local physics = require("physics") local starfish = { } function starfish.new(x, y) return { x = x, y = y, width = 12, height = 12, update = starfish.update, draw = starfish.draw, sprite = love.graphics.newImage("sprites/starfish.png"), value = 1, } end function starfish.update(self, player, level, dt) if physics.boxCollide(self, player) then player.score = player.score + self.value self.dead = true end end function starfish.draw(self) love.graphics.setColor(1, 1, 1) love.graphics.draw(self.sprite, self.x, self.y); end return starfish