myfences = {} myfences.colors = { {"red", "Red", "842800ae"}, {"green", "Green", "0c4916b3"}, {"white", "White", "ffffffb3"}, {"black","Black","000000"}, {"blue","Blue","0B0B3B"}, {"brown","Brown","190B07"}, {"cyan","Cyan","00a4e8"}, {"darkgreen","Dark Green","071907"}, {"darkgrey","Dark Grey","1C1C1C"}, {"grey","Grey","848484"}, {"magenta","Magenta","e8008e"}, {"orange","Orange","e8b400"}, {"pink","Pink","FE2E9A"}, {"violet","Violet","08088A"}, {"yellow","Yellow","f4dd1b"}, } dofile(minetest.get_modpath("myfences").."/picket.lua") dofile(minetest.get_modpath("myfences").."/privacy.lua") dofile(minetest.get_modpath("myfences").."/garden.lua") dofile(minetest.get_modpath("myfences").."/post.lua") if mypaint ~= nil then dofile(minetest.get_modpath("myfences").."/paint.lua") end minetest.register_craftitem("myfences:board", { description = "Default Board", inventory_image = "myfences_board.png", }) minetest.register_craft({ type = "shapeless", output = "myfences:board 4", recipe = {"group:wood","group:wood"}, })