function Camp2(v,player) if v+0 == 1 then minetest.set_node({x=-63, y=9, z=-70}, {name="castrum:fire"}) elseif v+0 == 0 then for j=59,67 do for i=66,74 do for k=9,9 do minetest.set_node({x=j*(-1), y=k, z=i*(-1)}, {name="air"}) end end end end end