minetest.register_node('mylandscaping:machine', { description = 'landscaping machine', drawtype = 'mesh', mesh = 'mylandscaping_machine.obj', tiles = { {name='mylandscaping_tex3.png'},{name='mylandscaping_tex1.png'},{name='default_gravel.png'},{name='mylandscaping_tex2.png'}}, -- inventory_image = 'more_fire_campfire.png', -- wield_image = 'more_fire_campfire.png', groups = {oddly_breakable_by_hand=2}, paramtype = 'light', paramtype2 = 'facedir', selection_box = { type = 'fixed', fixed = { {-0.5, -0.5, -0.5, 1.1, 0.5, 0.5}, -- Right, Bottom, Back, Left, Top, Front {1.1, -0.5, -0.1, 1.5, -0.3, 0.5} } }, collision_box = { type = 'fixed', fixed = { {-0.5, -0.5, -0.5, 1.1, 0.5, 0.5}, {1.1, -0.5, -0.1, 1.5, -0.3, 0.5} } }, })