function Island_Wallw(v,player) if v+0 == 1 then for i=0,33 do minetest.set_node({x=118, y=9, z=i}, {name="default:sandstone"}) end for i=0,27 do minetest.set_node({x=118, y=9, z=i*(-1)}, {name="default:sandstone"}) end elseif v+0 == 2 then for i=0,33 do minetest.set_node({x=118, y=10, z=i}, {name="default:sandstone"}) end for i=0,27 do minetest.set_node({x=118, y=10, z=i*(-1)}, {name="default:sandstone"}) end elseif v+0 == 3 then for i=0,33 do minetest.set_node({x=118, y=11, z=i}, {name="default:sandstone"}) end for i=0,27 do minetest.set_node({x=118, y=11, z=i*(-1)}, {name="default:sandstone"}) end elseif v+0 == 4 then for i=0,33 do minetest.set_node({x=118, y=12, z=i}, {name="default:sandstone"}) end for i=0,27 do minetest.set_node({x=118, y=12, z=i*(-1)}, {name="default:sandstone"}) end elseif v+0 == 5 then for i=0,33 do minetest.set_node({x=118, y=13, z=i}, {name="default:sandstone"}) end for i=0,27 do minetest.set_node({x=118, y=13, z=i*(-1)}, {name="default:sandstone"}) end elseif v+0 == 6 then for i=0,33 do minetest.set_node({x=118, y=14, z=i}, {name="default:sandstone"}) end for i=0,27 do minetest.set_node({x=118, y=14, z=i*(-1)}, {name="default:sandstone"}) end elseif v+0 == 7 then for i=0,33 do if i%2 == 1 then minetest.set_node({x=118, y=15, z=i}, {name="default:sandstone"}) end end for i=0,27 do if i%2 == 1 then minetest.set_node({x=118, y=15, z=i*(-1)}, {name="default:sandstone"}) end end elseif v+0 == 8 then for i=0,33 do if i%4 == 1 then minetest.set_node({x=118, y=12, z=i}, {name="default:desert_sandstone"}) end end for i=0,27 do if i%4 == 3 then minetest.set_node({x=118, y=12, z=i*(-1)}, {name="default:desert_sandstone"}) end end for i=0,33 do if i%2 == 0 then minetest.set_node({x=118, y=13, z=i}, {name="default:desert_sandstone"}) minetest.set_node({x=118, y=11, z=i}, {name="default:desert_sandstone"}) minetest.set_node({x=118, y=9, z=i}, {name="default:desert_sandstone"}) end end for i=0,27 do if i%2 == 0 then minetest.set_node({x=118, y=13, z=i*(-1)}, {name="default:desert_sandstone"}) minetest.set_node({x=118, y=11, z=i*(-1)}, {name="default:desert_sandstone"}) minetest.set_node({x=118, y=9, z=i*(-1)}, {name="default:desert_sandstone"}) end end for i=0,33 do if i%4 == 3 then minetest.set_node({x=118, y=14, z=i}, {name="default:desert_sandstone"}) minetest.set_node({x=118, y=10, z=i}, {name="default:desert_sandstone"}) end end for i=0,27 do if i%4 == 1 then minetest.set_node({x=118, y=14, z=i*(-1)}, {name="default:desert_sandstone"}) minetest.set_node({x=118, y=10, z=i*(-1)}, {name="default:desert_sandstone"}) end end elseif v+0 == 0 then for i=0,33 do for k=9,15 do minetest.set_node({x=118, y=k, z=i}, {name="air"}) end end for i=0,27 do for k=9,15 do minetest.set_node({x=118, y=k, z=i*(-1)}, {name="air"}) end end end end