diff --git a/mods/beds/beds.lua b/mods/beds/beds.lua index 0fd063e..5f830b2 100644 --- a/mods/beds/beds.lua +++ b/mods/beds/beds.lua @@ -114,7 +114,7 @@ beds.register_bed("beds:bed_cyan", { beds.register_bed("beds:bed_grey", { description = "Grey Bed", inventory_image = "beds_grey.png", - wield_image = "beds_dgrey.png", + wield_image = "beds_grey.png", tiles = { "beds_bed_grey.png" }, diff --git a/mods/villages/init.lua b/mods/villages/init.lua index 0b20476..a1237fd 100644 --- a/mods/villages/init.lua +++ b/mods/villages/init.lua @@ -45,7 +45,7 @@ minetest.register_abm({ minetest.chat_send_all("npc spawned") end end - local beds = minetest.find_node_near(pos, 5, {"beds:bed_bottom", "beds:bed", "beds:bed_yellow_bottom", "beds:bed_blue_bottom", "beds:bed_orange_bottom", "beds:bed_cyan_bottom", "beds:bed_pink_bottom", "beds:bed_black_bottom", "beds:bed_white_bottom", "beds:bed_darkgrey_bottom", "beds:bed_grey_bottom", "beds:bed_green_bottom", "beds:bed_purple_bottom", "beds:bed_darkgreen_bottom"}) + local beds = minetest.find_node_near(pos, 5, {"beds:bed_bottom", "beds:bed", "beds:bed_yellow_bottom", "beds:bed_brown_bottom", "beds:bed_magenta_bottom", "beds:bed_blue_bottom", "beds:bed_orange_bottom", "beds:bed_cyan_bottom", "beds:bed_pink_bottom", "beds:bed_black_bottom", "beds:bed_white_bottom", "beds:bed_darkgrey_bottom", "beds:bed_grey_bottom", "beds:bed_green_bottom", "beds:bed_purple_bottom", "beds:bed_darkgreen_bottom"}) local light_sources = minetest.find_node_near(pos, 5, {"default:torch", "default:torch_wall", "default:torch_floor", "default:torch_ceiling", "mese_lamp"}) local doors = minetest.find_node_near(pos, 5, {"doors:door_wood_a", "doors:door_glass_a", "doors:door_obsidian_glass_a"}) if beds ~= nil and light_sources ~= nil and doors ~= nil then