diff --git a/menu/Thumbs.db b/menu/Thumbs.db index 6e367db..b9e949f 100644 Binary files a/menu/Thumbs.db and b/menu/Thumbs.db differ diff --git a/mods/dungeon_loot/mapgen.lua b/mods/dungeon_loot/mapgen.lua index c6a4509..366d4ce 100644 --- a/mods/dungeon_loot/mapgen.lua +++ b/mods/dungeon_loot/mapgen.lua @@ -88,18 +88,20 @@ local function populate_chest(pos, rand, dungeontype) amount = rand:next(loot.count[1], loot.count[2]) end - if itemdef.tool_capabilities then - for n = 1, amount do - local wear = rand:next(0.20 * 65535, 0.75 * 65535) -- 20% to 75% wear - table.insert(items, ItemStack({name = loot.name, wear = wear})) + if itemdef then + if itemdef.tool_capabilities then + for n = 1, amount do + local wear = rand:next(0.20 * 65535, 0.75 * 65535) -- 20% to 75% wear + table.insert(items, ItemStack({name = loot.name, wear = wear})) + end + elseif itemdef.stack_max == 1 then + -- not stackable, add separately + for n = 1, amount do + table.insert(items, loot.name) + end + else + table.insert(items, ItemStack({name = loot.name, count = amount})) end - elseif itemdef.stack_max == 1 then - -- not stackable, add separately - for n = 1, amount do - table.insert(items, loot.name) - end - else - table.insert(items, ItemStack({name = loot.name, count = amount})) end end end diff --git a/mods/tutorial/init.lua b/mods/tutorial/init.lua index a02077c..94ead0d 100644 --- a/mods/tutorial/init.lua +++ b/mods/tutorial/init.lua @@ -6,7 +6,7 @@ minetest.register_on_joinplayer(function(player) offset = {x=0, y=10}, alignment = {x=1, y=0}, number = 0xFFFFFF , - text = "For Minetest : 5.0.0", + text = "For Minetest : 5.0.x", }) player:hud_add({ hud_elem_type = "text", @@ -14,7 +14,7 @@ minetest.register_on_joinplayer(function(player) offset = {x=0, y=30}, alignment = {x=1, y=0}, number = 0xFFFFFF , - text = "Game Version : 3.3.2", + text = "Game Version : 3.3.3", }) end)