minetest.register_node("mydeck:rail", { description = "Deck Rail", tiles = { "mydeck_hwood.png", "mydeck_hwood.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, sounds = default.node_sound_wood_defaults(), groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.3125, -0.4375, 0.375, 0.5}, {-0.5, 0.375, 0.25, 0.5, 0.5, 0.5}, {0.4375, -0.5, 0.3125, 0.5, 0.5, 0.5}, {-0.5, -0.375, 0.3125, 0.5, -0.25, 0.5}, {-0.375, -0.25, 0.375, -0.3125, 0.375, 0.4375}, {-0.25, -0.25, 0.375, -0.1875, 0.375, 0.4375}, {0.3125, -0.25, 0.375, 0.375, 0.375, 0.4375}, {0.1875, -0.25, 0.375, 0.25, 0.375, 0.4375}, {0.0625, -0.25, 0.375, 0.125, 0.375, 0.4375}, {-0.125, -0.25, 0.375, -0.0625, 0.375, 0.4375}, } }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.3125, 0.5, 0.5, 0.5}, } } }) minetest.register_node("mydeck:rail_corner", { description = "Deck Rail Corner", tiles = { "mydeck_hwood.png", "mydeck_hwood.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, sounds = default.node_sound_wood_defaults(), groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1}, node_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.3125, -0.4375, 0.375, 0.5}, {-0.5, 0.375, 0.25, 0.5, 0.5, 0.5}, {0.3125, -0.5, 0.3125, 0.5, 0.5, 0.5}, {-0.5, -0.375, 0.3125, 0.5, -0.25, 0.5}, {-0.375, -0.25, 0.375, -0.3125, 0.375, 0.4375}, {-0.25, -0.25, 0.375, -0.1875, 0.375, 0.4375}, {0.1875, -0.25, 0.375, 0.25, 0.375, 0.4375}, {0.0625, -0.25, 0.375, 0.125, 0.375, 0.4375}, {-0.125, -0.25, 0.375, -0.0625, 0.375, 0.4375}, {0.3125, -0.5, -0.5, 0.5, 0.5, -0.4375}, {0.3125, -0.375, -0.5, 0.5, -0.25, 0.5}, {0.25, 0.375, -0.5, 0.5, 0.5, 0.5}, {0.375, -0.25, -0.375, 0.4375, 0.375, -0.3125}, {0.375, -0.25, -0.25, 0.4375, 0.375, -0.1875}, {0.375, -0.25, -0.125, 0.4375, 0.375, -0.0625}, {0.375, -0.25, 0.1875, 0.4375, 0.375, 0.25}, {0.375, -0.25, 0.0625, 0.4375, 0.375, 0.125}, } }, selection_box = { type = "fixed", fixed = { {-0.5, -0.5, 0.3125, 0.5, 0.5, 0.5}, {0.3125, -0.5, -0.5, 0.5, 0.5, 0.5}, } } }) minetest.register_node("mydeck:rail_icorner", { description = "Deck Rail Corner", tiles = { "mydeck_hwood.png", "mydeck_hwood.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", "mydeck_hwood.png^mydeck_rwood_ol.png", }, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, sounds = default.node_sound_wood_defaults(), groups = {cracky = 2, choppy = 2, not_in_creative_inventory=1, flammable = 1}, node_box = { type = "fixed", fixed = { {0.3125, -0.5, 0.4375, 0.5, 0.375, 0.5}, {0.4375, -0.5, 0.3125, 0.5, 0.375, 0.4375}, {0.25, 0.375, 0.25, 0.5, 0.5, 0.5}, } }, selection_box = { type = "fixed", fixed = { {0.3125, -0.5, 0.4375, 0.5, 0.375, 0.5}, {0.4375, -0.5, 0.3125, 0.5, 0.375, 0.4375}, {0.25, 0.375, 0.25, 0.5, 0.5, 0.5}, } } })