using UnityEngine; public class Smelter : BasicMachine { // Called by unity engine on start up to initialize variables public new void Start() { base.Start(); recipes = new BasicMachineRecipe[] { new BasicMachineRecipe("Copper Ore", "Copper Ingot"), new BasicMachineRecipe("Iron Ore", "Iron Ingot"), new BasicMachineRecipe("Tin Ore", "Tin Ingot"), new BasicMachineRecipe("Aluminum Ore", "Aluminum Ingot"), new BasicMachineRecipe("Regolith", "Glass Block") }; } // Called once per frame by unity engine public new void Update() { base.Update(); } }