(hr) ) return false; - } + } return true; } @@ -222,9 +222,9 @@ bool UpdateInputState( DIJOYSTATE &js ) bool FreeDirectInput() { // Unacquire and release any DirectInputDevice objects. - if( NULL != g_pJoystick ) + if( NULL != g_pJoystick ) { - // Unacquire the device one last time just in case + // Unacquire the device one last time just in case // the app tried to exit while the device is still acquired. g_pJoystick->Unacquire(); g_pJoystick->Release(); @@ -233,7 +233,7 @@ bool FreeDirectInput() // Release any DirectInput objects. - if( g_pDI ) + if( g_pDI ) { g_pDI->Release(); g_pDI = NULL; diff --git a/src/old/math3d.cpp b/src/old/math3d.cpp index 5282ac19..a099df4b 100644 --- a/src/old/math3d.cpp +++ b/src/old/math3d.cpp @@ -420,7 +420,7 @@ FPOINT RotatePoint(float angle, float dist) // | / | // |/)a | // ----o----o--> -// | x +// | x // | float RotateAngle(float x, float y) diff --git a/src/old/model.cpp b/src/old/model.cpp index 987a8704..701df9ec 100644 --- a/src/old/model.cpp +++ b/src/old/model.cpp @@ -2724,28 +2724,28 @@ static int tablePartDr[] = // drawer.tga 40, 104, 48, 160, // bocal 24, 152, 48, 160, // bocal fond 0, 240, 32, 256, // crayon 1: couleur (22) - 0, 160, 32, 192, // crayon 1: dessus + 0, 160, 32, 192, // crayon 1: dessus 0, 192, 32, 256, // crayon 1: pointe 32, 240, 64, 256, // crayon 2: couleur - 32, 160, 64, 192, // crayon 2: dessus + 32, 160, 64, 192, // crayon 2: dessus 32, 192, 64, 256, // crayon 2: pointe 64, 240, 96, 256, // crayon 3: couleur - 64, 160, 96, 192, // crayon 3: dessus + 64, 160, 96, 192, // crayon 3: dessus 64, 192, 96, 256, // crayon 3: pointe 96, 240, 128, 256, // crayon 4: couleur - 96, 160, 128, 192, // crayon 4: dessus + 96, 160, 128, 192, // crayon 4: dessus 96, 192, 128, 256, // crayon 4: pointe 128, 240, 160, 256, // crayon 5: couleur - 128, 160, 160, 192, // crayon 5: dessus + 128, 160, 160, 192, // crayon 5: dessus 128, 192, 160, 256, // crayon 5: pointe 160, 240, 192, 256, // crayon 6: couleur - 160, 160, 192, 192, // crayon 6: dessus + 160, 160, 192, 192, // crayon 6: dessus 160, 192, 192, 256, // crayon 6: pointe 192, 240, 224, 256, // crayon 7: couleur - 192, 160, 224, 192, // crayon 7: dessus + 192, 160, 224, 192, // crayon 7: dessus 192, 192, 224, 256, // crayon 7: pointe 224, 240, 256, 256, // crayon 8: couleur - 224, 160, 256, 192, // crayon 8: dessus + 224, 160, 256, 192, // crayon 8: dessus 224, 192, 256, 256, // crayon 8: pointe -1 }; diff --git a/src/old/particule.cpp b/src/old/particule.cpp index b807e3d9..de40b515 100644 --- a/src/old/particule.cpp +++ b/src/old/particule.cpp @@ -1322,7 +1322,7 @@ void CParticule::FrameParticule(float rTime) duration = Math::Rand()*1.0f+1.0f; mass = 0.0f; CreateParticule(pos, speed, dim, PARTIEXPLOG1, duration, mass, 1.0f); - + pos.y += 1.0f; total = (int)(2.0f*m_engine->RetParticuleDensity()); for ( j=0 ; jRetParticuleDensity()); for ( j=0 ; jDrawPrimitive(D3DPT_TRIANGLESTRIP, D3DFVF_VERTEX2, vertex, j, NULL); m_engine->AddStatisticTriangle(j); @@ -3680,7 +3680,7 @@ void CParticule::DrawParticuleCylinder(int i) vertex[j++] = D3DVERTEX2(v1,v1, tu1,tv1); } } - + m_pD3DDevice->DrawPrimitive(D3DPT_TRIANGLESTRIP, D3DFVF_VERTEX2, vertex, j, NULL); m_engine->AddStatisticTriangle(j); diff --git a/src/old/pyro.cpp b/src/old/pyro.cpp index 96fc7768..eaad4990 100644 --- a/src/old/pyro.cpp +++ b/src/old/pyro.cpp @@ -488,7 +488,7 @@ bool CPyro::Create(PyroType type, CObject* pObj, float force) } if ( m_type == PT_SHOTW ) return true; - + // Generates the triangles of the explosion. if ( m_type == PT_FRAGT || m_type == PT_FRAGO || @@ -1200,7 +1200,7 @@ bool CPyro::EventProcess(const Event &event) dim.x = (Math::Rand()*2.5f+2.5f)*(1.0f-m_progress*0.9f); dim.y = dim.x; pos.y += dim.y; - m_particule->CreateParticule(pos, speed, dim, + m_particule->CreateParticule(pos, speed, dim, (ParticuleType)(PARTILENS1+rand()%4), Math::Rand()*2.5f+2.5f, Math::Rand()*5.0f+5.0f, 0.0f); @@ -1390,7 +1390,7 @@ void CPyro::CutObjectLink(CObject* pObj) Error CPyro::IsEnded() { - // Destroys the object that exploded. + // Destroys the object that exploded. //It should not be destroyed at the end of the Create, //because it is sometimes the object itself that makes the Create: // pyro->Create(PT_FRAGT, this); diff --git a/src/old/resource.h b/src/old/resource.h index 959592d8..46663234 100644 --- a/src/old/resource.h +++ b/src/old/resource.h @@ -43,7 +43,7 @@ #define IDM_EXIT 40006 // Next default values for new objects -// +// #ifdef APSTUDIO_INVOKED #ifndef APSTUDIO_READONLY_SYMBOLS #define _APS_3D_CONTROLS 1 diff --git a/src/old/sound.cpp b/src/old/sound.cpp index 9aca05a6..f6e46405 100644 --- a/src/old/sound.cpp +++ b/src/old/sound.cpp @@ -295,7 +295,7 @@ bool InitAudioTrackVolume(int volume) CSound::CSound(CInstanceManager* iMan) { int i; - + m_iMan = iMan; m_iMan->AddInstance(CLASS_SOUND, this); @@ -428,7 +428,7 @@ bool CSound::Create(HWND hWnd, bool b3D) if ( m_ctrl3D ) { - hr = primary->QueryInterface( IID_IDirectSound3DListener, + hr = primary->QueryInterface( IID_IDirectSound3DListener, (VOID**)&m_listener ); if ( hr != S_OK ) { @@ -806,7 +806,7 @@ bool CSound::SearchFreeBuffer(Sound sound, int &channel, bool &bAlreadyLoaded) // Reads in data from a wave file. -bool CSound::ReadData(LPDIRECTSOUNDBUFFER lpDSB, Sound sound, DWORD size) +bool CSound::ReadData(LPDIRECTSOUNDBUFFER lpDSB, Sound sound, DWORD size) { LPVOID pData1; DWORD dwData1Size; @@ -822,13 +822,13 @@ bool CSound::ReadData(LPDIRECTSOUNDBUFFER lpDSB, Sound sound, DWORD size) } // Read in first chunk of data. - if ( dwData1Size > 0 ) + if ( dwData1Size > 0 ) { memcpy(pData1, m_files[sound]+sizeof(WaveHeader), dwData1Size); } // Read in second chunk if necessary. - if ( dwData2Size > 0 ) + if ( dwData2Size > 0 ) { memcpy(pData2, m_files[sound]+sizeof(WaveHeader)+dwData1Size, dwData2Size); } @@ -853,10 +853,10 @@ bool CSound::CreateSoundBuffer(int channel, DWORD size, DWORD freq, DSBUFFERDESC dsbdesc; DS3DBUFFER bufferParams; // 3D buffer properties HRESULT hr; - + // Set up wave format structure. memset( &pcmwf, 0, sizeof(PCMWAVEFORMAT) ); - pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM; + pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM; pcmwf.wf.nChannels = bStereo ? 2 : 1; pcmwf.wf.nSamplesPerSec = freq; pcmwf.wf.nBlockAlign = (WORD)blkAlign; @@ -864,7 +864,7 @@ bool CSound::CreateSoundBuffer(int channel, DWORD size, DWORD freq, pcmwf.wBitsPerSample = (WORD)bitsPerSample; // Set up DSBUFFERDESC structure. - memset(&dsbdesc, 0, sizeof(DSBUFFERDESC)); // Zero it out. + memset(&dsbdesc, 0, sizeof(DSBUFFERDESC)); // Zero it out. dsbdesc.dwSize = sizeof(DSBUFFERDESC); if ( m_ctrl3D ) { @@ -876,7 +876,7 @@ bool CSound::CreateSoundBuffer(int channel, DWORD size, DWORD freq, { dsbdesc.dwFlags = DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN|DSBCAPS_CTRLFREQUENCY; } - dsbdesc.dwBufferBytes = size; + dsbdesc.dwBufferBytes = size; dsbdesc.lpwfxFormat = (LPWAVEFORMATEX)&pcmwf; hr = m_lpDS->CreateSoundBuffer(&dsbdesc, &m_channel[channel].soundBuffer, NULL); @@ -886,12 +886,12 @@ bool CSound::CreateSoundBuffer(int channel, DWORD size, DWORD freq, { hr = m_channel[channel].soundBuffer->QueryInterface ( - IID_IDirectSound3DBuffer, + IID_IDirectSound3DBuffer, (VOID**)&m_channel[channel].soundBuffer3D ); if ( hr != DS_OK ) return false; } - + m_channel[channel].bUsed = true; m_channel[channel].bMute = false; return true; @@ -1484,11 +1484,11 @@ bool CSound::PlayMusic(int rank, bool bRepeat) // The device opened successfully; get the device ID. m_MidiDeviceID = mciOpenParms.wDeviceID; - // Begin playback. + // Begin playback. mciPlayParms.dwCallback = (DWORD)m_hWnd; dwReturn = mciSendCommand(m_MidiDeviceID, MCI_PLAY, - MCI_NOTIFY, + MCI_NOTIFY, (DWORD)(LPVOID)&mciPlayParms); if ( dwReturn != 0 ) { @@ -1570,7 +1570,7 @@ bool CSound::PlayAudioTrack(int rank) mciGetErrorString(dwReturn, filename, 128); StopMusic(); return false; - } + } // Begin playback. memset(&mciPlayParms, 0, sizeof(MCI_PLAY_PARMS)); diff --git a/src/old/terrain.cpp b/src/old/terrain.cpp index 2f2250cb..98042619 100644 --- a/src/old/terrain.cpp +++ b/src/old/terrain.cpp @@ -108,7 +108,7 @@ CTerrain::~CTerrain() // +---+---o---+---+---> x // | | | | | // | | | | | -// +---+---+---+---+ +// +---+---+---+---+ // | | | | | The land is viewed from above here. // | | | | | // +---+---+---+---+ @@ -759,7 +759,7 @@ D3DVERTEX2 CTerrain::RetVertex(int x, int y, int step) // | // +-------------------> x -bool CTerrain::CreateMosaic(int ox, int oy, int step, int objRank, +bool CTerrain::CreateMosaic(int ox, int oy, int step, int objRank, const D3DMATERIAL7 &mat, float min, float max) { @@ -1794,7 +1794,7 @@ float CTerrain::RetFloorLevel(const Math::Vector &p, bool bBrut, bool bWater) return ps.y; } -// Returns the height to the ground. +// Returns the height to the ground. // This height is positive when you are above the ground. float CTerrain::RetFloorHeight(const Math::Vector &p, bool bBrut, bool bWater) diff --git a/src/old/terrain.h b/src/old/terrain.h index 38e72874..c7636829 100644 --- a/src/old/terrain.h +++ b/src/old/terrain.h @@ -188,7 +188,7 @@ protected: char m_texBaseName[20]; char m_texBaseExt[10]; float m_defHardness; - + TerrainMaterial m_levelMat[MAXMATTERRAIN+1]; int m_levelMatTotal; int m_levelMatMax; diff --git a/src/old/text.cpp b/src/old/text.cpp index d1743584..85738167 100644 --- a/src/old/text.cpp +++ b/src/old/text.cpp @@ -130,7 +130,7 @@ static short table_text_colobot[] = 218,17, 227,33, // Y 227,17, 236,33, // Z 236,17, 241,33, // [ - 241,17, 248,33, // \ + 241,17, 248,33, // \ 248,17, 252,33, // ] 219,0, 229,16, // ^ 0, 34, 9, 50, // _ @@ -166,7 +166,7 @@ static short table_text_colobot[] = 201,34, 203,50, // | 203,34, 209,50, // } 209,34, 219,50, // ~ - 219,34, 228,50, // + 219,34, 228,50, // 219,34, 225,50, // 128 219,34, 225,50, @@ -1223,7 +1223,7 @@ void CText::DimText(char *string, char *format, int len, Math::Point pos, start.y -= RetDescent(size, FONT_COLOBOT); end.y += RetAscent(size, FONT_COLOBOT); } - + // Returns the size of a multi-font text. void CText::DimText(char *string, char *format, Math::Point pos, int justif, @@ -1259,7 +1259,7 @@ void CText::DimText(char *string, int len, Math::Point pos, int justif, start.y -= RetDescent(size, font); end.y += RetAscent(size, font); } - + // Returns the size of a text. void CText::DimText(char *string, Math::Point pos, int justif, @@ -1291,7 +1291,7 @@ float CText::RetHeight(float size, FontType font) return (16.0f/256.0f)*(size/20.0f); } - + // Returns the width of a string of multi-font characters. float CText::RetStringWidth(char *string, char *format, int len, diff --git a/src/physics/physics.cpp b/src/physics/physics.cpp index 6e290dee..873979fa 100644 --- a/src/physics/physics.cpp +++ b/src/physics/physics.cpp @@ -684,7 +684,7 @@ float CPhysics::RetLinStopLength(PhysicsMode sMode, PhysicsMode aMode) float CPhysics::RetCirStopLength() { - return m_cirMotion.advanceSpeed.y * m_cirMotion.advanceSpeed.y / + return m_cirMotion.advanceSpeed.y * m_cirMotion.advanceSpeed.y / m_cirMotion.stopAccel.y / 2.0f; } @@ -1802,7 +1802,7 @@ void CPhysics::WaterFrame(float aTime, float rTime) m_particule->CreateParticule(pos, speed, dim, PARTISMOKE3, 4.0f); } } - + pos = m_object->RetPosition(0); if ( pos.y >= m_water->RetLevel(m_object) ) return; // out of water? @@ -2072,7 +2072,7 @@ void CPhysics::SoundMotorSlow(float rTime, ObjectType type) speed.x -= Math::Rand()*4.0f; speed.y -= Math::Rand()*3.0f; speed.z += (Math::Rand()-0.5f)*6.0f; - + mat = m_object->RetWorldMatrix(0); pos = Transform(*mat, pos); speed = Transform(*mat, speed)-pos; @@ -2690,7 +2690,7 @@ int CPhysics::ObjectAdapt(const Math::Vector &pos, const Math::Vector &angle) } // (*) Collision has the initial position (iiPos) and the new position (iPos), -// the obstacle is not known. We can therefore pass through. +// the obstacle is not known. We can therefore pass through. // This is necessary when barriers found "in" a vehicle, not to block it definitely! @@ -3642,7 +3642,7 @@ void CPhysics::MotorParticule(float aTime, float rTime) } speed.y -= 0.5f+Math::Rand()*2.0f; speed.z += (Math::Rand()-0.5f)*3.0f; - + mat = m_object->RetWorldMatrix(0); pos = Transform(*mat, pos); speed = Transform(*mat, speed)-pos; @@ -3864,7 +3864,7 @@ Error CPhysics::RetError() type == OBJECT_WORM || type == OBJECT_APOLLO2 || type == OBJECT_MOBILEdr ) return ERR_OK; - + if ( m_brain != 0 && m_brain->RetActiveVirus() ) { return ERR_VEH_VIRUS; diff --git a/src/script/ClassFILE.cpp b/src/script/ClassFILE.cpp index c25d4360..d5f2c6b3 100644 --- a/src/script/ClassFILE.cpp +++ b/src/script/ClassFILE.cpp @@ -34,7 +34,7 @@ void PrepareFilename(CBotString &filename) pos = filename.ReverseFind('\\'); if ( pos > 0 ) { - filename = filename.Mid(pos+1); // Remove files with + filename = filename.Mid(pos+1); // Remove files with } pos = filename.ReverseFind('/'); @@ -57,7 +57,7 @@ void PrepareFilename(CBotString &filename) // get the filename as a parameter // execution -bool rfconstruct (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception) +bool rfconstruct (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception) { CBotString mode; @@ -79,7 +79,7 @@ bool rfconstruct (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exceptio if ( mode != "r" && mode != "w" ) { Exception = CBotErrBadParam; return false; } // no third parameter - if ( pVar->GivNext() != NULL ) { Exception = CBotErrOverParam; return false; } + if ( pVar->GivNext() != NULL ) { Exception = CBotErrOverParam; return false; } } // saves the file name @@ -238,7 +238,7 @@ CBotTypResult cfopen (CBotVar* pThis, CBotVar* &pVar) return CBotTypResult(CBotTypBoolean); } - + // process FILE :: close // execeution @@ -290,7 +290,7 @@ bool rfwrite (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception) if ( pVar->GivInit() != IS_DEF) { Exception = CBotErrNotOpen; return false; } FILE* pFile= (FILE*)pVar->GivValInt(); - + int res = fputs(param+CBotString("\n"), pFile); // if an error occurs generate an exception diff --git a/src/script/script.cpp b/src/script/script.cpp index d2946a6c..d9d6444e 100644 --- a/src/script/script.cpp +++ b/src/script/script.cpp @@ -1056,7 +1056,7 @@ bool rProduce(CBotVar* var, CBotVar* result, int& exception, void* user) object->SetActivity(false); object->ReadProgram(0, (char*)name); object->RunProgram(0); - + result->SetValInt(0); // no error return true; } @@ -1759,7 +1759,7 @@ CBotTypResult cSend(CBotVar* &var, void* user) if ( var == 0 ) return CBotTypResult(CBotErrLowParam); if ( var->GivType() > CBotTypDouble ) return CBotTypResult(CBotErrBadNum); var = var->GivNext(); - + if ( var == 0 ) return CBotTypResult(CBotTypFloat); if ( var->GivType() > CBotTypDouble ) return CBotTypResult(CBotErrBadNum); var = var->GivNext(); @@ -2249,7 +2249,7 @@ bool rMotor(CBotVar* var, CBotVar* result, int& exception, void* user) turn = left-right; if ( turn < -1.0f ) turn = -1.0f; if ( turn > 1.0f ) turn = 1.0f; - + if ( pThis->RetFixed() ) // ant on the back? { speed = 0.0f; @@ -3568,7 +3568,7 @@ void CScript::New(CEdit* edit, char* name) edit->SetCursor(cursor2, cursor1); edit->ShowSelect(); edit->SetFocus(true); - + sf = m_main->RetScriptFile(); if ( sf[0] != 0 ) // Load an empty program specific? { @@ -3730,7 +3730,7 @@ bool CScript::ReadStack(FILE *file) if ( m_botProg == 0 ) return false; if ( !m_botProg->RestoreState(file) ) return false; - + m_object->SetRunScript(this); m_bRun = true; m_bContinue = false; diff --git a/src/ui/edit.cpp b/src/ui/edit.cpp index 29887986..58a8b7d9 100644 --- a/src/ui/edit.cpp +++ b/src/ui/edit.cpp @@ -2199,7 +2199,7 @@ void CEdit::Scroll(int pos, bool bAdjustCursor) return; } } - + Justif(); } diff --git a/src/ui/group.cpp b/src/ui/group.cpp index f4b1fe2b..06290e43 100644 --- a/src/ui/group.cpp +++ b/src/ui/group.cpp @@ -576,7 +576,7 @@ void CGroup::Draw() uv2.x -= dp; uv2.y -= dp; DrawIcon(pos, dim, uv1, uv2); - + m_engine->SetTexture("button3.tga"); m_engine->SetState(D3DSTATENORMAL); pos.x += 8.0f/640.0f; @@ -607,7 +607,7 @@ void CGroup::Draw() uv2.x -= dp; uv2.y -= dp; DrawIcon(pos, dim, uv1, uv2); - + m_engine->SetState(D3DSTATETTb); pos.x += 8.0f/640.0f; pos.y += 8.0f/480.0f; diff --git a/src/ui/list.cpp b/src/ui/list.cpp index 75c740d7..9fbc5d97 100644 --- a/src/ui/list.cpp +++ b/src/ui/list.cpp @@ -431,7 +431,7 @@ void CList::Draw() DrawIcon(pos, dim, uv1, uv2); // ch'tite shadow cute (?) } } - + for ( i=0 ; i= m_totalLine ) break; diff --git a/src/ui/maindialog.cpp b/src/ui/maindialog.cpp index a45846ea..5d960439 100644 --- a/src/ui/maindialog.cpp +++ b/src/ui/maindialog.cpp @@ -83,7 +83,7 @@ static int perso_color[3*10*3] = 90, 95, 85, // black 85, 48, 9, // brown 60, 0, 23, // black - 0, 0, 0, // + 0, 0, 0, // // spacesuit: 203, 206, 204, // dirty white 0, 205, 203, // bluish @@ -94,7 +94,7 @@ static int perso_color[3*10*3] = 0, 84, 136, // bluish 56, 61, 146, // bluish 56, 56, 56, // black - 0, 0, 0, // + 0, 0, 0, // // strips: 255, 255, 255, // white 255, 255, 0, // yellow @@ -105,7 +105,7 @@ static int perso_color[3*10*3] = 0, 255, 255, // cyan 0, 0, 255, // blue 70, 51, 84, // dark - 0, 0, 0, // + 0, 0, 0, // }; @@ -187,7 +187,7 @@ CMainDialog::CMainDialog(CInstanceManager* iMan) ZeroMemory(&m_perso, sizeof(GamerPerso)); DefPerso(); - + m_bTooltip = true; m_bGlint = true; m_bRain = true; @@ -588,7 +588,7 @@ void CMainDialog::ChangePhase(Phase phase) ddim.x = 220.0f/640.0f; ddim.y = 274.0f/480.0f; pw->CreateGroup(pos, ddim, 17, EVENT_NULL); // frame - + pos.x = 100.0f/640.0f; pos.y = 364.0f/480.0f; ddim.x = 210.0f/640.0f; @@ -890,7 +890,7 @@ void CMainDialog::ChangePhase(Phase phase) pli->SetState(STATE_SHADOW); UpdateSceneChap(m_chap[m_index]); if ( m_phase != PHASE_USER ) pli->SetState(STATE_EXTEND); - + // Displays a list of missions: pos.x = ox+sx*9.5f; pos.y = oy+sy*10.5f; @@ -925,7 +925,7 @@ void CMainDialog::ChangePhase(Phase phase) GetResource(RES_TEXT, RT_PLAY_RESUME, name); pl = pw->CreateLabel(pos, ddim, 0, EVENT_LABEL13, name); pl->SetJustif(1); - + pos.x = ox+sx*3; pos.y = oy+sy*3.6f; ddim.x = dim.x*13.4f; @@ -3678,7 +3678,7 @@ void CMainDialog::ReadNameList() pl = (CList*)pw->SearchControl(EVENT_INTERFACE_NLIST); if ( pl == 0 ) return; pl->Flush(); - + nbFilenames = 0; sprintf(dir, "%s\\*", m_savegameDir); hFile = _findfirst(dir, &fBuffer); diff --git a/src/ui/maindialog.h b/src/ui/maindialog.h index bcda4aa1..cfd9564a 100644 --- a/src/ui/maindialog.h +++ b/src/ui/maindialog.h @@ -186,9 +186,9 @@ protected: char m_sceneDir[_MAX_FNAME]; // scene folder char m_savegameDir[_MAX_FNAME]; // savegame folder - char m_publicDir[_MAX_FNAME]; // program folder + char m_publicDir[_MAX_FNAME]; // program folder char m_userDir[_MAX_FNAME]; // user folder - char m_filesDir[_MAX_FNAME]; // case files + char m_filesDir[_MAX_FNAME]; // case files int m_index; // 0..4 int m_chap[10]; // selected chapter (0..8) diff --git a/src/ui/studio.cpp b/src/ui/studio.cpp index 215dc517..cba19d6c 100644 --- a/src/ui/studio.cpp +++ b/src/ui/studio.cpp @@ -498,7 +498,7 @@ void CStudio::SearchToken(CEdit* edit) token[i] = text[cursor2+i]; } token[i] = 0; - + strcpy(m_helpFilename, RetHelpFilename(token)); if ( m_helpFilename[0] == 0 ) { @@ -1503,7 +1503,7 @@ void CStudio::UpdateDialogPublic() sprintf(text, name, dir); pl->SetName(text, false); } -} +} // Fills the list with all programs saved. diff --git a/tools/strip-trailing-whitespace.sh b/tools/strip-trailing-whitespace.sh new file mode 100755 index 00000000..42857255 --- /dev/null +++ b/tools/strip-trailing-whitespace.sh @@ -0,0 +1,7 @@ +#!/bin/bash + +# A script for removing trailing whitespace from all lines + +for file in "$@"; do + sed -i 's/[ \t]*$//' "$file" +done