--wasps nest minetest.register_node("dmobs:hive", { description = "Wasp Nest", tiles = {"dmobs_hive.png"}, groups = {crumbly=1, oddly_breakable_by_hand=1, falling_node=1, flammable=1}, on_destruct = function(pos, oldnode) minetest.add_entity(pos, "dmobs:wasp") minetest.add_entity(pos, "dmobs:wasp") minetest.add_entity(pos, "dmobs:wasp") minetest.add_entity(pos, "dmobs:wasp") end, }) --golem minetest.register_node("dmobs:golemstone", { description = "golem stone", tiles = {"dmobs_golem_stone.png",}, groups = {cracky=1}, on_construct = function(pos, node, _) local node1 = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name local node2 = minetest.get_node({x=pos.x, y=pos.y-2, z=pos.z}).name local node3 = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name if node1 == "default:stone" and node2 == "default:stone" and node3 == "air" then minetest.add_entity(pos, "dmobs:golem_friendly") minetest.remove_node({x=pos.x, y=pos.y-1, z=pos.z}) minetest.remove_node({x=pos.x, y=pos.y-2, z=pos.z}) minetest.remove_node({x=pos.x, y=pos.y, z=pos.z}) end end, })