mobs:register_mob("dmobs:badger", { type = "animal", passive = false, reach = 1, damage = 2, attack_type = "dogfight", hp_min = 12, hp_max = 22, armor = 130, collisionbox = {-0.3, -0.15, -0.3, 0.3, 0.4, 0.3}, visual = "mesh", mesh = "badger.b3d", textures = { {"dmobs_badger.png"}, }, blood_texture = "mobs_blood.png", visual_size = {x=2, y=2}, makes_footstep_sound = true, walk_velocity = 0.7, run_velocity = 1, jump = true, drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }, water_damage = 0, lava_damage = 2, light_damage = 0, fall_damage = 1, fall_speed = -8, fear_height = 4, follow = {"mobs:meat_raw"}, view_range = 14, animation = { speed_normal = 12, speed_run = 18, walk_start = 34, walk_end = 58, stand_start = 1, stand_end = 30, run_start = 34, run_end = 58, punch_start = 60, punch_end = 80, }, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) end, }) mobs:register_egg("dmobs:badger", "Badger", "default_obsidian.png", 1)