mobs:register_mob("dmobs:owl", { type = "animal", passive = true, hp_min = 12, hp_max = 22, armor = 130, collisionbox = {-0.3, -0.5, -0.3, 0.2, 0.2, 0.2}, visual = "mesh", mesh = "owl.b3d", textures = { {"dmobs_owl.png"}, }, blood_texture = "mobs_blood.png", visual_size = {x=2, y=2}, makes_footstep_sound = false, walk_velocity = 0, run_velocity = 0, jump = false, water_damage = 2, lava_damage = 2, light_damage = 0, view_range = 1, do_custom = function(self) local daytime = minetest.get_timeofday()*24000 if daytime <=6000 then self.object:set_properties({ textures = {"dmobs_owl_awake.png"}, mesh = "owl.b3d", }) elseif daytime >=6000 then self.object:set_properties({ textures = {"dmobs_owl.png"}, mesh = "owl.b3d", }) end end, animation = { speed_normal = 1, walk_start = 1, walk_end = 50, }, }) mobs:register_egg("dmobs:owl", "Owl", "default_tree.png", 1)