--skeleton mobs:register_mob("dmobs:skeleton", { type = "monster", reach = 3, damage = 2, attack_type = "dogfight", hp_min = 62, hp_max = 72, armor = 100, collisionbox = {-0.4, 0, -0.4, 0.4, 2.5, 0.4}, visual = "mesh", mesh = "skeleton.b3d", textures = { {"dmobs_skeleton.png"}, }, blood_texture = "default_stone.png", visual_size = {x=1, y=1}, makes_footstep_sound = true, walk_velocity = 1, run_velocity = 2.5, jump = true, drops = { {name = "bones:bones", chance = 5, min = 3, max = 6}, }, water_damage = 0, lava_damage = 2, light_damage = 1, fall_damage = 0, fear_height = 10, view_range = 14, animation = { speed_normal = 15, speed_run = 20, walk_start = 46, walk_end = 66, stand_start = 1, stand_end = 20, run_start = 46, run_end = 66, punch_start = 20, punch_end = 45, }, }) mobs:register_egg("dmobs:skeleton", "Skeleton", "default_dirt.png", 1)