minetest.register_node("backpack:backpack", { description = "Backpack", drawtype = "mesh", mesh = "backpack.obj", tiles = { "backpack.png", }, visual_scale = 0.5, wield_image = "backpack_item.png", wield_scale = {x=1.0, y=1.0, z=1.0}, paramtype = "light", paramtype2 = "facedir", selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.2, 0.3} }, collision_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0.0, 0.3} }, inventory_image = "backpack_item.png", groups = {choppy = 1, oddly_breakable_by_hand = 1}, sounds = default.node_sound_wood_defaults() })