minetest.clear_registered_ores() -- Blob ores -- These first to avoid other ores in blobs --kelp stone minetest.register_ore({ ore_type = "blob", ore = "mapgen:stone_with_sea_grass", wherein = {"default:sand"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -15, y_max = 0, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = -316, octaves = 1, persist = 0.0 }, }) -- Clay -- This first to avoid clay in sand blobs minetest.register_ore({ ore_type = "blob", ore = "default:clay", wherein = {"default:sand"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -15, y_max = 0, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = -316, octaves = 1, persist = 0.0 }, }) -- Sand minetest.register_ore({ ore_type = "blob", ore = "default:sand", wherein = {"default:stone", "default:sandstone", "default:desert_stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31, y_max = 0, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 2316, octaves = 1, persist = 0.0 }, }) -- Dirt minetest.register_ore({ ore_type = "blob", ore = "default:dirt", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 17676, octaves = 1, persist = 0.0 }, biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest", "deciduous_forest", "savanna", "rainforest"} }) -- Gravel minetest.register_ore({ ore_type = "blob", ore = "default:gravel", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, }) --swamp water minetest.register_ore({ ore_type = "blob", ore = "mapgen:dirty_water_source", wherein = {"mapgen:dirt_with_swampgrass"}, clust_scarcity = 9 * 9 * 9, clust_size = 8, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, }) --new stone minetest.register_ore({ ore_type = "blob", ore = "mapgen:limestone", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, }) minetest.register_ore({ ore_type = "blob", ore = "mapgen:granite_brown", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, }) minetest.register_ore({ ore_type = "blob", ore = "mapgen:granite", wherein = {"default:stone"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, }) --dirt with leaves minetest.register_ore({ ore_type = "blob", ore = "mapgen:dirt_with_leafygrass", wherein = {"default:dirt_with_grass"}, clust_scarcity = 5 * 5 * 5, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, biomes = {"bamboo_forest",} }) --coarse dirt minetest.register_ore({ ore_type = "blob", ore = "mapgen:coarse_dirt", wherein = {"mapgen:dirt_with_junglegrass"}, clust_scarcity = 16 * 16 * 16, clust_size = 5, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, }) minetest.register_ore({ ore_type = "blob", ore = "mapgen:coarse_dirt", wherein = {"mapgen:dirt_with_leafygrass"}, clust_scarcity = 16 * 16 * 16, clust_size = 3, y_min = -31000, y_max = 31000, noise_threshold = 0.0, noise_params = { offset = 0.5, scale = 0.2, spread = {x = 5, y = 5, z = 5}, seed = 766, octaves = 1, persist = 0.0 }, biomes = {"coniferous_forest_tall",} }) -- Scatter ores -- Coal minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 9, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 8 * 8 * 8, clust_num_ores = 8, clust_size = 3, y_min = -31000, y_max = 64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_coal", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 27, clust_size = 6, y_min = -31000, y_max = 0, }) --Tin minetest.register_ore({ ore_type = "scatter", ore = "mapgen:tin_ore", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 12, clust_size = 3, y_min = -1000, y_max = 1025, }) -- Iron minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 12, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 7 * 7 * 7, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = 0, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_iron", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 27, clust_size = 6, y_min = -31000, y_max = -64, }) -- Copper minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 12 * 12 * 12, clust_num_ores = 4, clust_size = 3, y_min = -63, y_max = -16, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_copper", wherein = "default:stone", clust_scarcity = 9 * 9 * 9, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -64, }) -- Gold minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 3, clust_size = 2, y_min = -255, y_max = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_gold", wherein = "default:stone", clust_scarcity = 13 * 13 * 13, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -256, }) -- Mese crystal minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 14 * 14 * 14, clust_num_ores = 5, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 18 * 18 * 18, clust_num_ores = 3, clust_size = 2, y_min = -255, y_max = -64, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_mese", wherein = "default:stone", clust_scarcity = 14 * 14 * 14, clust_num_ores = 5, clust_size = 3, y_min = -31000, y_max = -256, }) -- Diamond minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 4, clust_size = 3, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 17 * 17 * 17, clust_num_ores = 4, clust_size = 3, y_min = -255, y_max = -128, }) minetest.register_ore({ ore_type = "scatter", ore = "default:stone_with_diamond", wherein = "default:stone", clust_scarcity = 15 * 15 * 15, clust_num_ores = 4, clust_size = 3, y_min = -31000, y_max = -256, }) -- Mese block minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:stone", clust_scarcity = 36 * 36 * 36, clust_num_ores = 3, clust_size = 2, y_min = 1025, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "default:mese", wherein = "default:stone", clust_scarcity = 36 * 36 * 36, clust_num_ores = 3, clust_size = 2, y_min = -31000, y_max = -1024, }) --fossils minetest.register_ore({ ore_type = "scatter", ore = "mapgen:stone_with_ammonite", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 1, clust_size = 1, y_min = 625, y_max = 31000, }) minetest.register_ore({ ore_type = "scatter", ore = "mapgen:stone_with_bone", wherein = "default:stone", clust_scarcity = 24 * 24 * 24, clust_num_ores = 1, clust_size = 1, y_min = 625, y_max = 31000, }) minetest.clear_registered_biomes() --Swamp minetest.register_biome({ name = "swamp", --node_dust = "", node_top = "mapgen:dirt_with_swampgrass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", node_water_top = "mapgen:dirty_water_source", depth_water_top = 1, --node_water = "", --node_river_water = "", y_min = 1, y_max = 21000, heat_point = 40, humidity_point = 0, }) -- Icesheet minetest.register_biome({ name = "icesheet", node_dust = "default:snowblock", node_top = "default:snowblock", depth_top = 1, node_filler = "default:snowblock", depth_filler = 3, node_stone = "default:ice", node_water_top = "default:ice", depth_water_top = 10, --node_water = "", node_river_water = "default:ice", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = -8, y_max = 31000, heat_point = 0, humidity_point = 73, }) minetest.register_biome({ name = "icesheet_ocean", node_dust = "default:snowblock", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", node_water_top = "default:ice", depth_water_top = 10, --node_water = "", --node_river_water = "", y_min = -112, y_max = -9, heat_point = 0, humidity_point = 73, }) -- Tundra minetest.register_biome({ name = "tundra", node_dust = "default:snowblock", --node_top = , --depth_top = , --node_filler = , --depth_filler = , --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = 2, y_max = 31000, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_beach", --node_dust = "", node_top = "default:gravel", depth_top = 1, node_filler = "default:gravel", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = -3, y_max = 1, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = -112, y_max = -4, heat_point = 0, humidity_point = 40, }) -- Taiga minetest.register_biome({ name = "taiga", node_dust = "default:snow", node_top = "default:dirt_with_snow", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 2, y_max = 31000, heat_point = 25, humidity_point = 70, }) minetest.register_biome({ name = "taiga_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 1, heat_point = 25, humidity_point = 70, }) -- Snowy grassland minetest.register_biome({ name = "snowy_grassland", node_dust = "default:snow", node_top = "default:dirt_with_snow", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = 31000, heat_point = 20, humidity_point = 35, }) minetest.register_biome({ name = "snowy_grassland_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 20, humidity_point = 35, }) --bamboo forest minetest.register_biome({ name = "bamboo_forest", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 6, y_max = 31000, heat_point = 50, humidity_point = 32, }) -- Grassland minetest.register_biome({ name = "grassland", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 6, y_max = 31000, heat_point = 50, humidity_point = 35, }) minetest.register_biome({ name = "grassland_dunes", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 2, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = 5, heat_point = 50, humidity_point = 35, }) minetest.register_biome({ name = "grassland_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 50, humidity_point = 35, }) -- Coniferous forest minetest.register_biome({ name = "coniferous_forest", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 6, y_max = 31000, heat_point = 45, humidity_point = 70, }) minetest.register_biome({ name = "coniferous_forest_tall", --node_dust = "", node_top = "mapgen:dirt_with_leafygrass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 6, y_max = 31000, heat_point = 50, humidity_point = 70, }) minetest.register_biome({ name = "coniferous_forest_dunes", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = 5, heat_point = 45, humidity_point = 70, }) minetest.register_biome({ name = "coniferous_forest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 45, humidity_point = 70, }) -- Deciduous forest minetest.register_biome({ name = "deciduous_forest", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 1, y_max = 31000, heat_point = 60, humidity_point = 68, }) minetest.register_biome({ name = "deciduous_forest2", --node_dust = "", node_top = "default:dirt_with_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 1, y_max = 31000, heat_point = 62, humidity_point = 70, }) minetest.register_biome({ name = "deciduous_forest_shore", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -1, y_max = 0, heat_point = 60, humidity_point = 68, }) minetest.register_biome({ name = "deciduous_forest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = -2, heat_point = 60, humidity_point = 68, }) -- Desert minetest.register_biome({ name = "desert", --node_dust = "", node_top = "default:desert_sand", depth_top = 1, node_filler = "default:desert_sand", depth_filler = 1, node_stone = "default:desert_stone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = 31000, heat_point = 92, humidity_point = 16, }) minetest.register_biome({ name = "desert_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_stone = "default:desert_stone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 92, humidity_point = 16, }) -- Sandstone desert minetest.register_biome({ name = "sandstone_desert", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 0, node_stone = "default:sandstone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = 31000, heat_point = 60, humidity_point = 0, }) minetest.register_biome({ name = "sandstone_desert_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_stone = "default:sandstone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 60, humidity_point = 0, }) --Mesa minetest.register_biome({ name = "mesa", node_dust = "default:desert_stone", node_top = "mapgen:granite_brown", depth_top = 3, node_filler = "default:clay", depth_filler = 4, --node_stone = "", --node_water_top = "default:desert_sand", --depth_water_top = 1, --node_water = "", --node_river_water = "", node_riverbed = "default:desert_sand", depth_riverbed = 2, y_min = 1, y_max = 31000, heat_point = 85, humidity_point = 15, }) -- Cold desert --[[ minetest.register_biome({ name = "cold_desert", --node_dust = "", node_top = "default:silver_sand", depth_top = 1, node_filler = "default:silver_sand", depth_filler = 1, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 5, y_max = 31000, heat_point = 40, humidity_point = 0, }) minetest.register_biome({ name = "cold_desert_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = 4, heat_point = 40, humidity_point = 0, }) ]] -- Savanna minetest.register_biome({ name = "savanna", --node_dust = "", node_top = "default:dirt_with_dry_grass", depth_top = 1, node_filler = "default:dirt", depth_filler = 1, node_stone = "mapgen:savanna_stone", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 1, y_max = 31000, heat_point = 89, humidity_point = 42, }) minetest.register_biome({ name = "savanna_shore", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -1, y_max = 0, heat_point = 89, humidity_point = 42, }) minetest.register_biome({ name = "savanna_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = -2, heat_point = 89, humidity_point = 42, }) -- Rainforest minetest.register_biome({ name = "rainforest", --node_dust = "mapgen:moss", node_top = "mapgen:dirt_with_junglegrass", depth_top = 1, node_filler = "mapgen:coarse_dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , node_water = "mapgen:dirty_water_source", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = 1, y_max = 31000, heat_point = 86, humidity_point = 65, }) minetest.register_biome({ name = "rainforest_swamp", --node_dust = "", node_top = "default:dirt", depth_top = 1, node_filler = "default:dirt", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -1, y_max = 0, heat_point = 86, humidity_point = 65, }) minetest.register_biome({ name = "rainforest_ocean", --node_dust = "", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", node_riverbed = "default:sand", depth_riverbed = 2, y_min = -112, y_max = -2, heat_point = 86, humidity_point = 65, }) -- Underground minetest.register_biome({ name = "underground", --node_dust = "", --node_top = "", --depth_top = , --node_filler = "", --depth_filler = , --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -31000, y_max = -113, heat_point = 50, humidity_point = 50, }) -- -- Register decorations -- local function register_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass", "default:sand", "mapgen:dirt_with_leafygrass"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"grassland", "grassland_dunes", "deciduous_forest", "coniferous_forest", "coniferous_forest_dunes", "coniferous_forest_tall"}, y_min = 1, y_max = 31000, decoration = "default:grass_" .. length, }) end local function register_dry_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, decoration = "default:dry_grass_" .. length, }) end local function register_jungle_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"mapgen:dirt_with_junglegrass", "default:dirt"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"rainforest", "rainforest_swamp", "rainforest_ocean",}, y_min = 1, y_max = 31000, decoration = "mapgen:jungle_grass_" .. length, }) end local function register_swamp_grass_decoration(offset, scale, length) minetest.register_decoration({ deco_type = "simple", place_on = {"mapgen:dirt_with_swampgrass", "default:dirt"}, sidelen = 16, noise_params = { offset = offset, scale = scale, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"swamp",}, y_min = 1, y_max = 31000, decoration = "mapgen:swamp_grass_" .. length, }) end minetest.clear_registered_decorations() --bamboo minetest.register_decoration({ deco_type = "simple", place_on = "default:dirt_with_grass", sidelen = 16, noise_params = { offset = 0.005, scale = 0.01, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, fill_ratio = 0.05, biomes = {"bamboo_forest",}, decoration = "mapgen:bamboo_small", height = 3, }) minetest.register_decoration({ deco_type = "simple", place_on = "default:dirt_with_grass", "mapgen:dirt_with_leafygrass", sidelen = 16, noise_params = { offset = 0.005, scale = 0.01, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"bamboo_forest",}, decoration = "mapgen:bamboo_grass", height = 1, }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.016, scale = 0.022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"bamboo_forest",}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/bamboo1.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.016, scale = 0.022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"bamboo_forest",}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/bamboo2.mts", flags = "place_center_x, place_center_z", }) -- Apple tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.036, scale = 0.022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest", "deciduous_forest2"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.0018, scale = 0.0011, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_min = 1, y_max = 31000, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "default:tree", param2 = 12, prob = 191}, {name = "default:tree", param2 = 12}, {name = "default:tree", param2 = 12, prob = 127}, {name = "air", prob = 0}, {name = "flowers:mushroom_brown", prob = 63}, {name = "air", prob = 0}, }, }, flags = "place_center_x", rotation = "random", }) -- Jungle tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"mapgen:dirt_with_junglegrass", "default:dirt"}, sidelen = 80, fill_ratio = 0.03, biomes = {"rainforest",}, y_min = -1, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/jungletree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mapgen:dirt_with_junglegrass", "default:dirt"}, sidelen = 80, fill_ratio = 0.03, biomes = {"rainforest_swamp"}, y_min = -1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mapgen:dirt_with_junglegrass", "default:dirt"}, sidelen = 80, fill_ratio = 0.03, biomes = {"rainforest",}, y_min = -1, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/junglepalm.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mapgen:dirt_with_junglegrass", "default:dirt"}, sidelen = 80, fill_ratio = 0.005, biomes = {"rainforest", "rainforest_swamp"}, y_min = 1, y_max = 31000, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "default:jungletree", param2 = 12, prob = 191}, {name = "default:jungletree", param2 = 12}, {name = "default:jungletree", param2 = 12, prob = 127}, {name = "air", prob = 0}, {name = "flowers:mushroom_brown", prob = 127}, {name = "air", prob = 0}, }, }, flags = "place_center_x", rotation = "random", }) -- Taiga and temperate coniferous forest pine tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_snow", "default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.036, scale = 0.022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"taiga", "coniferous_forest"}, y_min = 2, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mapgen:dirt_with_leafygrass"}, sidelen = 16, noise_params = { offset = 0.036, scale = 0.022, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"coniferous_forest_tall"}, y_min = -50, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/pine.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_snow", "default:dirt_with_grass", "mapgen:dirt_with_leafygrass"}, sidelen = 80, noise_params = { offset = 0.0018, scale = 0.0011, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"taiga", "coniferous_forest", "coniferous_forest_tall"}, y_min = 1, y_max = 31000, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "default:pine_tree", param2 = 12, prob = 191}, {name = "default:pine_tree", param2 = 12}, {name = "default:pine_tree", param2 = 12, prob = 127}, {name = "air", prob = 0}, {name = "flowers:mushroom_red", prob = 63}, {name = "air", prob = 0}, }, }, flags = "place_center_x", rotation = "random", }) --yellow ipe minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest2"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/ipe.mts", flags = "place_center_x, place_center_z", rotation = "random", }) --baobab tree minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/baobab.mts", flags = "place_center_x, place_center_z", rotation = "random", }) --oats minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_dry_grass"}, sidelen = 6, fill_ratio = 0.01, biomes = {"savanna"}, decoration = "mapgen:wild_oat_dry", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_grass"}, sidelen = 6, fill_ratio = 0.01, biomes = {"grassland", "deciduous_forest", "deciduous_forest2"}, decoration = "mapgen:wild_oat", height = 1, }) -- Acacia tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.002, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = 0, scale = 0.001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"savanna"}, y_min = 1, y_max = 31000, schematic = { size = {x = 3, y = 2, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "default:acacia_tree", param2 = 12, prob = 191}, {name = "default:acacia_tree", param2 = 12}, {name = "default:acacia_tree", param2 = 12, prob = 127}, }, }, flags = "place_center_x", rotation = "random", }) --Willow tree --[[ minetest.register_decoration({ deco_type = "schematic", place_on = {"mapgen:dirt_with_swampgrass"}, sidelen = 16, noise_params = { offset = 0.0, scale = -0.015, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"swamp"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/willow.mts", flags = "place_center_x, place_center_z", }) ]] minetest.register_decoration({ deco_type = "schematic", place_on = {"mapgen:dirt_with_swampgrass"}, sidelen = 16, noise_params = { offset = 0.01, scale = -0.015, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"swamp"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("mapgen") .. "/schematics/willow2.mts", flags = "place_center_x, place_center_z", }) -- Aspen tree and log minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.0, scale = -0.015, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/aspen_tree.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.0, scale = -0.0008, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"deciduous_forest"}, y_min = 1, y_max = 31000, schematic = { size = {x = 3, y = 3, z = 1}, data = { {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "air", prob = 0}, {name = "default:aspen_tree", param2 = 12}, {name = "default:aspen_tree", param2 = 12}, {name = "default:aspen_tree", param2 = 12, prob = 127}, {name = "flowers:mushroom_red", prob = 63}, {name = "flowers:mushroom_brown", prob = 63}, {name = "air", prob = 0}, }, }, flags = "place_center_x", rotation = "random", }) -- Large cactus minetest.register_decoration({ deco_type = "schematic", place_on = {"default:desert_sand"}, sidelen = 16, noise_params = { offset = -0.0003, scale = 0.0009, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_min = 5, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/large_cactus.mts", flags = "place_center_x", rotation = "random", }) -- Cactus minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand"}, sidelen = 16, noise_params = { offset = -0.0003, scale = 0.0009, spread = {x = 200, y = 200, z = 200}, seed = 230, octaves = 3, persist = 0.6 }, biomes = {"desert"}, y_min = 5, y_max = 31000, decoration = "default:cactus", height = 2, height_max = 5, }) -- Papyrus minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt"}, sidelen = 16, noise_params = { offset = -0.3, scale = 0.7, spread = {x = 200, y = 200, z = 200}, seed = 354, octaves = 3, persist = 0.7 }, biomes = {"savanna_shore"}, y_min = 0, y_max = 0, schematic = minetest.get_modpath("default") .. "/schematics/papyrus.mts", }) --tall grass minetest.register_decoration({ deco_type = "simple", place_on = "default:dirt_with_grass", "mapgen:dirt_with_leafygrass", sidelen = 16, fill_ratio = 0.01, biomes = {"grassland", "deciduous_forest", "coniferous_forest_tall"}, decoration = "mapgen:tallgrass", height = 1, }) --pineapple minetest.register_decoration({ deco_type = "simple", place_on = {"default:dirt_with_junglegrass"}, sidelen = 16, fill_ratio = 0.01, biomes = {"rainforest", "sandstone_desert"}, decoration = "mapgen:pineapple_plant", height = 1, }) --shrubs minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_leafygrass", sidelen = 16, fill_ratio = 0.2, biomes = {"coniferous_forest_tall",}, decoration = "mapgen:shrub", height = 1, }) --ferns minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_junglegrass", sidelen = 16, fill_ratio = 0.03, biomes = {"rainforest",}, decoration = "mapgen:fern", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_junglegrass", sidelen = 16, fill_ratio = 0.03, biomes = {"rainforest",}, decoration = "mapgen:fern2", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_junglegrass", sidelen = 16, fill_ratio = 0.02, biomes = {"rainforest",}, decoration = "mapgen:dicksonia", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_junglegrass", sidelen = 16, fill_ratio = 0.02, biomes = {"rainforest",}, decoration = "mapgen:bananaplant", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_junglegrass", sidelen = 16, fill_ratio = 0.02, biomes = {"rainforest",}, decoration = "mapgen:jungletree", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_junglegrass", sidelen = 16, fill_ratio = 0.02, biomes = {"rainforest",}, decoration = "mapgen:flame_lily", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_swampgrass", sidelen = 16, fill_ratio = 0.02, biomes = {"swamp",}, decoration = "mapgen:lavender_flower", height = 1, }) minetest.register_decoration({ deco_type = "simple", place_on = "mapgen:dirt_with_junglegrass", sidelen = 16, fill_ratio = 0.05, biomes = {"rainforest",}, decoration = "mapgen:moss", height = 1, }) -- Bush minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass", "default:dirt_with_snow"}, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = {x = 100, y = 100, z = 100}, seed = 137, octaves = 3, persist = 0.7, }, biomes = {"snowy_grassland", "grassland", "deciduous_forest", "bamboo_forest", "coniferous_forest_tall"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/bush.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_grass",}, sidelen = 16, noise_params = { offset = 0.01, scale = 0.015, spread = {x = 100, y = 100, z = 100}, seed = 137, octaves = 3, persist = 0.7, }, biomes = {"bamboo_forest",}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/bush.mts", flags = "place_center_x, place_center_z", }) -- Acacia bush minetest.register_decoration({ deco_type = "schematic", place_on = {"default:dirt_with_dry_grass"}, sidelen = 16, noise_params = { offset = -0.004, scale = 0.01, spread = {x = 100, y = 100, z = 100}, seed = 90155, octaves = 3, persist = 0.7, }, biomes = {"savanna"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("default") .. "/schematics/acacia_bush.mts", flags = "place_center_x, place_center_z", }) -- Grasses register_grass_decoration(-0.03, 0.09, 5) register_grass_decoration(-0.015, 0.075, 4) register_grass_decoration(0, 0.06, 3) register_grass_decoration(0.015, 0.045, 2) register_grass_decoration(0.03, 0.03, 1) --Jungle grasses register_jungle_grass_decoration(-0.03, 0.09, 5) register_jungle_grass_decoration(-0.015, 0.075, 4) register_jungle_grass_decoration(0, 0.06, 3) register_jungle_grass_decoration(0.015, 0.045, 2) register_jungle_grass_decoration(0.03, 0.03, 1) --Swamp grasses register_swamp_grass_decoration(-0.03, 0.09, 5) register_swamp_grass_decoration(-0.015, 0.075, 4) register_swamp_grass_decoration(0, 0.06, 3) register_swamp_grass_decoration(0.015, 0.045, 2) register_swamp_grass_decoration(0.03, 0.03, 1) -- Dry grasses register_dry_grass_decoration(0.01, 0.05, 5) register_dry_grass_decoration(0.03, 0.03, 4) register_dry_grass_decoration(0.05, 0.01, 3) register_dry_grass_decoration(0.07, -0.01, 2) register_dry_grass_decoration(0.09, -0.03, 1) -- Junglegrass minetest.register_decoration({ deco_type = "simple", place_on = {"mapgen:dirt_with_junglegrass"}, sidelen = 80, fill_ratio = 0.1, biomes = {"rainforest"}, y_min = 1, y_max = 31000, decoration = "default:junglegrass", }) -- Dry shrub minetest.register_decoration({ deco_type = "simple", place_on = {"default:desert_sand", "default:sand", "default:silver_sand"}, sidelen = 16, noise_params = { offset = 0, scale = 0.02, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 3, persist = 0.6 }, biomes = {"desert", "sandstone_desert", "cold_desert"}, y_min = 2, y_max = 31000, decoration = "default:dry_shrub", }) -- Coral reef minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, noise_params = { offset = -0.1, scale = 0.1, spread = {x = 200, y = 200, z = 200}, seed = 7013, octaves = 3, persist = 1, }, biomes = { "desert_ocean", "savanna_ocean", "rainforest_ocean", }, y_min = -8, y_max = -2, schematic = minetest.get_modpath("default") .. "/schematics/corals.mts", flags = "place_center_x, place_center_z", rotation = "random", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand",}, sidelen = 16, noise_params = { offset = 0.002, scale = 0.001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("mapgen").."/schematics/palmtree.mts", flags = "place_center_x, place_center_z", }) minetest.register_decoration({ deco_type = "schematic", place_on = {"mapgen:dirt_with_junglegrass", "default:dirt_with_grass"}, sidelen = 16, noise_params = { offset = 0.002, scale = 0.001, spread = {x = 250, y = 250, z = 250}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {"rainforest"}, y_min = 1, y_max = 31000, schematic = minetest.get_modpath("mapgen").."/schematics/palmtree.mts", flags = "place_center_x, place_center_z", }) minetest.register_on_generated(function(minp, maxp) if maxp.y < -20 or maxp.y > 1000 then return end local dirt = minetest.find_nodes_in_area(minp, maxp, {"mapgen:dirty_water_source"}) for n = 1, #dirt do local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z } local name = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name if name == "mapgen:lavender_flower" or name == "mapgen:swamp_grass_1" or name == "mapgen:swamp_grass_2" or name == "mapgen:swamp_grass_3" or name == "mapgen:swamp_grass_4" or name == "mapgen:swamp_grass_5" then minetest.env:remove_node({x=pos.x, y=pos.y+1, z=pos.z}) end end end) minetest.register_on_generated(function(minp, maxp) if maxp.y < -100 or maxp.y > 100 then return end local dirt = minetest.find_nodes_in_area(minp, maxp, {"default:sand"}) for n = 1, #dirt do if math.random(1, 50) == 1 then local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z } if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "default:water_source" and minetest.get_node({x=pos.x, y=pos.y+3, z=pos.z}).name ~= "air" then if math.random(1,4) == 1 then minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:red_coral"}) elseif math.random(1,4) == 1 then minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:big_coral"}) elseif math.random(1,3) == 1 then minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:anemone"}) elseif math.random(1,3) == 1 then minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:blue_coral"}) else minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:orange_coral"}) end end end if math.random(1, 20) == 1 then local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z } local num = math.random(1,2) if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "default:water_source" and minetest.get_node({x=pos.x, y=pos.y+3, z=pos.z}).name ~= "air" then if math.random(1,1) == 1 then minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:kelp"..num}) if math.random(1,2) == 1 and minetest.get_node({x=pos.x, y=pos.y+4, z=pos.z}).name ~= "air" then minetest.add_node({x=pos.x, y=pos.y+2, z=pos.z}, {name = "mapgen:kelp"..num}) if math.random(1,2) == 1 and minetest.get_node({x=pos.x, y=pos.y+5, z=pos.z}).name ~= "air" then minetest.add_node({x=pos.x, y=pos.y+3, z=pos.z}, {name = "mapgen:kelp"..num}) if math.random(1,2) == 1 and minetest.get_node({x=pos.x, y=pos.y+6, z=pos.z}).name ~= "air" then minetest.add_node({x=pos.x, y=pos.y+4, z=pos.z}, {name = "mapgen:kelp"..num}) if math.random(1,2) == 1 and minetest.get_node({x=pos.x, y=pos.y+7, z=pos.z}).name ~= "air" then minetest.add_node({x=pos.x, y=pos.y+5, z=pos.z}, {name = "mapgen:kelp"..num}) end end end end end end end end end) minetest.register_on_generated(function(minp, maxp) if maxp.y < -1000 or maxp.y > 10 then return end local dirt = minetest.find_nodes_in_area(minp, maxp, {"default:stone"}) for n = 1, #dirt do if math.random(1, 50) == 1 then local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z } if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then if math.random(1,2) == 1 then minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "mapgen:stalagtite"}) elseif math.random(1,2) == 1 then minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "mapgen:stalagtite1"}) elseif math.random(1,2) == 1 then minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "mapgen:stalagtite2"}) else minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "mapgen:stalagtite3"}) end end end end end) minetest.register_on_generated(function(minp, maxp) if maxp.y < -500 or maxp.y > 100 then return end local dirt = minetest.find_nodes_in_area(minp, maxp, {"default:stone"}) for n = 1, #dirt do if math.random(1, 50) == 1 then local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z } if minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name == "air" then local num = math.random(1,2) minetest.add_node({x=pos.x, y=pos.y-1, z=pos.z}, {name = "mapgen:cavefern"..num}) end end end end) minetest.register_on_generated(function(minp, maxp) if maxp.y < -1000 or maxp.y > 20 then return end local dirt = minetest.find_nodes_in_area(minp, maxp, {"default:stone"}) for n = 1, #dirt do if math.random(1, 50) == 1 then local pos = {x = dirt[n].x, y = dirt[n].y, z = dirt[n].z } if minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" and pos.y >= -100 then if math.random(1,2) == 1 then minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:stalagmite0"}) elseif math.random(1,2) == 1 then minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:stalagmite1"}) else minetest.add_node({x=pos.x, y=pos.y+1, z=pos.z}, {name = "mapgen:stalagmite2"}) end end end end end) --underground dungeons local dungeon_rarity = 500 minetest.register_on_generated(function(minp, maxp) if maxp.y > -60 or maxp.y < -30000 then return end local stone = minetest.find_nodes_in_area(minp, maxp, {"hyrule_mapgen:dungeon_seed"}) for n = 1, #stone do if math.random(1, dungeon_rarity) == 1 then local pos = {x = stone[n].x, y = stone[n].y, z = stone[n].z } local number = math.random(1,4) if math.random(1,10) == 1 then minetest.place_schematic(pos, minetest.get_modpath("hyrule_mapgen").."/schematics/dungeon"..number..".mts", random, {{["decoblocks:chest"] = "mobs_m:mimic_chest2",}, {["mobs_m:mimic_chest2"] = "decoblocks:chest",}}, true) else minetest.place_schematic(pos, minetest.get_modpath("hyrule_mapgen").."/schematics/dungeon"..number..".mts", random, {}, true) end end end end)