-- Strawberry (can also be planted as seed) minetest.register_craftitem("ethereal:strawberry", { description = "Strawberry", inventory_image = "strawberry.png", wield_image = "strawberry.png", on_use = minetest.item_eat(1), on_place = function(itemstack, placer, pointed_thing) return farming.place_seed(itemstack, placer, pointed_thing, "ethereal:strawberry_1") end, }) -- Define Strawberry Bush growth stages minetest.register_node("ethereal:strawberry_1", { drawtype = "plantlike", tiles = {"strawberry_1.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable =2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, strawberry = 1, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("ethereal:strawberry_2", { drawtype = "plantlike", tiles = {"strawberry_2.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, strawberry = 2, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("ethereal:strawberry_3", { drawtype = "plantlike", tiles = {"strawberry_3.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, strawberry = 3, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("ethereal:strawberry_4", { drawtype = "plantlike", tiles = {"strawberry_4.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, strawberry = 4, growing=1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("ethereal:strawberry_5", { drawtype = "plantlike", tiles = {"strawberry_5.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = "", selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, strawberry = 5, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("ethereal:strawberry_6", { drawtype = "plantlike", tiles = {"strawberry_6.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {"ethereal:strawberry 1"},rarity = 2}, {items = {"ethereal:strawberry 2"},rarity = 3}, } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, strawberry = 6, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) -- Mapgen places this stage on map so will use is_ground_content=true minetest.register_node("ethereal:strawberry_7", { drawtype = "plantlike", tiles = {"strawberry_7.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {"ethereal:strawberry 1"},rarity = 1}, {items = {"ethereal:strawberry 2"},rarity = 3}, } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, strawberry = 7, growing = 1 }, sounds = default.node_sound_leaves_defaults(), }) minetest.register_node("ethereal:strawberry_8", { drawtype = "plantlike", tiles = {"strawberry_8.png"}, paramtype = "light", sunlight_propagates = true, waving = 1, walkable = false, buildable_to = true, drop = { items = { {items = {"ethereal:strawberry 2"},rarity = 1}, {items = {"ethereal:strawberry 3"},rarity = 3}, } }, selection_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5} }, groups = { snappy = 3, flammable = 2, plant = 1, attached_node = 1, not_in_creative_inventory = 1, strawberry = 8 }, sounds = default.node_sound_leaves_defaults(), }) -- Register Alias for backward compatibility with already generated Ethereal worlds minetest.register_alias("ethereal:strawberry_bush", "ethereal:strawberry_7") minetest.register_alias("ethereal:seed_strawberry", "ethereal:strawberry") -- Amb for growing Strawberry Bush if farming.mod ~= "redo" then minetest.register_abm({ nodenames = {"group:strawberry"}, neighbors = {"farming:soil_wet"}, interval = 50, chance = 3, catch_up = false, action = function(pos, node) -- return if already full grown if minetest.get_item_group(node.name, "strawberry") == 8 then return end -- check if on wet soil pos.y = pos.y - 1 local n = minetest.get_node(pos) if minetest.get_item_group(n.name, "soil") < 3 then return end pos.y = pos.y + 1 -- check light if not minetest.get_node_light(pos) then return end if minetest.get_node_light(pos) < 13 then return end -- grow local height = minetest.get_item_group(node.name, "strawberry") + 1 minetest.swap_node(pos, {name = "ethereal:strawberry_"..height}) end }) end