local node_garden = { description = "Garden Fence", drawtype = "nodebox", tiles = { "myfences_wood.png", "myfences_wood.png", "myfences_wood.png^[transformR90", "myfences_wood.png^[transformR90", "myfences_wood.png", "myfences_wood.png", }, paramtype = "light", paramtype2 = "facedir", sunlight_propogates = true, node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.1875, -0.375, 0.5, 0.4375}, {0.375, -0.5, 0.1875, 0.5, 0.5, 0.4375}, {-0.5, -0.4375, 0.4375, 0.5, -0.25, 0.5}, {-0.5, -0.1875, 0.4375, 0.5, 0, 0.5}, {-0.5, 0.0625, 0.4375, 0.5, 0.25, 0.5}, {-0.5, 0.3125, 0.4375, 0.5, 0.5, 0.5}, } }, selection_box = { type = "fixed", fixed = { {-0.5,-0.5,0.25,0.5,0.5,0.5}, } }, groups = {choppy = 2, flammable = 1}, sounds = default.node_sound_stone_defaults(), } minetest.register_node("myfences:garden", node_garden) local node_garden_corner = { description = "Garden Fence Corner", drawtype = "nodebox", tiles = { "myfences_wood.png", "myfences_wood.png", "myfences_wood.png^[transformR90", "myfences_wood.png^[transformR90", "myfences_wood.png", "myfences_wood.png", }, paramtype = "light", paramtype2 = "facedir", sunlight_propogates = true, node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.1875, -0.375, 0.5, 0.4375}, {0.1875, -0.4375, 0.1875, 0.4375, 0.5, 0.4375}, {-0.5, -0.4375, 0.4375, 0.5, -0.25, 0.5}, {-0.5, -0.1875, 0.4375, 0.5, 0, 0.5}, {-0.5, 0.0625, 0.4375, 0.5, 0.25, 0.5}, {-0.5, 0.3125, 0.4375, 0.5, 0.5, 0.5}, {0.1875, -0.5, -0.5, 0.4375, 0.5, -0.375}, {0.4375, -0.4375, -0.5, 0.5, -0.25, 0.5}, {0.4375, -0.1875, -0.5, 0.5, 0, 0.5}, {0.4375, 0.0625, -0.5, 0.5, 0.25, 0.5}, {0.4375, 0.3125, -0.5, 0.5, 0.5, 0.5}, } }, selection_box = { type = "fixed", fixed = { {-0.5,-0.5,0.25,0.5,0.5,0.5}, {0.25,-0.5,-0.5,0.5,0.5,0.5}, } }, groups = {choppy = 2, flammable = 1}, sounds = default.node_sound_stone_defaults(), } minetest.register_node("myfences:garden_corner", node_garden_corner) for _, entry in ipairs(myfences.colors) do local color = entry[1] local desc = entry[2] local stain = "^(myfences_color.png^[colorize:#"..entry[3]..":255)" local tiles = { "myfences_wood.png"..stain, "myfences_wood.png"..stain, "myfences_wood.png^[transformR90"..stain, "myfences_wood.png^[transformR90"..stain, "myfences_wood.png"..stain, "myfences_wood.png"..stain, } local node = table.copy(node_garden) node.description = desc.." Garden Fence" node.tiles = tiles node.drop = "myfences:garden" node.groups.not_in_creative_inventory = 1 minetest.register_node("myfences:garden_"..color, node) node = table.copy(node_garden_corner) node.description = desc.." Garden Fence Corner" node.tiles = tiles node.drop = "myfences:garden_corner" node.groups.not_in_creative_inventory = 1 minetest.register_node("myfences:garden_corner_"..color, node) end minetest.register_craft({ output = "myfences:garden", recipe = { {"","",""}, {"myfences:board","myfences:board","myfences:board"}, {"default:wood","myfences:board","default:wood"}, } }) minetest.register_craft({ type = "shapeless", output = "myfences:fence_garden_corner", recipe = {"myfences:garden","myfences:garden"}, })