function Home3(v,player) if v+0 == 1 then for i=26,32 do for j=26,31 do minetest.set_node({x=i*(-1), y=9, z=j}, {name="default:cobble"}) end end minetest.set_node({x=-29, y=9, z=25}, {name="stairs:stair_cobble"}) elseif v+0 == 2 then for j=26,31 do minetest.set_node({x=-26, y=10, z=j}, {name="default:wood"}) minetest.set_node({x=-32, y=10, z=j}, {name="default:wood"}) end for i=26,32 do minetest.set_node({x=i*(-1), y=10, z=31}, {name="default:wood"}) minetest.set_node({x=i*(-1), y=10, z=26}, {name="default:wood"}) end minetest.set_node({x=-29, y=10, z=26}, {name="air"}) elseif v+0 == 3 then for j=26,31 do minetest.set_node({x=-26, y=11, z=j}, {name="default:wood"}) minetest.set_node({x=-32, y=11, z=j}, {name="default:wood"}) end for i=26,32 do minetest.set_node({x=i*(-1), y=11, z=31}, {name="default:wood"}) minetest.set_node({x=i*(-1), y=11, z=26}, {name="default:wood"}) end minetest.set_node({x=-29, y=11, z=26}, {name="air"}) minetest.set_node({x=-29, y=10, z=26}, {name="doors:door_wood_a"}) elseif v+0 == 4 then for j=26,31 do minetest.set_node({x=-26, y=12, z=j}, {name="default:wood"}) minetest.set_node({x=-32, y=12, z=j}, {name="default:wood"}) end for i=26,32 do minetest.set_node({x=i*(-1), y=12, z=31}, {name="default:wood"}) minetest.set_node({x=i*(-1), y=12, z=26}, {name="default:wood"}) end elseif v+0 == 5 then for j=27,30 do minetest.set_node({x=-27, y=13, z=j}, {name="default:wood"}) minetest.set_node({x=-31, y=13, z=j}, {name="default:wood"}) end for i=27,31 do minetest.set_node({x=i*(-1), y=13, z=27}, {name="default:wood"}) minetest.set_node({x=i*(-1), y=13, z=30}, {name="default:wood"}) end elseif v+0 == 6 then for j=28,29 do minetest.set_node({x=-28, y=14, z=j}, {name="default:wood"}) minetest.set_node({x=-30, y=14, z=j}, {name="default:wood"}) end for i=28,30 do minetest.set_node({x=i*(-1), y=14, z=28}, {name="default:wood"}) minetest.set_node({x=i*(-1), y=14, z=29}, {name="default:wood"}) end minetest.set_node({x=-26, y=9, z=25}, {name="castrum:character1"}) elseif v+0 == 7 then for i=26,32 do for j=25,31 do for k=9,14 do if minetest.get_node({x=i*(-1), y=k, z=j}).name == "default:wood" then minetest.set_node({x=i*(-1), y=k, z=j}, {name="default:junglewood"}) end end end end elseif v+0 == 0 then for i=26,32 do for j=25,31 do for k=9,14 do minetest.set_node({x=i*(-1), y=k, z=j}, {name="air"}) end end end end end