mobs:register_mob("mobs:fox", { type = "npc", passive = false, attack_type = "dogfight", damage = 10, hp_min = 2000, hp_max = 3000, armor = 100, order = "follow", visual_size= {x=1.5,y=1.5,z=1.5}, collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, visual = "mesh", mesh = "mobs_fox.b3d", attacks_monsters = false, attack_npcs = false, textures = { {"mobs_fox1.png"}, }, makes_footstep_sound = true, view_range = 15, walk_velocity = 1, run_velocity = 3, jump = true, tamed = true, water_damage = 0, lava_damage = 0, light_damage = 0, fall_damage = 0, metadata = 1, metadata2 = 1, animation = { speed_normal = 15, speed_run = 15, stand_start = 0, stand_end = 14, walk_start = 15, walk_end = 38, run_start = 40, run_end = 63, punch_start = 40, punch_end = 63, }, })