diff --git a/api.lua b/api.lua index 76fc03b..caf2e80 100644 --- a/api.lua +++ b/api.lua @@ -160,9 +160,13 @@ function object_fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim local vec_forward = {x=dir.x*speed,y=dir.y*speed+2,z=dir.z*speed} local vec_backward = {x=-dir.x*speed,y=dir.y*speed+2,z=-dir.z*speed} local vec_rise = {x=velo.x,y=velo.y+0.2,z=velo.z} - local vec_stop = {x=0,y=-2,z=0} + local vec_stop = {x=0,y=-0.2,z=0} local yaw = entity.driver:get_look_yaw(); - if ctrl.up then + local pos = entity.object:getpos() + local node = minetest.get_node(pos).name + if node == "default:water_source" or node == "default:river_water_source" or node == "default:river_water_flowing" or node == "default:water_flowing" then + entity.object:setvelocity({x=velo.x*0.9, y=-1, z=velo.z*0.9}) + elseif ctrl.up then entity.object:setyaw(yaw+math.pi+math.pi/2) entity.object:setvelocity(vec_forward) elseif ctrl.down then @@ -175,13 +179,19 @@ function object_fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_anim entity.object:setyaw(yaw+math.pi+math.pi/2) entity.object:setvelocity(vec_stop) end - if ctrl.LMB and ctrl.sneak and shoots then + if ctrl.aux1 and shoots and not entity.loaded then local pos = entity.object:getpos() local obj = minetest.env:add_entity({x=pos.x+0+dir.x*2.5,y=pos.y+1.5+dir.y,z=pos.z+0+dir.z*2.5}, arrow) - local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6} + local vec = {x=dir.x*12,y=dir.y*12,z=dir.z*12} local yaw = entity.driver:get_look_yaw(); + entity.loaded = true obj:setyaw(yaw+math.pi/2) obj:setvelocity(vec) + local object = obj:get_luaentity() + object.launcher = entity.driver + minetest.after(1, function() + entity.loaded = false + end) end --lib_mount animation if velo.x == 0 and velo.y == 0 and velo.z == 0 then diff --git a/dragons.lua b/dragons.lua index 2568172..ac14ffc 100644 --- a/dragons.lua +++ b/dragons.lua @@ -36,18 +36,6 @@ local on_rc = function(self, clicker) end if self.tamed and self.owner == clicker:get_player_name() then local inv = clicker:get_inventory() - if clicker:get_wielded_item():get_name() == "dmobs:dragon_armor_steel" then - self.armor = true - inv:remove_item("main", "dmobs:dragon_gem_fire") - end - if self.armor == true then - self.armor = false - if inv:room_for_item("main", "dmobs:dragon_armor_steel") then - inv:add_item("main", "dmobs:dragon_armor_steel") - else - minetest.add_item(clicker.getpos(), "dmobs:dragon_armor_steel") - end - end if self.driver and clicker == self.driver then -- detach lib_mount.detach(self, clicker, {x=1, y=0, z=1}) @@ -176,6 +164,7 @@ mobs:register_mob("dmobs:dragon2", { fly = true, drops = { {name = "dmobs:egg", chance = 1, min = 1, max = 1}, + {name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1}, }, fall_speed = 0, stepheight = 10, @@ -241,6 +230,7 @@ mobs:register_mob("dmobs:dragon3", { fly = true, drops = { {name = "dmobs:egg", chance = 1, min = 1, max = 1}, + {name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1}, }, fall_speed = 0, stepheight = 10, @@ -306,6 +296,7 @@ mobs:register_mob("dmobs:dragon4", { fly = true, drops = { {name = "dmobs:egg", chance = 1, min = 1, max = 1}, + {name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1}, }, fall_speed = 0, stepheight = 10, @@ -416,6 +407,9 @@ mobs:register_mob("dmobs:dragon_red", { do_custom = function(self, dtime) if self.driver then object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand") + if self.state == "attack" then + self.state = "idle" + end return false end return true @@ -507,6 +501,9 @@ mobs:register_mob("dmobs:dragon_black", { do_custom = function(self, dtime) if self.driver then object_fly(self, dtime, 15, true, "dmobs:lightning_plyr", "walk", "stand") + if self.state == "attack" then + self.state = "idle" + end return false end return true @@ -598,6 +595,9 @@ mobs:register_mob("dmobs:dragon_green", { do_custom = function(self, dtime) if self.driver then object_fly(self, dtime, 10, true, "dmobs:poison_plyr", "walk", "stand") + if self.state == "attack" then + self.state = "idle" + end return false end return true @@ -689,6 +689,9 @@ mobs:register_mob("dmobs:dragon_blue", { do_custom = function(self, dtime) if self.driver then object_fly(self, dtime, 10, true, "dmobs:ice_plyr", "walk", "stand") + if self.state == "attack" then + self.state = "idle" + end return false end return true @@ -975,7 +978,7 @@ mobs:register_arrow("dmobs:fire", { --function to register tamed dragon attacks -function dmobs.register_fire(fname, texture, dmg, replace_node, explode) +function dmobs.register_fire(fname, texture, dmg, replace_node, explode, ice, variance, size) minetest.register_entity(fname, { textures = {texture}, velocity = 0.1, @@ -990,7 +993,7 @@ minetest.register_entity(fname, { for k, obj in pairs(objs) do if obj:get_luaentity() ~= nil then if obj:get_luaentity().name ~= fname and obj:get_luaentity().name ~= "dmobs:dragon_red" and obj:get_luaentity().name ~= "dmobs:dragon_blue" and obj:get_luaentity().name ~= "dmobs:dragon_black" and obj:get_luaentity().name ~= "dmobs:dragon_green" and obj:get_luaentity().name ~= "dmobs:dragon_great_tame" and obj:get_luaentity().name ~= "__builtin:item" then - obj:punch(self.object, 1.0, { + obj:punch(self.launcher, 1.0, { full_punch_interval=1.0, damage_groups={fleshy=3}, }, nil) @@ -1010,47 +1013,28 @@ minetest.register_entity(fname, { self.object:remove() return end + if ice and n == "default:water_source" then + minetest.env:set_node(t, {name="default:ice"}) + self.object:remove() + end end end end end - hit_node = function(self, pos, node) - if explode then - local pos = self.object:getpos() - tnt.boom(pos, {damage_radius=5,radius=5,ignore_protection=false}) - else --- local pos = self.object:getpos() - for dx=-4,4 do - for dy=-4,4 do - for dz=-4,4 do - local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(pos).name - if math.random(1, 50) <= 35 then - minetest.env:remove_node(p) - end - if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then - minetest.env:set_node(t, {name=replace_node}) - end - end - end - end - end - end local apos = self.object:getpos() local part = minetest.add_particlespawner( 6, --amount 0.3, --time - {x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos - {x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos + {x=apos.x-variance, y=apos.y-variance, z=apos.z-variance}, --minpos + {x=apos.x+variance, y=apos.y+variance, z=apos.z+variance}, --maxpos {x=-0, y=-0, z=-0}, --minvel {x=0, y=0, z=0}, --maxvel - {x=0,y=-0.5,z=0}, --minacc - {x=0.5,y=0.5,z=0.5}, --maxacc + {x=variance,y=-0.5-variance,z=variance}, --minacc + {x=0.5+variance,y=0.5+variance,z=0.5+variance}, --maxacc 0.1, --minexptime 0.3, --maxexptime - 1, --minsize - 2, --maxsize + size, --minsize + size+2, --maxsize false, --collisiondetection texture --texture ) @@ -1059,10 +1043,10 @@ minetest.register_entity(fname, { }) end -dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2, "fire:basic_flame", true) -dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2, "default:snow", false) -dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2, "air", false) -dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2, "air", true) +dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2, "fire:basic_flame", true, false, 0.3, 1) +dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2, "default:ice", false, true, 0.5, 10) +dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2, "air", false, false, 0.3, 1) +dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2, "air", true, false, 0, 0.5) @@ -1170,10 +1154,6 @@ minetest.register_craftitem("dmobs:dragon_gem", { inventory_image = "dmobs_gem.png" }) --- minetest.register_craftitem("dmobs:dragon_armor_steel", { - -- description = "Dragon Armor", - -- inventory_image = "dmobs_dragon_armor_inv.png" --- }) --spawns and eggs @@ -1331,7 +1311,7 @@ mobs:register_mob("dmobs:waterdragon_2", { }, }) -mobs:register_spawn("dmobs:waterdragon", {"default:water_source"}, 20, 10, 64000, 1, 31000, false) +mobs:register_spawn("dmobs:waterdragon", {"default:water_source"}, 20, 10, 32000, 1, 31000, false) mobs:register_egg("dmobs:waterdragon", "Boss Waterdragon", "dmobs_egg4.png", 1) @@ -1396,7 +1376,7 @@ mobs:register_mob("dmobs:wyvern", { knock_back = 2, }) -mobs:register_spawn("dmobs:wyvern", {"default:leaves"}, 20, 10, 64000, 1, 31000, false) +mobs:register_spawn("dmobs:wyvern", {"default:leaves"}, 20, 10, 32000, 1, 31000, false) mobs:register_egg("dmobs:wyvern", "Boss Wyvern", "dmobs_egg3.png", 1) @@ -1545,12 +1525,15 @@ mobs:register_mob("dmobs:dragon_great_tame", { do_custom = function(self, dtime) if self.driver then object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand") + if self.state == "attack" then + self.state = "idle" + end return false end return true end, }) -mobs:register_spawn("dmobs:dragon_great", {"default:lava_source"}, 20, 0, 128000, -21000, 1000, false) +mobs:register_spawn("dmobs:dragon_great", {"default:lava_source"}, 20, 0, 64000, -21000, 1000, false) mobs:register_egg("dmobs:dragon_great", "Boss Dragon", "dmobs_egg1.png", 1) diff --git a/init.lua b/init.lua index 5a59117..7aa666a 100644 --- a/init.lua +++ b/init.lua @@ -51,9 +51,9 @@ minetest.register_entity("dmobs:butterfly", { --wasps nest minetest.register_node("dmobs:hive", { - description = "Wasp Hive", + description = "Wasp Nest", tiles = {"dmobs_hive.png"}, - groups = {crumbly=1, oddly_breakable_by_hand=1, falling_node=1}, + groups = {crumbly=1, oddly_breakable_by_hand=1, falling_node=1, flammable=1}, on_destruct = function(pos, oldnode) minetest.env:add_entity(pos, "dmobs:wasp") minetest.env:add_entity(pos, "dmobs:wasp") diff --git a/textures/dmobs_ice.png b/textures/dmobs_ice.png index 2a49aec..ae16b3a 100644 Binary files a/textures/dmobs_ice.png and b/textures/dmobs_ice.png differ