From 035f7262e72131481fbed2f8554a8c1d07f4f08c Mon Sep 17 00:00:00 2001 From: "Tai @ Flex" Date: Wed, 14 Dec 2016 17:13:01 +0000 Subject: [PATCH] separate spawning, split out dragons, dedpue code --- arrows/dragonarrows.lua | 30 + arrows/dragonfire.lua | 71 ++ dragons.lua | 1539 -------------------------------------- dragons/dragon1.lua | 107 +-- dragons/dragon2.lua | 108 +-- dragons/dragon3.lua | 108 +-- dragons/dragon4.lua | 108 +-- dragons/great_dragon.lua | 76 ++ dragons/main.lua | 819 +++----------------- dragons/water_dragon.lua | 135 ++++ dragons/wyvern.lua | 63 ++ init.lua | 51 +- mobs/badger.lua | 1 - mobs/elephant.lua | 1 - mobs/fox.lua | 1 - mobs/gnorm.lua | 1 - mobs/golem.lua | 1 - mobs/hedgehog.lua | 1 - mobs/nyan.lua | 2 - mobs/ogre.lua | 6 - mobs/orc.lua | 9 +- mobs/owl.lua | 1 - mobs/panda.lua | 1 - mobs/pig.lua | 1 - mobs/pig_evil.lua | 1 - mobs/rat.lua | 1 - mobs/skeleton.lua | 1 - mobs/tortoise.lua | 1 - mobs/treeman.lua | 1 - mobs/wasps.lua | 3 - mobs/whale.lua | 1 - saddle.lua | 43 ++ spawn.lua | 49 ++ 33 files changed, 675 insertions(+), 2667 deletions(-) create mode 100644 arrows/dragonarrows.lua create mode 100644 arrows/dragonfire.lua delete mode 100644 dragons.lua create mode 100644 dragons/great_dragon.lua create mode 100644 dragons/water_dragon.lua create mode 100644 dragons/wyvern.lua create mode 100644 saddle.lua create mode 100644 spawn.lua diff --git a/arrows/dragonarrows.lua b/arrows/dragonarrows.lua new file mode 100644 index 0000000..81e7fee --- /dev/null +++ b/arrows/dragonarrows.lua @@ -0,0 +1,30 @@ +local base_arrow = { + visual = "sprite", + visual_size = {x = 0.5, y = 0.5}, + velocity = 8, + tail = 1, -- enable tail + tail_texture = "dmobs_ice.png", + + hit_player = function(self, player) + player:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = 8}, + }, nil) + end, + + hit_mob = function(self, player) + player:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = 8}, + }, nil) + end, + + hit_node = function(self, pos, node) + self.object:remove() + end, +} + +for _,arrowtype in pairs( {"ice","lightning","poison"} ) do + base_arrow.textures = {"dmobs_"..arrowtype..".png"}, + mobs:register_arrow("dmobs:"..arrowtype, dmobs.deepclone(base_arrow) ) +end diff --git a/arrows/dragonfire.lua b/arrows/dragonfire.lua new file mode 100644 index 0000000..f5728cf --- /dev/null +++ b/arrows/dragonfire.lua @@ -0,0 +1,71 @@ +--function to register tamed dragon attacks + +function dmobs.register_fire(fname, texture, dmg, replace_node, explode, ice, variance, size) +minetest.register_entity(fname, { + textures = {texture}, + velocity = 0.1, + damage = dmg, + collisionbox = {0, 0, 0, 0, 0, 0}, + on_step = function(self, obj, pos) + local remove = minetest.after(2, function() + self.object:remove() + end) + local pos = self.object:getpos() + local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) + for k, obj in pairs(objs) do + if obj:get_luaentity() ~= nil then + if obj:get_luaentity().name ~= fname and obj:get_luaentity().name ~= "dmobs:dragon_red" and obj:get_luaentity().name ~= "dmobs:dragon_blue" and obj:get_luaentity().name ~= "dmobs:dragon_black" and obj:get_luaentity().name ~= "dmobs:dragon_green" and obj:get_luaentity().name ~= "dmobs:dragon_great_tame" and obj:get_luaentity().name ~= "__builtin:item" then + obj:punch(self.launcher, 1.0, { + full_punch_interval=1.0, + damage_groups={fleshy=3}, + }, nil) + self.object:remove() + end + end + end + for dx=0,1 do + for dy=0,1 do + for dz=0,1 do + local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} + local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} + local n = minetest.env:get_node(p).name + if n ~= fname and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then + if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then + minetest.env:set_node(t, {name=replace_node}) + self.object:remove() + return + end + if ice and n == "default:water_source" then + minetest.env:set_node(t, {name="default:ice"}) + self.object:remove() + end + end + end + end + end + local apos = self.object:getpos() + local part = minetest.add_particlespawner( + 6, --amount + 0.3, --time + {x=apos.x-variance, y=apos.y-variance, z=apos.z-variance}, --minpos + {x=apos.x+variance, y=apos.y+variance, z=apos.z+variance}, --maxpos + {x=-0, y=-0, z=-0}, --minvel + {x=0, y=0, z=0}, --maxvel + {x=variance,y=-0.5-variance,z=variance}, --minacc + {x=0.5+variance,y=0.5+variance,z=0.5+variance}, --maxacc + 0.1, --minexptime + 0.3, --maxexptime + size, --minsize + size+2, --maxsize + false, --collisiondetection + texture --texture + ) + + end, +}) +end + +dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2, "fire:basic_flame", true, false, 0.3, 1) +dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2, "default:ice", false, true, 0.5, 10) +dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2, "air", false, false, 0.3, 1) +dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2, "air", true, false, 0, 0.5) diff --git a/dragons.lua b/dragons.lua deleted file mode 100644 index ac14ffc..0000000 --- a/dragons.lua +++ /dev/null @@ -1,1539 +0,0 @@ ---thanks to diriel, blert2112 and taikedz - -local step_custom = function(self, dtime) - if self.driver then - lib_mount.drive(self, dtime, "walk", "stand", true) - if self.state == "attack" then - self.state = nil - end - return false - end - return true -end - -local tamed_dragons = {} - -local node_hit = {} - -dmobs.destructive = false - -if dmobs.destructive == true then -node_hit = function(self, pos, node) -mobs:explosion(pos, 2, 1, 1) -end -else -node_hit = function(self) -self.object:remove() -end -end - -local on_rc = function(self, clicker) - if not clicker or not clicker:is_player() then - return - end - if mobs:feed_tame(self, clicker, 1, false, false) then - return - end - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - -- detach - lib_mount.detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - self.object:setacceleration({x=0, y=0, z=0}) - elseif not self.driver then - -- attach - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - lib_mount.attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end -end - - - -mobs:register_mob("dmobs:dragon", { - type = "monster", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:fire", - shoot_offset = 1, - hp_min = 70, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2, y=2}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "dmobs:egg", chance = 1, min = 1, max = 1}, - {name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - do_custom = step_custom, - on_rightclick = on_rc -}) - -mobs:register_mob("dmobs:dragon2", { - type = "monster", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:lightning", - shoot_offset = 1, - hp_min = 70, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon2.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2, y=2}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "dmobs:egg", chance = 1, min = 1, max = 1}, - {name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - do_custom = step_custom, - on_rightclick = on_rc -}) - -mobs:register_mob("dmobs:dragon3", { - type = "monster", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:poison", - shoot_offset = 1, - hp_min = 70, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon3.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2, y=2}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "dmobs:egg", chance = 1, min = 1, max = 1}, - {name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - do_custom = step_custom, - on_rightclick = on_rc -}) - -mobs:register_mob("dmobs:dragon4", { - type = "monster", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:ice", - shoot_offset = 1, - hp_min = 70, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon4.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2, y=2}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "dmobs:egg", chance = 1, min = 1, max = 1}, - {name = "dmobs:dragon_gem", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - do_custom = step_custom, - on_rightclick = on_rc -}) - ---hatched dragons -mobs:register_mob("dmobs:dragon_red", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:fire", - shoot_offset = 1, - hp_min = 80, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon.png"}, - }, - child_texture = { - {"dmobs_dragon_young.png"} - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1.5, y=1.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem_fire"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) - -mobs:register_mob("dmobs:dragon_black", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:lightning", - shoot_offset = 1, - hp_min = 80, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon2.png"}, - }, - child_texture = { - {"dmobs_dragon_young.png"} - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1.5, y=1.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem_lightning"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 15, true, "dmobs:lightning_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) - -mobs:register_mob("dmobs:dragon_green", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:poison", - shoot_offset = 1, - hp_min = 80, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon3.png"}, - }, - child_texture = { - {"dmobs_dragon_young.png"} - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1.5, y=1.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem_poison"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 10, true, "dmobs:poison_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) - -mobs:register_mob("dmobs:dragon_blue", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:ice", - shoot_offset = 1, - hp_min = 80, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon4.png"}, - }, - child_texture = { - {"dmobs_dragon_young.png"} - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1.5, y=1.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem_ice"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 10, true, "dmobs:ice_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) - - - - --- eggs from mobs_dragon - -minetest.register_node("dmobs:egg", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = function(pos, node, clicker, item, _) - local wield_item = clicker:get_wielded_item():get_name() - if wield_item == "dmobs:dragon_gem" then - - local p = {x = pos.x, y = pos.y - 1, z = pos.z} - local name1 - for x1 = -1,1 do - for z1 = -1,1 do - p.x = pos.x + x1 - p.z = pos.z + z1 - local name2 = minetest.get_node(p).name - if x1 == -1 and z1 == -1 then - name1 = minetest.get_node(p).name - elseif x1 == 0 and z1 == 0 then - if name2 ~= "default:obsidian" then return end - else - if name2 ~= name1 then return end - end - end - end - local which_dragon - if name1 == "default:lava_source" then which_dragon = "red" - elseif name1 == "default:obsidian" then which_dragon = "black" - elseif name1 == "default:cactus" then which_dragon = "green" - elseif name1 == "default:ice" then which_dragon = "blue" - end - minetest.after(100, function(pos, dragon, pname) - if which_dragon == "red" then - minetest.set_node(pos, {name="dmobs:dragon_egg_fire"}) - elseif which_dragon == "black" then - minetest.set_node(pos, {name="dmobs:dragon_egg_lightning"}) - elseif which_dragon == "green" then - minetest.set_node(pos, {name="dmobs:dragon_egg_poison"}) - elseif which_dragon == "blue" then - minetest.set_node(pos, {name="dmobs:dragon_egg_ice"}) - end - end, pos) - item:take_item() - else - end - end, -}) - - -minetest.register_node("dmobs:dragon_egg_fire", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg1.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = function(pos, node, clicker, item, _) - local wield_item = clicker:get_wielded_item():get_name() - if wield_item == "dmobs:dragon_gem_fire" then - minetest.after(100, function(pos, dragon, pname) - minetest.remove_node(pos) - local ent = minetest.add_entity(pos, "dmobs:dragon_red") - minetest.sound_play("dmobs_chirrup",{pos=pos,max_hear_distance=20}) - local obj = ent:get_luaentity() - ent:set_properties({ - textures = {"dmobs_dragon_young.png"}, - visual_size = {x=1, y=1}, - }) - obj.tamed = true - obj.owner = clicker:get_player_name() - end, pos, clicker:get_player_name()) - item:take_item() - end - end -}) - -minetest.register_node("dmobs:dragon_egg_lightning", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg2.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = function(pos, node, clicker, item, _) - local pname = clicker:get_player_name() - local wield_item = clicker:get_wielded_item():get_name() - if wield_item == "dmobs:dragon_gem_lightning" then - minetest.after(100, function(pos, dragon, pname) - minetest.remove_node(pos) - minetest.sound_play("dmobs_chirrup",{pos=pos,max_hear_distance=20}) - local ent = minetest.add_entity(pos, "dmobs:dragon_black") - local obj = ent:get_luaentity() - ent:set_properties({ - textures = {"dmobs_dragon_young.png"}, - visual_size = {x=1, y=1}, - }) - obj.tamed = true - obj.owner = clicker:get_player_name() - end, pos, clicker:get_player_name()) - item:take_item() - end - end -}) - -minetest.register_node("dmobs:dragon_egg_poison", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg3.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = function(pos, node, clicker, item, _) - local wield_item = clicker:get_wielded_item():get_name() - if wield_item == "dmobs:dragon_gem_poison" then - minetest.after(100, function(pos, dragon, pname) - minetest.remove_node(pos) - minetest.sound_play("dmobs_chirrup",{pos=pos,max_hear_distance=20}) - local ent = minetest.add_entity(pos, "dmobs:dragon_green") - local obj = ent:get_luaentity() - ent:set_properties({ - textures = {"dmobs_dragon_young.png"}, - visual_size = {x=1, y=1}, - }) - obj.tamed = true - obj.owner = clicker:get_player_name() - end, pos, clicker:get_player_name()) - item:take_item() - end - end -}) - -minetest.register_node("dmobs:dragon_egg_ice", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg4.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = function(pos, node, clicker, item, _) - local wield_item = clicker:get_wielded_item():get_name() - if wield_item == "dmobs:dragon_gem_ice" then - minetest.after(100, function(pos, dragon, pname) - minetest.remove_node(pos) - minetest.sound_play("dmobs_chirrup",{pos=pos,max_hear_distance=20}) - local ent = minetest.add_entity(pos, "dmobs:dragon_blue") - local obj = ent:get_luaentity() - ent:set_properties({ - textures = {"dmobs_dragon_young.png"}, - visual_size = {x=1, y=1}, - }) - obj.tamed = true - obj.owner = clicker:get_player_name() - end, pos, clicker:get_player_name()) - item:take_item() - end - end -}) - -minetest.register_node("dmobs:egg_great", { - description = "Great Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = function(pos, node, clicker, item, _) - local wield_item = clicker:get_wielded_item():get_name() - if wield_item == "dmobs:dragon_gem" then - minetest.after(100, function(pos, dragon, pname) - minetest.remove_node(pos) - local ent = minetest.add_entity(pos, "dmobs:dragon_great_tame") - local obj = ent:get_luaentity() - obj.tamed = true - obj.owner = clicker:get_player_name() - end, pos, clicker:get_player_name()) - item:take_item() - end - end -}) - - ---saddle license - --- **mobs_saddle.png** --- ------------------- --- The MIT License (MIT) - --- Copyright (c) 2014 Krupnov Pavel - --- Permission is hereby granted, free of charge, to any person obtaining a copy --- of this software and associated documentation files (the "Software"), to deal --- in the Software without restriction, including without limitation the rights --- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell --- copies of the Software, and to permit persons to whom the Software is --- furnished to do so, subject to the following conditions: - --- The above copyright notice and this permission notice shall be included in --- all copies or substantial portions of the Software. - --- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR --- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, --- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE --- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER --- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, --- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN --- THE SOFTWARE. - - --- saddle (if not already available) -if not minetest.get_modpath("mobs_horse") then - minetest.register_craftitem(":mobs:saddle", { - description = "Saddle", - inventory_image = "mobs_saddle.png" - }) - - minetest.register_craft({ - output = "mobs:saddle", - recipe = { - {"mobs:leather", "mobs:leather", "mobs:leather"}, - {"mobs:leather", "default:steel_ingot", "mobs:leather"}, - {"mobs:leather", "default:steel_ingot", "mobs:leather"} - } - }) -end - ---arrows - ---Thanks to Tenplus1 -mobs:register_arrow("dmobs:fire", { - visual = "sprite", - visual_size = {x = 0.5, y = 0.5}, - textures = {"dmobs_fire.png"}, - velocity = 8, - tail = 1, -- enable tail - tail_texture = "fire_basic_flame.png", - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_node = node_hit, -}) - ---function to register tamed dragon attacks - -function dmobs.register_fire(fname, texture, dmg, replace_node, explode, ice, variance, size) -minetest.register_entity(fname, { - textures = {texture}, - velocity = 0.1, - damage = dmg, - collisionbox = {0, 0, 0, 0, 0, 0}, - on_step = function(self, obj, pos) - local remove = minetest.after(2, function() - self.object:remove() - end) - local pos = self.object:getpos() - local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) - for k, obj in pairs(objs) do - if obj:get_luaentity() ~= nil then - if obj:get_luaentity().name ~= fname and obj:get_luaentity().name ~= "dmobs:dragon_red" and obj:get_luaentity().name ~= "dmobs:dragon_blue" and obj:get_luaentity().name ~= "dmobs:dragon_black" and obj:get_luaentity().name ~= "dmobs:dragon_green" and obj:get_luaentity().name ~= "dmobs:dragon_great_tame" and obj:get_luaentity().name ~= "__builtin:item" then - obj:punch(self.launcher, 1.0, { - full_punch_interval=1.0, - damage_groups={fleshy=3}, - }, nil) - self.object:remove() - end - end - end - for dx=0,1 do - for dy=0,1 do - for dz=0,1 do - local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} - local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name - if n ~= fname and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then - if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then - minetest.env:set_node(t, {name=replace_node}) - self.object:remove() - return - end - if ice and n == "default:water_source" then - minetest.env:set_node(t, {name="default:ice"}) - self.object:remove() - end - end - end - end - end - local apos = self.object:getpos() - local part = minetest.add_particlespawner( - 6, --amount - 0.3, --time - {x=apos.x-variance, y=apos.y-variance, z=apos.z-variance}, --minpos - {x=apos.x+variance, y=apos.y+variance, z=apos.z+variance}, --maxpos - {x=-0, y=-0, z=-0}, --minvel - {x=0, y=0, z=0}, --maxvel - {x=variance,y=-0.5-variance,z=variance}, --minacc - {x=0.5+variance,y=0.5+variance,z=0.5+variance}, --maxacc - 0.1, --minexptime - 0.3, --maxexptime - size, --minsize - size+2, --maxsize - false, --collisiondetection - texture --texture - ) - - end, -}) -end - -dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2, "fire:basic_flame", true, false, 0.3, 1) -dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2, "default:ice", false, true, 0.5, 10) -dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2, "air", false, false, 0.3, 1) -dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2, "air", true, false, 0, 0.5) - - - -mobs:register_arrow("dmobs:ice", { - visual = "sprite", - visual_size = {x = 0.5, y = 0.5}, - textures = {"dmobs_ice.png"}, - velocity = 8, - tail = 1, -- enable tail - tail_texture = "dmobs_ice.png", - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_node = function(self, pos, node) - self.object:remove() - end, -}) - -mobs:register_arrow("dmobs:lightning", { - visual = "sprite", - visual_size = {x = 0.5, y = 0.5}, - textures = {"dmobs_lightning.png"}, - velocity = 8, - tail = 1, -- enable tail - tail_texture = "dmobs_lightning.png", - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_node = node_hit, -}) - -mobs:register_arrow("dmobs:poison", { - visual = "sprite", - visual_size = {x = 0.5, y = 0.5}, - textures = {"dmobs_poison.png"}, - velocity = 8, - tail = 1, -- enable tail - tail_texture = "dmobs_poison.png", - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_node = function(self, pos, node) - self.object:remove() - end, -}) - - ---items and tools - -minetest.register_craftitem("dmobs:dragon_gem_lightning", { - description = "Lightning Gem", - inventory_image = "dmobs_gem_lightning.png" -}) -minetest.register_craftitem("dmobs:dragon_gem_ice", { - description = "Ice Gem", - inventory_image = "dmobs_gem_ice.png" -}) -minetest.register_craftitem("dmobs:dragon_gem_fire", { - description = "Fire Gem", - inventory_image = "dmobs_gem_fire.png" -}) -minetest.register_craftitem("dmobs:dragon_gem_poison", { - description = "Poison Gem", - inventory_image = "dmobs_gem_poison.png" -}) - -minetest.register_craftitem("dmobs:dragon_gem", { - description = "Dragon Gem", - inventory_image = "dmobs_gem.png" -}) - - ---spawns and eggs - --- mobs:spawn_specific("dmobs:dragon", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000) --- mobs:spawn_specific("dmobs:dragon2", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000) --- mobs:spawn_specific("dmobs:dragon3", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000) --- mobs:spawn_specific("dmobs:dragon4", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000) - -mobs:register_spawn("dmobs:dragon", {"default:leaves","default:dirt_with_grass"}, 20, 10, 64000, 2, 31000) -mobs:register_spawn("dmobs:dragon2", {"default:pine_needles"}, 20, 10, 64000, 2, 31000) -mobs:register_spawn("dmobs:dragon3", {"default:acacia_leaves","default:dirt_with_dry_grass"}, 20, 10, 64000, 2, 31000) -mobs:register_spawn("dmobs:dragon4", {"default:jungleleaves"}, 20, 10, 64000, 2, 31000) - -mobs:register_egg("dmobs:dragon", "Wild Fire Dragon", "default_apple.png", 1) -mobs:register_egg("dmobs:dragon2", "Wild Lightning Dragon", "default_mese_crystal.png", 1) -mobs:register_egg("dmobs:dragon3", "Wild Poison Dragon", "dmobs_poison.png", 1) -mobs:register_egg("dmobs:dragon4", "Wild Ice Dragon", "default_ice.png", 1) - -mobs:register_egg("dmobs:dragon_red", "Tame Fire Dragon", "default_apple.png", 1) -mobs:register_egg("dmobs:dragon_black", "Tame Lightning Dragon", "default_mese_crystal.png", 1) -mobs:register_egg("dmobs:dragon_green", "Tame Poison Dragon", "dmobs_poison.png", 1) -mobs:register_egg("dmobs:dragon_blue", "Tame Ice Dragon", "default_ice.png", 1) - - ---other dragons - -mobs:register_mob("dmobs:waterdragon", { - type = "monster", - passive = false, - attack_type = "dogshoot", - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - shoot_interval = 2.5, - arrow = "dmobs:ice", - shoot_offset = 0, - pathfinding = false, - reach = 5, - damage = 2, - hp_min = 100, - hp_max = 127, - armor = 100, - collisionbox = {-0.4, -0.5, -0.4, 0.4, 5, 0.4}, - visual_size = {x=4, y=4}, - visual = "mesh", - mesh = "water_dragon.b3d", - textures = { - {"dmobs_waterdragon.png"}, - }, - blood_texture = "mobs_blood.png", - makes_footstep_sound = true, - sounds = { - random = "mobs_dirtmonster", - }, - view_range = 15, - rotate = 180, - walk_velocity = 0.01, - run_velocity = 0.01, - jump = false, - drops = { - {name = "dmobs:dragon_gem_ice", chance = 1, min = 1, max = 1}, - {name = "dmobs:dragon_gem_fire", chance = 1, min = 1, max = 1}, - }, - water_damage = 0, - lava_damage = 5, - light_damage = 0, - floats = 0, - animation = { - speed_normal = 15, - speed_run = 15, - stand_start = 1, - stand_end = 20, - walk_start = 1, - walk_end = 20, - run_start = 1, - run_end = 20, - punch_start = 40, - punch_end = 60, - shoot_start = 20, - shoot_end = 40, - }, - do_custom = function(self) - --follow thanks to TenPlus1 and Byakuren - if not self.hydra then - self.hydra = true -- flip switch so this part is done only once - - -- get head position and define a few temp variables - local pos = self.object:getpos() - local obj, obj2, ent - - -- add body and make it follow head - obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2") - ent = obj:get_luaentity() - ent.following = self.object - - -- add body and make it follow previous body segment - obj2 = minetest.add_entity({x=pos.x-1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2") - ent = obj2:get_luaentity() - ent.following = self.object - end - end, -}) - -mobs:register_mob("dmobs:waterdragon_2", { - type = "monster", - passive = false, - attack_type = "shoot", - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - shoot_interval = 3, - arrow = "dmobs:ice", - shoot_offset = 0, - pathfinding = false, - reach = 5, - damage = 2, - hp_min = 50, - hp_max = 60, - armor = 50, - collisionbox = {-0.4, -0.2, -0.4, 0.4, 5, 0.4}, - visual_size = {x=3, y=3}, - visual = "mesh", - mesh = "water_dragon.b3d", - textures = { - {"dmobs_waterdragon.png"}, - }, - blood_texture = "mobs_blood.png", - makes_footstep_sound = true, - sounds = { - shoot_attack = "mobs_fireball", - random = "velociraptor", - }, - view_range = 15, - rotate = 180, - floats = 0, - walk_velocity = 0.01, - run_velocity = 0.01, - jump = false, - water_damage = 0, - lava_damage = 5, - light_damage = 0, - animation = { - speed_normal = 15, - speed_run = 15, - stand_start = 1, - stand_end = 20, - walk_start = 1, - walk_end = 20, - run_start = 1, - run_end = 20, - punch_start = 40, - punch_end = 60, - shoot_start = 20, - shoot_end = 40, - }, -}) - -mobs:register_spawn("dmobs:waterdragon", {"default:water_source"}, 20, 10, 32000, 1, 31000, false) - -mobs:register_egg("dmobs:waterdragon", "Boss Waterdragon", "dmobs_egg4.png", 1) - -mobs:register_mob("dmobs:wyvern", { - type = "monster", - passive = false, - attacks_monsters = false, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:poison", - shoot_offset = 0.5, - hp_min = 100, - hp_max = 150, - armor = 100, - collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "wyvern.b3d", - textures = { - {"dmobs_wyvern.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1, y=1}, - makes_footstep_sound = true, - runaway = true, - jump_chance = 30, - walk_chance = 80, - pathfinding = true, - walk_velocity = 3, - run_velocity = 5, - fall_speed = -2, - jump = true, - fly = false, - drops = { - {name = "dmobs:dragon_gem_poison", chance = 1, min = 1, max = 1}, - {name = "dmobs:dragon_gem_lightning", chance = 1, min = 1, max = 1}, - }, - sounds = { - shoot_attack = "mobs_fireball", - random = "velociraptor", - }, - water_damage = 0, - lava_damage = 2, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 20, - speed_run = 30, - walk_start = 33, - walk_end = 68, - stand_start = 1, - stand_end = 30, - run_start = 33, - run_end = 68, - punch_start = 70, - punch_end = 89, - }, - knock_back = 2, -}) - -mobs:register_spawn("dmobs:wyvern", {"default:leaves"}, 20, 10, 32000, 1, 31000, false) - -mobs:register_egg("dmobs:wyvern", "Boss Wyvern", "dmobs_egg3.png", 1) - -mobs:register_mob("dmobs:dragon_great", { - type = "monster", - passive = false, - attacks_monsters = false, - damage = 5, - reach = 4, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:lightning", - shoot_offset = 1, - hp_min = 140, - hp_max = 180, - armor = 220, - collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon_great.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2.5, y=2.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - random = "roar", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "dmobs:egg_great", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, -}) - -mobs:register_mob("dmobs:dragon_great_tame", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 5, - reach = 4, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:lightning", - shoot_offset = 1, - hp_min = 140, - hp_max = 180, - armor = 220, - collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon_great.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2.5, y=2.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - random = "roar", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "dmobs:egg_great", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) - -mobs:register_spawn("dmobs:dragon_great", {"default:lava_source"}, 20, 0, 64000, -21000, 1000, false) - -mobs:register_egg("dmobs:dragon_great", "Boss Dragon", "dmobs_egg1.png", 1) diff --git a/dragons/dragon1.lua b/dragons/dragon1.lua index 0a72f0a..b433854 100644 --- a/dragons/dragon1.lua +++ b/dragons/dragon1.lua @@ -1,4 +1,4 @@ -mobs:register_mob("dmobs:dragon", { +local dragondef = { type = "monster", passive = false, attacks_monsters = true, @@ -62,98 +62,15 @@ mobs:register_mob("dmobs:dragon", { knock_back = 2, do_custom = step_custom, on_rightclick = dmobs.dragon.on_rc -}) +} -mobs:register_mob("dmobs:dragon_red", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:fire", - shoot_offset = 1, - hp_min = 80, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon.png"}, - }, - child_texture = { - {"dmobs_dragon_young.png"} - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1.5, y=1.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem_fire"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) +mobs:register_mob("dmobs:dragon", dmobs.deepclone(dragondef) ) + +dragondef.type = "npc" +dragondef.attacks_monsters = true + +dragondef.on_rightclick = dmobs.dragon.ride + +dragondef.do_custom = dmobs.dragon_do_custom + +mobs:register_mob("dmobs:dragon_red", dmobs.deepclone(dragondef) ) diff --git a/dragons/dragon2.lua b/dragons/dragon2.lua index 9c5c683..a61a39b 100644 --- a/dragons/dragon2.lua +++ b/dragons/dragon2.lua @@ -1,4 +1,4 @@ -mobs:register_mob("dmobs:dragon2", { +local dragondef = { type = "monster", passive = false, attacks_monsters = true, @@ -62,98 +62,16 @@ mobs:register_mob("dmobs:dragon2", { knock_back = 2, do_custom = step_custom, on_rightclick = dmobs.dragon.on_rc -}) +} -mobs:register_mob("dmobs:dragon_black", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:lightning", - shoot_offset = 1, - hp_min = 80, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon2.png"}, - }, - child_texture = { - {"dmobs_dragon_young.png"} - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1.5, y=1.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem_lightning"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 15, true, "dmobs:lightning_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) + +mobs:register_mob("dmobs:dragon2", dmobs.deepclone(dragondef) ) + +dragondef.type = "npc" +dragondef.attacks_monsters = true + +dragondef.on_rightclick = dmobs.dragon.ride + +dragondef.do_custom = dmobs.dragon_do_custom + +mobs:register_mob("dmobs:dragon_black", dmobs.deepclone(dragondef) ) diff --git a/dragons/dragon3.lua b/dragons/dragon3.lua index 8aaf6a3..f33f013 100644 --- a/dragons/dragon3.lua +++ b/dragons/dragon3.lua @@ -1,4 +1,4 @@ -mobs:register_mob("dmobs:dragon3", { +local dragondef = { type = "monster", passive = false, attacks_monsters = true, @@ -62,98 +62,16 @@ mobs:register_mob("dmobs:dragon3", { knock_back = 2, do_custom = step_custom, on_rightclick = dmobs.dragon.on_rc -}) +} -mobs:register_mob("dmobs:dragon_green", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:poison", - shoot_offset = 1, - hp_min = 80, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon3.png"}, - }, - child_texture = { - {"dmobs_dragon_young.png"} - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1.5, y=1.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem_poison"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 10, true, "dmobs:poison_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) + +mobs:register_mob("dmobs:dragon3", dmobs.deepclone(dragondef) ) + +dragondef.type = "npc" +dragondef.attacks_monsters = true + +dragondef.on_rightclick = dmobs.dragon.ride + +dragondef.do_custom = dmobs.dragon_do_custom + +mobs:register_mob("dmobs:dragon_green", dmobs.deepclone(dragondef) ) diff --git a/dragons/dragon4.lua b/dragons/dragon4.lua index 8be15e4..3d6a1bb 100644 --- a/dragons/dragon4.lua +++ b/dragons/dragon4.lua @@ -1,4 +1,4 @@ -mobs:register_mob("dmobs:dragon4", { +local dragondef = { type = "monster", passive = false, attacks_monsters = true, @@ -62,98 +62,16 @@ mobs:register_mob("dmobs:dragon4", { knock_back = 2, do_custom = step_custom, on_rightclick = dmobs.dragon.on_rc -}) +} -mobs:register_mob("dmobs:dragon_blue", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:ice", - shoot_offset = 1, - hp_min = 80, - hp_max = 100, - armor = 100, - collisionbox = {-0.6, -0.9, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon4.png"}, - }, - child_texture = { - {"dmobs_dragon_young.png"} - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1.5, y=1.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - follow = {"dmobs:dragon_gem_ice"}, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 10, true, "dmobs:ice_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) + +mobs:register_mob("dmobs:dragon4", dmobs.deepclone(dragondef) ) + +dragondef.type = "npc" +dragondef.attacks_monsters = true + +dragondef.on_rightclick = dmobs.dragon.ride + +dragondef.do_custom = dmobs.dragon_do_custom + +mobs:register_mob("dmobs:dragon_blue", dmobs.deepclone(dragondef) ) diff --git a/dragons/great_dragon.lua b/dragons/great_dragon.lua new file mode 100644 index 0000000..e9d39dc --- /dev/null +++ b/dragons/great_dragon.lua @@ -0,0 +1,76 @@ +local gdragon_base = { + type = "monster", + passive = false, + attacks_monsters = false, + damage = 5, + reach = 4, + attack_type = "dogshoot", + shoot_interval = 2.5, + dogshoot_switch = 2, + dogshoot_count = 0, + dogshoot_count_max =5, + arrow = "dmobs:lightning", + shoot_offset = 1, + hp_min = 140, + hp_max = 180, + armor = 220, + collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6}, + visual = "mesh", + mesh = "dragon.b3d", + textures = { + {"dmobs_dragon_great.png"}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=2.5, y=2.5}, + makes_footstep_sound = true, + runaway = false, + jump_chance = 30, + walk_chance = 80, + fall_speed = 0, + pathfinding = true, + fall_damage = 0, + sounds = { + shoot_attack = "mobs_fireball", + random = "roar", + }, + walk_velocity = 3, + run_velocity = 5, + jump = true, + fly = true, + drops = { + {name = "dmobs:dragon_egg_great", chance = 1, min = 1, max = 1}, + }, + fall_speed = 0, + stepheight = 10, + water_damage = 2, + lava_damage = 0, + light_damage = 0, + view_range = 20, + animation = { + speed_normal = 10, + speed_run = 20, + walk_start = 1, + walk_end = 22, + stand_start = 1, + stand_end = 22, + run_start = 1, + run_end = 22, + punch_start = 22, + punch_end = 47, + }, + knock_back = 2, +} + +mobs:register_mob("dmobs:dragon_great", dmobs.deepclone(gdragon_base) ) + +gdragon_base.type = "npc" +gdragon_base.attacks_monsters = true + +gdragon_base.on_rightclick = dmobs.dragon.ride + +gdragon_base.do_custom = dmobs.dragon_do_custom + +mobs:register_mob("dmobs:dragon_great_tame", dmobs.deepclone(gdragon_base) ) + + +mobs:register_egg("dmobs:dragon_great", "Boss Dragon", "dmobs_egg1.png", 1) diff --git a/dragons/main.lua b/dragons/main.lua index 89f1413..6e493e7 100644 --- a/dragons/main.lua +++ b/dragons/main.lua @@ -15,6 +15,28 @@ end local tamed_dragons = {} +dmobs.dragon.ride = function(self, clicker) + if self.tamed and self.owner == clicker:get_player_name() then + local inv = clicker:get_inventory() + + if self.driver and clicker == self.driver then + object_detach(self, clicker, {x=1, y=0, z=1}) + + if inv:room_for_item("main", "mobs:saddle") then + inv:add_item("main", "mobs:saddle") + else + minetest.add_item(clicker.getpos(), "mobs:saddle") + end + + elseif not self.driver then + if clicker:get_wielded_item():get_name() == "mobs:saddle" then + object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) + inv:remove_item("main", "mobs:saddle") + end + end + end +end + dmobs.dragon.on_rc = function(self, clicker) if not clicker or not clicker:is_player() then @@ -23,103 +45,100 @@ dmobs.dragon.on_rc = function(self, clicker) if mobs:feed_tame(self, clicker, 1, false, false) then return end - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - -- detach - lib_mount.detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - self.object:setacceleration({x=0, y=0, z=0}) - elseif not self.driver then - -- attach - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - lib_mount.attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end + dmobs.dragon.ride(self,clicker) end --- eggs from mobs_dragon - -minetest.register_node("dmobs:egg", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3}, - sounds = default.node_sound_leaves_defaults(), - - on_rightclick = function(pos, node, clicker, item, _) - local wield_item = clicker:get_wielded_item():get_name() - if wield_item == "dmobs:dragon_gem" then +dmobs.dragon.do_custom = function(self, dtime) + if self.driver then + object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand") - local p = {x = pos.x, y = pos.y - 1, z = pos.z} - local name1 - for x1 = -1,1 do - for z1 = -1,1 do - p.x = pos.x + x1 - p.z = pos.z + z1 - local name2 = minetest.get_node(p).name - if x1 == -1 and z1 == -1 then - name1 = minetest.get_node(p).name - elseif x1 == 0 and z1 == 0 then - if name2 ~= "default:obsidian" then return end - else - if name2 ~= name1 then return end - end + if self.state == "attack" then + self.state = "idle" + end + + return false + end + return true +end + +-- eggs from mobs_dragon -------------------------------------------------------------------------- + +local function egg_transform(pos, node, clicker, item, _) + local wield_item = clicker:get_wielded_item():get_name() + if wield_item == "dmobs:dragon_gem" then + + local p = {x = pos.x, y = pos.y - 1, z = pos.z} + local corner_name + for x1 = -1,1 do + for z1 = -1,1 do + p.x = pos.x + x1 + p.z = pos.z + z1 + local nestfloor_name = minetest.get_node(p).name + + if x1 == -1 and z1 == -1 then + corner_name = minetest.get_node(p).name + + elseif x1 == 0 and z1 == 0 then -- special case in centre + -- must be obsidian + if nestfloor_name ~= "default:obsidian" then return end + + else + -- else ring must all be of the same type + if nestfloor_name ~= corner_name then return end end end - - local dragon_type - if name1 == "default:lava_source" then - dragon_type = "fire" - - elseif name1 == "default:obsidian" then - dragon_type = "lightning" - - elseif name1 == "default:cactus" then - dragon_type = "poison" - elseif name1 == "default:ice" then - dragon_type = "ice" - end - - minetest.chat_send_player(clicker:get_player_name()," ... something's happening .... very... slowly....") - - minetest.after(100, - function(pos, dragon, pname) - minetest.set_node(pos, {name="dmobs:dragon_egg_"..dragon_type}) - end, - pos - ) - - item:take_item() end - end, -- rightclick function -}) + + local dragon_type + if corner_name == "default:lava_source" then + dragon_type = "fire" + + elseif corner_name == "default:obsidian" then + dragon_type = "lightning" + + elseif corner_name == "default:cactus" then + dragon_type = "poison" + + elseif corner_name == "default:ice" then + dragon_type = "ice" + end + + minetest.chat_send_player(clicker:get_player_name()," ... something seems to be happening .... come back later?") + + minetest.after(100, + function(pos, dragon, pname) + minetest.set_node(pos, {name="dmobs:dragon_egg_"..dragon_type}) + end, + pos + ) + + item:take_item() + end +end local dragonpairs = { fire = "red", lightning = "black", poison = "green", ice = "black", + great = "great", } local function egghatch(pos, node, clicker, item, _) local wield_item = clicker:get_wielded_item():get_name() - local eggnode = minetest.get_node(pos) + local eggnode = minetest.get_node(pos).name for nature,colour in pairs(dragonpairs) do - if wield_item == "dmobs:dragon_gem_"..nature then + if ( wield_item == "dmobs:dragon_gem_"..nature and eggnode:find(nature) ) or + ( wield_item == "dmobs:dragon_gem" and eggnode == "dmobs:dragon_egg_great" ) then -- special case... because inconsiderate/inconsistent naming + + minetest.chat_send_player(clicker:get_player_name(), " ... let the hatching... begin...") + minetest.after(100, function(pos, dragon, pname) + local neweggnode = minetest.get_node(pos).name + if eggnode ~= neweggnode then return end -- prevent infinite hatchings + minetest.remove_node(pos) local ent = minetest.add_entity(pos, "dmobs:dragon_"..colour ) minetest.sound_play("dmobs_chirrup",{pos=pos,max_hear_distance=20}) @@ -139,284 +158,42 @@ local function egghatch(pos, node, clicker, item, _) end -- for loop end -minetest.register_node("dmobs:dragon_egg_fire", { +local base_egg = { -- base template for all dragon eggs description = "Dragon Egg", drawtype = "mesh", mesh = "egg.b3d", - tiles = {"dmobs_egg1.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = egghatch, -}) - -minetest.register_node("dmobs:dragon_egg_lightning", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg2.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = egghatch, -}) - -minetest.register_node("dmobs:dragon_egg_poison", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg3.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = egghatch, -}) - -minetest.register_node("dmobs:dragon_egg_ice", { - description = "Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", - tiles = {"dmobs_egg4.png"}, - paramtype = "light", - sunlight_propagates = true, - is_ground_content = false, - groups = {fleshy=3, dig_immediate=3, not_in_creative_inventory=1}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = egghatch, -}) - -minetest.register_node("dmobs:egg_great", { - description = "Great Dragon Egg", - drawtype = "mesh", - mesh = "egg.b3d", tiles = {"dmobs_egg.png"}, paramtype = "light", sunlight_propagates = true, is_ground_content = false, groups = {fleshy=3, dig_immediate=3}, - sounds = default.node_sound_leaves_defaults(), - on_rightclick = function(pos, node, clicker, item, _) - local wield_item = clicker:get_wielded_item():get_name() - if wield_item == "dmobs:dragon_gem" then - minetest.after(100, function(pos, dragon, pname) - minetest.remove_node(pos) - local ent = minetest.add_entity(pos, "dmobs:dragon_great_tame") - local obj = ent:get_luaentity() - obj.tamed = true - obj.owner = clicker:get_player_name() - end, pos, clicker:get_player_name()) - item:take_item() - end - end -}) + sounds = default.node_sound_leaves_defaults(), + on_rightclick = egg_transform, +} ---saddle license +minetest.register_node("dmobs:egg", dmobs.deepclone(base_egg) ) -- clone, to not affect the base template --- **mobs_saddle.png** --- ------------------- --- The MIT License (MIT) +base_egg.groups.not_in_creative_inventory=1 +base_egg.on_rightclick = egghatch --- Copyright (c) 2014 Krupnov Pavel +base_egg.tiles = {"dmobs_egg1.png"} +minetest.register_node("dmobs:dragon_egg_fire", dmobs.deepclone(base_egg) ) --- Permission is hereby granted, free of charge, to any person obtaining a copy --- of this software and associated documentation files (the "Software"), to deal --- in the Software without restriction, including without limitation the rights --- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell --- copies of the Software, and to permit persons to whom the Software is --- furnished to do so, subject to the following conditions: +base_egg.tiles = {"dmobs_egg2.png"} +minetest.register_node("dmobs:dragon_egg_lightning", dmobs.deepclone(base_egg) ) --- The above copyright notice and this permission notice shall be included in --- all copies or substantial portions of the Software. +base_egg.tiles = {"dmobs_egg3.png"} +minetest.register_node("dmobs:dragon_egg_poison", dmobs.deepclone(base_egg) ) --- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR --- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, --- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE --- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER --- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, --- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN --- THE SOFTWARE. +base_egg.tiles = {"dmobs_egg4.png"} +minetest.register_node("dmobs:dragon_egg_ice", dmobs.deepclone(base_egg) ) - --- saddle (if not already available) -if not minetest.get_modpath("mobs_horse") then - minetest.register_craftitem(":mobs:saddle", { - description = "Saddle", - inventory_image = "mobs_saddle.png" - }) - - minetest.register_craft({ - output = "mobs:saddle", - recipe = { - {"mobs:leather", "mobs:leather", "mobs:leather"}, - {"mobs:leather", "default:steel_ingot", "mobs:leather"}, - {"mobs:leather", "default:steel_ingot", "mobs:leather"} - } - }) -end - ---arrows - - - ---function to register tamed dragon attacks - -function dmobs.register_fire(fname, texture, dmg, replace_node, explode, ice, variance, size) -minetest.register_entity(fname, { - textures = {texture}, - velocity = 0.1, - damage = dmg, - collisionbox = {0, 0, 0, 0, 0, 0}, - on_step = function(self, obj, pos) - local remove = minetest.after(2, function() - self.object:remove() - end) - local pos = self.object:getpos() - local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2) - for k, obj in pairs(objs) do - if obj:get_luaentity() ~= nil then - if obj:get_luaentity().name ~= fname and obj:get_luaentity().name ~= "dmobs:dragon_red" and obj:get_luaentity().name ~= "dmobs:dragon_blue" and obj:get_luaentity().name ~= "dmobs:dragon_black" and obj:get_luaentity().name ~= "dmobs:dragon_green" and obj:get_luaentity().name ~= "dmobs:dragon_great_tame" and obj:get_luaentity().name ~= "__builtin:item" then - obj:punch(self.launcher, 1.0, { - full_punch_interval=1.0, - damage_groups={fleshy=3}, - }, nil) - self.object:remove() - end - end - end - for dx=0,1 do - for dy=0,1 do - for dz=0,1 do - local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz} - local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz} - local n = minetest.env:get_node(p).name - if n ~= fname and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then - if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then - minetest.env:set_node(t, {name=replace_node}) - self.object:remove() - return - end - if ice and n == "default:water_source" then - minetest.env:set_node(t, {name="default:ice"}) - self.object:remove() - end - end - end - end - end - local apos = self.object:getpos() - local part = minetest.add_particlespawner( - 6, --amount - 0.3, --time - {x=apos.x-variance, y=apos.y-variance, z=apos.z-variance}, --minpos - {x=apos.x+variance, y=apos.y+variance, z=apos.z+variance}, --maxpos - {x=-0, y=-0, z=-0}, --minvel - {x=0, y=0, z=0}, --maxvel - {x=variance,y=-0.5-variance,z=variance}, --minacc - {x=0.5+variance,y=0.5+variance,z=0.5+variance}, --maxacc - 0.1, --minexptime - 0.3, --maxexptime - size, --minsize - size+2, --maxsize - false, --collisiondetection - texture --texture - ) - - end, -}) -end - -dmobs.register_fire("dmobs:fire_plyr", "dmobs_fire.png", 2, "fire:basic_flame", true, false, 0.3, 1) -dmobs.register_fire("dmobs:ice_plyr", "dmobs_ice.png", 2, "default:ice", false, true, 0.5, 10) -dmobs.register_fire("dmobs:poison_plyr", "dmobs_poison.png", 2, "air", false, false, 0.3, 1) -dmobs.register_fire("dmobs:lightning_plyr", "dmobs_lightning.png", 2, "air", true, false, 0, 0.5) - - - -mobs:register_arrow("dmobs:ice", { - visual = "sprite", - visual_size = {x = 0.5, y = 0.5}, - textures = {"dmobs_ice.png"}, - velocity = 8, - tail = 1, -- enable tail - tail_texture = "dmobs_ice.png", - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_node = function(self, pos, node) - self.object:remove() - end, -}) - -mobs:register_arrow("dmobs:lightning", { - visual = "sprite", - visual_size = {x = 0.5, y = 0.5}, - textures = {"dmobs_lightning.png"}, - velocity = 8, - tail = 1, -- enable tail - tail_texture = "dmobs_lightning.png", - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_node = node_hit, -}) - -mobs:register_arrow("dmobs:poison", { - visual = "sprite", - visual_size = {x = 0.5, y = 0.5}, - textures = {"dmobs_poison.png"}, - velocity = 8, - tail = 1, -- enable tail - tail_texture = "dmobs_poison.png", - - hit_player = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_mob = function(self, player) - player:punch(self.object, 1.0, { - full_punch_interval = 1.0, - damage_groups = {fleshy = 8}, - }, nil) - end, - - hit_node = function(self, pos, node) - self.object:remove() - end, -}) +base_egg.groups.not_in_creative_inventory=nil +--base_egg.tiles = {"dmobs_dragon_egg_great.png"} +base_egg.tiles = {"dmobs_fire.png"} +base_egg.description = "Great Dragon Egg" +minetest.register_node("dmobs:dragon_egg_great", dmobs.deepclone(base_egg) ) --items and tools @@ -451,10 +228,6 @@ minetest.register_craftitem("dmobs:dragon_gem", { -- mobs:spawn_specific("dmobs:dragon3", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000) -- mobs:spawn_specific("dmobs:dragon4", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000) -mobs:register_spawn("dmobs:dragon", {"default:leaves","default:dirt_with_grass"}, 20, 10, 64000, 2, 31000) -mobs:register_spawn("dmobs:dragon2", {"default:pine_needles"}, 20, 10, 64000, 2, 31000) -mobs:register_spawn("dmobs:dragon3", {"default:acacia_leaves","default:dirt_with_dry_grass"}, 20, 10, 64000, 2, 31000) -mobs:register_spawn("dmobs:dragon4", {"default:jungleleaves"}, 20, 10, 64000, 2, 31000) mobs:register_egg("dmobs:dragon", "Wild Fire Dragon", "default_apple.png", 1) mobs:register_egg("dmobs:dragon2", "Wild Lightning Dragon", "default_mese_crystal.png", 1) @@ -466,363 +239,3 @@ mobs:register_egg("dmobs:dragon_black", "Tame Lightning Dragon", "default_mese_c mobs:register_egg("dmobs:dragon_green", "Tame Poison Dragon", "dmobs_poison.png", 1) mobs:register_egg("dmobs:dragon_blue", "Tame Ice Dragon", "default_ice.png", 1) - ---other dragons - -mobs:register_mob("dmobs:waterdragon", { - type = "monster", - passive = false, - attack_type = "dogshoot", - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - shoot_interval = 2.5, - arrow = "dmobs:ice", - shoot_offset = 0, - pathfinding = false, - reach = 5, - damage = 2, - hp_min = 100, - hp_max = 127, - armor = 100, - collisionbox = {-0.4, -0.5, -0.4, 0.4, 5, 0.4}, - visual_size = {x=4, y=4}, - visual = "mesh", - mesh = "water_dragon.b3d", - textures = { - {"dmobs_waterdragon.png"}, - }, - blood_texture = "mobs_blood.png", - makes_footstep_sound = true, - sounds = { - random = "mobs_dirtmonster", - }, - view_range = 15, - rotate = 180, - walk_velocity = 0.01, - run_velocity = 0.01, - jump = false, - drops = { - {name = "dmobs:dragon_gem_ice", chance = 1, min = 1, max = 1}, - {name = "dmobs:dragon_gem_fire", chance = 1, min = 1, max = 1}, - }, - water_damage = 0, - lava_damage = 5, - light_damage = 0, - floats = 0, - animation = { - speed_normal = 15, - speed_run = 15, - stand_start = 1, - stand_end = 20, - walk_start = 1, - walk_end = 20, - run_start = 1, - run_end = 20, - punch_start = 40, - punch_end = 60, - shoot_start = 20, - shoot_end = 40, - }, - do_custom = function(self) - --follow thanks to TenPlus1 and Byakuren - if not self.hydra then - self.hydra = true -- flip switch so this part is done only once - - -- get head position and define a few temp variables - local pos = self.object:getpos() - local obj, obj2, ent - - -- add body and make it follow head - obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2") - ent = obj:get_luaentity() - ent.following = self.object - - -- add body and make it follow previous body segment - obj2 = minetest.add_entity({x=pos.x-1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2") - ent = obj2:get_luaentity() - ent.following = self.object - end - end, -}) - -mobs:register_mob("dmobs:waterdragon_2", { - type = "monster", - passive = false, - attack_type = "shoot", - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - shoot_interval = 3, - arrow = "dmobs:ice", - shoot_offset = 0, - pathfinding = false, - reach = 5, - damage = 2, - hp_min = 50, - hp_max = 60, - armor = 50, - collisionbox = {-0.4, -0.2, -0.4, 0.4, 5, 0.4}, - visual_size = {x=3, y=3}, - visual = "mesh", - mesh = "water_dragon.b3d", - textures = { - {"dmobs_waterdragon.png"}, - }, - blood_texture = "mobs_blood.png", - makes_footstep_sound = true, - sounds = { - shoot_attack = "mobs_fireball", - random = "velociraptor", - }, - view_range = 15, - rotate = 180, - floats = 0, - walk_velocity = 0.01, - run_velocity = 0.01, - jump = false, - water_damage = 0, - lava_damage = 5, - light_damage = 0, - animation = { - speed_normal = 15, - speed_run = 15, - stand_start = 1, - stand_end = 20, - walk_start = 1, - walk_end = 20, - run_start = 1, - run_end = 20, - punch_start = 40, - punch_end = 60, - shoot_start = 20, - shoot_end = 40, - }, -}) - -mobs:register_spawn("dmobs:waterdragon", {"default:water_source"}, 20, 10, 32000, 1, 31000, false) - -mobs:register_egg("dmobs:waterdragon", "Boss Waterdragon", "dmobs_egg4.png", 1) - -mobs:register_mob("dmobs:wyvern", { - type = "monster", - passive = false, - attacks_monsters = false, - damage = 4, - reach = 3, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:poison", - shoot_offset = 0.5, - hp_min = 100, - hp_max = 150, - armor = 100, - collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "wyvern.b3d", - textures = { - {"dmobs_wyvern.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=1, y=1}, - makes_footstep_sound = true, - runaway = true, - jump_chance = 30, - walk_chance = 80, - pathfinding = true, - walk_velocity = 3, - run_velocity = 5, - fall_speed = -2, - jump = true, - fly = false, - drops = { - {name = "dmobs:dragon_gem_poison", chance = 1, min = 1, max = 1}, - {name = "dmobs:dragon_gem_lightning", chance = 1, min = 1, max = 1}, - }, - sounds = { - shoot_attack = "mobs_fireball", - random = "velociraptor", - }, - water_damage = 0, - lava_damage = 2, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 20, - speed_run = 30, - walk_start = 33, - walk_end = 68, - stand_start = 1, - stand_end = 30, - run_start = 33, - run_end = 68, - punch_start = 70, - punch_end = 89, - }, - knock_back = 2, -}) - -mobs:register_spawn("dmobs:wyvern", {"default:leaves"}, 20, 10, 32000, 1, 31000, false) - -mobs:register_egg("dmobs:wyvern", "Boss Wyvern", "dmobs_egg3.png", 1) - -mobs:register_mob("dmobs:dragon_great", { - type = "monster", - passive = false, - attacks_monsters = false, - damage = 5, - reach = 4, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:lightning", - shoot_offset = 1, - hp_min = 140, - hp_max = 180, - armor = 220, - collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon_great.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2.5, y=2.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - random = "roar", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "dmobs:egg_great", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, -}) - -mobs:register_mob("dmobs:dragon_great_tame", { - type = "npc", - passive = false, - attacks_monsters = true, - damage = 5, - reach = 4, - attack_type = "dogshoot", - shoot_interval = 2.5, - dogshoot_switch = 2, - dogshoot_count = 0, - dogshoot_count_max =5, - arrow = "dmobs:lightning", - shoot_offset = 1, - hp_min = 140, - hp_max = 180, - armor = 220, - collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6}, - visual = "mesh", - mesh = "dragon.b3d", - textures = { - {"dmobs_dragon_great.png"}, - }, - blood_texture = "mobs_blood.png", - visual_size = {x=2.5, y=2.5}, - makes_footstep_sound = true, - runaway = false, - jump_chance = 30, - walk_chance = 80, - fall_speed = 0, - pathfinding = true, - fall_damage = 0, - sounds = { - shoot_attack = "mobs_fireball", - random = "roar", - }, - walk_velocity = 3, - run_velocity = 5, - jump = true, - fly = true, - drops = { - {name = "dmobs:egg_great", chance = 1, min = 1, max = 1}, - }, - fall_speed = 0, - stepheight = 10, - water_damage = 2, - lava_damage = 0, - light_damage = 0, - view_range = 20, - animation = { - speed_normal = 10, - speed_run = 20, - walk_start = 1, - walk_end = 22, - stand_start = 1, - stand_end = 22, - run_start = 1, - run_end = 22, - punch_start = 22, - punch_end = 47, - }, - knock_back = 2, - on_rightclick = function(self, clicker) - if self.tamed and self.owner == clicker:get_player_name() then - local inv = clicker:get_inventory() - if self.driver and clicker == self.driver then - object_detach(self, clicker, {x=1, y=0, z=1}) - if inv:room_for_item("main", "mobs:saddle") then - inv:add_item("main", "mobs:saddle") - else - minetest.add_item(clicker.getpos(), "mobs:saddle") - end - elseif not self.driver then - if clicker:get_wielded_item():get_name() == "mobs:saddle" then - object_attach(self, clicker, {x=0, y=12, z=4}, {x=0, y=0, z=4}) - inv:remove_item("main", "mobs:saddle") - end - end - end - end, - do_custom = function(self, dtime) - if self.driver then - object_fly(self, dtime, 10, true, "dmobs:fire_plyr", "walk", "stand") - if self.state == "attack" then - self.state = "idle" - end - return false - end - return true - end, -}) - -mobs:register_spawn("dmobs:dragon_great", {"default:lava_source"}, 20, 0, 64000, -21000, 1000, false) - -mobs:register_egg("dmobs:dragon_great", "Boss Dragon", "dmobs_egg1.png", 1) diff --git a/dragons/water_dragon.lua b/dragons/water_dragon.lua new file mode 100644 index 0000000..fcb9843 --- /dev/null +++ b/dragons/water_dragon.lua @@ -0,0 +1,135 @@ +mobs:register_mob("dmobs:waterdragon", { + type = "monster", + passive = false, + attack_type = "dogshoot", + dogshoot_switch = 2, + dogshoot_count = 0, + dogshoot_count_max =5, + shoot_interval = 2.5, + arrow = "dmobs:ice", + shoot_offset = 0, + pathfinding = false, + reach = 5, + damage = 2, + hp_min = 100, + hp_max = 127, + armor = 100, + collisionbox = {-0.4, -0.5, -0.4, 0.4, 5, 0.4}, + visual_size = {x=4, y=4}, + visual = "mesh", + mesh = "water_dragon.b3d", + textures = { + {"dmobs_waterdragon.png"}, + }, + blood_texture = "mobs_blood.png", + makes_footstep_sound = true, + sounds = { + random = "mobs_dirtmonster", + }, + view_range = 15, + rotate = 180, + walk_velocity = 0.01, + run_velocity = 0.01, + jump = false, + drops = { + {name = "dmobs:dragon_gem_ice", chance = 1, min = 1, max = 1}, + {name = "dmobs:dragon_gem_fire", chance = 1, min = 1, max = 1}, + }, + water_damage = 0, + lava_damage = 5, + light_damage = 0, + floats = 0, + animation = { + speed_normal = 15, + speed_run = 15, + stand_start = 1, + stand_end = 20, + walk_start = 1, + walk_end = 20, + run_start = 1, + run_end = 20, + punch_start = 40, + punch_end = 60, + shoot_start = 20, + shoot_end = 40, + }, + do_custom = function(self) + --follow thanks to TenPlus1 and Byakuren + if not self.hydra then + self.hydra = true -- flip switch so this part is done only once + + -- get head position and define a few temp variables + local pos = self.object:getpos() + local obj, obj2, ent + + -- add body and make it follow head + obj = minetest.add_entity({x=pos.x+1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2") + ent = obj:get_luaentity() + ent.following = self.object + + -- add body and make it follow previous body segment + obj2 = minetest.add_entity({x=pos.x-1, y=pos.y, z=pos.z}, "dmobs:waterdragon_2") + ent = obj2:get_luaentity() + ent.following = self.object + end + end, +}) + + + +mobs:register_mob("dmobs:waterdragon_2", { + type = "monster", + passive = false, + attack_type = "shoot", + dogshoot_switch = 2, + dogshoot_count = 0, + dogshoot_count_max =5, + shoot_interval = 3, + arrow = "dmobs:ice", + shoot_offset = 0, + pathfinding = false, + reach = 5, + damage = 2, + hp_min = 50, + hp_max = 60, + armor = 50, + collisionbox = {-0.4, -0.2, -0.4, 0.4, 5, 0.4}, + visual_size = {x=3, y=3}, + visual = "mesh", + mesh = "water_dragon.b3d", + textures = { + {"dmobs_waterdragon.png"}, + }, + blood_texture = "mobs_blood.png", + makes_footstep_sound = true, + sounds = { + shoot_attack = "mobs_fireball", + random = "velociraptor", + }, + view_range = 15, + rotate = 180, + floats = 0, + walk_velocity = 0.01, + run_velocity = 0.01, + jump = false, + water_damage = 0, + lava_damage = 5, + light_damage = 0, + animation = { + speed_normal = 15, + speed_run = 15, + stand_start = 1, + stand_end = 20, + walk_start = 1, + walk_end = 20, + run_start = 1, + run_end = 20, + punch_start = 40, + punch_end = 60, + shoot_start = 20, + shoot_end = 40, + }, +}) + + +mobs:register_egg("dmobs:waterdragon", "Boss Waterdragon", "dmobs_egg4.png", 1) diff --git a/dragons/wyvern.lua b/dragons/wyvern.lua new file mode 100644 index 0000000..773b550 --- /dev/null +++ b/dragons/wyvern.lua @@ -0,0 +1,63 @@ +mobs:register_mob("dmobs:wyvern", { + type = "monster", + passive = false, + attacks_monsters = false, + damage = 4, + reach = 3, + attack_type = "dogshoot", + shoot_interval = 2.5, + dogshoot_switch = 2, + dogshoot_count = 0, + dogshoot_count_max =5, + arrow = "dmobs:poison", + shoot_offset = 0.5, + hp_min = 100, + hp_max = 150, + armor = 100, + collisionbox = {-0.6, -1.4, -0.6, 0.6, 0.6, 0.6}, + visual = "mesh", + mesh = "wyvern.b3d", + textures = { + {"dmobs_wyvern.png"}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=1, y=1}, + makes_footstep_sound = true, + runaway = true, + jump_chance = 30, + walk_chance = 80, + pathfinding = true, + walk_velocity = 3, + run_velocity = 5, + fall_speed = -2, + jump = true, + fly = false, + drops = { + {name = "dmobs:dragon_gem_poison", chance = 1, min = 1, max = 1}, + {name = "dmobs:dragon_gem_lightning", chance = 1, min = 1, max = 1}, + }, + sounds = { + shoot_attack = "mobs_fireball", + random = "velociraptor", + }, + water_damage = 0, + lava_damage = 2, + light_damage = 0, + view_range = 20, + animation = { + speed_normal = 20, + speed_run = 30, + walk_start = 33, + walk_end = 68, + stand_start = 1, + stand_end = 30, + run_start = 33, + run_end = 68, + punch_start = 70, + punch_end = 89, + }, + knock_back = 2, +}) + + +mobs:register_egg("dmobs:wyvern", "Boss Wyvern", "dmobs_egg3.png", 1) diff --git a/init.lua b/init.lua index d8d9934..71a4bef 100644 --- a/init.lua +++ b/init.lua @@ -7,15 +7,28 @@ dmobs = {} dofile(minetest.get_modpath("dmobs").."/api.lua") -- Enable dragons (disable to remove tamed dragons and dragon bosses) -dmobs.dragons = minetest.setting_get_bool("dmobs.dragons") or true +dmobs.dragons = minetest.setting_getbool("dmobs.dragons") or true -- Enable fireballs/explosions -dmobs.destructive = minetest.setting_get_bool("dmobs.destructive") or false +dmobs.destructive = minetest.setting_getbool("dmobs.destructive") or false +-- Table cloning to reduce code repetition +dmobs.deepclone = function(t) -- deep-copy a table -- from https://gist.github.com/MihailJP/3931841 + if type(t) ~= "table" then return t end -dofile(minetest.get_modpath("dmobs").."/nodes.lua") + local target = {} -dofile(minetest.get_modpath("dmobs").."/arrows/sting.lua") + for k, v in pairs(t) do + if k ~= "__index" and type(v) == "table" then -- omit circular reference + target[k] = dmobs.deepclone(v) + else + target[k] = v + end + end + return target +end + +-- Start loading ---------------------------------------------------------------------------------- local function loadmob(mobname,dir) dir = dir or "/mobs/" @@ -56,14 +69,7 @@ end -- dragons!! - -if dmobs.destructive == true then - dofile(minetest.get_modpath("dmobs").."/arrows/fire_explosive.lua") -else - dofile(minetest.get_modpath("dmobs").."/arrows/fire.lua") -end - -if dmobs.dragons then +if not dmobs.dragons then loadmob("dragon_normal","/dragons/") else loadmob("main","/dragons/") @@ -71,4 +77,25 @@ else loadmob("dragon2","/dragons/") loadmob("dragon3","/dragons/") loadmob("dragon4","/dragons/") + loadmob("water_dragon","/dragons/") + loadmob("wyvern","/dragons/") + dofile(minetest.get_modpath("dmobs").."/arrows/dragonfire.lua") + dofile(minetest.get_modpath("dmobs").."/arrows/dragonarrows.lua") end + +-- Arrow definitions + +if dmobs.destructive == true then + dofile(minetest.get_modpath("dmobs").."/arrows/fire_explosive.lua") +else + dofile(minetest.get_modpath("dmobs").."/arrows/fire.lua") +end + +dofile(minetest.get_modpath("dmobs").."/nodes.lua") +dofile(minetest.get_modpath("dmobs").."/arrows/sting.lua") + +-- Spawning + + +dofile(minetest.get_modpath("dmobs").."/spawn.lua") +dofile(minetest.get_modpath("dmobs").."/saddle.lua") diff --git a/mobs/badger.lua b/mobs/badger.lua index 7abc9cf..e0d524d 100644 --- a/mobs/badger.lua +++ b/mobs/badger.lua @@ -53,6 +53,5 @@ mobs:register_mob("dmobs:badger", { end, }) -mobs:register_spawn("dmobs:badger", {"default:dirt_with_grass","default:dirt"}, 20, 10, 15000, 2, 31000) mobs:register_egg("dmobs:badger", "Badger", "default_obsidian.png", 1) diff --git a/mobs/elephant.lua b/mobs/elephant.lua index fb7e6d3..5dd7a08 100644 --- a/mobs/elephant.lua +++ b/mobs/elephant.lua @@ -54,6 +54,5 @@ mobs:register_mob("dmobs:elephant", { end, }) -mobs:register_spawn("dmobs:elephant", {"default:dirt_with_dry_grass","default:desert_sand"}, 20, 10, 15000, 2, 31000) mobs:register_egg("dmobs:elephant", "Elephant", "default_dry_grass.png", 1) diff --git a/mobs/fox.lua b/mobs/fox.lua index 21236b8..9661f98 100644 --- a/mobs/fox.lua +++ b/mobs/fox.lua @@ -62,6 +62,5 @@ mobs:register_mob("dmobs:fox", { end, }) -mobs:register_spawn("dmobs:fox", {"default:dirt_with_grass","default:dirt"}, 20, 10, 32000, 2, 31000) mobs:register_egg("dmobs:fox", "Fox", "wool_orange.png", 1) diff --git a/mobs/gnorm.lua b/mobs/gnorm.lua index 793b964..ff6ab0e 100644 --- a/mobs/gnorm.lua +++ b/mobs/gnorm.lua @@ -55,6 +55,5 @@ mobs:register_mob("dmobs:gnorm", { end, }) -mobs:register_spawn("dmobs:gnorm", {"default:dirt_with_grass","default:wood"}, 20, 10, 32000, 2, 31000) mobs:register_egg("dmobs:gnorm", "Gnorm", "default_dirt.png", 1) diff --git a/mobs/golem.lua b/mobs/golem.lua index 63d5ef1..d3242f6 100644 --- a/mobs/golem.lua +++ b/mobs/golem.lua @@ -44,6 +44,5 @@ mobs:register_mob("dmobs:golem", { }, }) -mobs:register_spawn("dmobs:golem", {"default:stone"}, 7, 0, 16000, 2, 31000) mobs:register_egg("dmobs:golem", "Stone Golem", "default_stone.png", 1) diff --git a/mobs/hedgehog.lua b/mobs/hedgehog.lua index c5b6dbf..81572cc 100644 --- a/mobs/hedgehog.lua +++ b/mobs/hedgehog.lua @@ -46,6 +46,5 @@ mobs:register_mob("dmobs:hedgehog", { end, }) -mobs:register_spawn("dmobs:hedgehog", {"default:dirt_with_grass","default:pine_needles"}, 20, 10, 15000, 2, 31000) mobs:register_egg("dmobs:hedgehog", "Hedgehog", "wool_brown.png", 1) diff --git a/mobs/nyan.lua b/mobs/nyan.lua index e8b88e0..d680d94 100644 --- a/mobs/nyan.lua +++ b/mobs/nyan.lua @@ -73,7 +73,5 @@ mobs:register_mob("dmobs:nyan", { end, }) -mobs:register_spawn("dmobs:nyan", {"default:pine_needles","default:leaves"}, 20, 10, 50000, 2, 31000) -mobs:register_spawn("dmobs:nyan", {"nyanland:meseleaves"}, 20, 10, 15000, 2, 31000) mobs:register_egg("dmobs:nyan", "Nyan Cat", "wool_pink.png", 1) diff --git a/mobs/ogre.lua b/mobs/ogre.lua index 615bf3b..c5044a4 100644 --- a/mobs/ogre.lua +++ b/mobs/ogre.lua @@ -46,10 +46,4 @@ mobs:register_mob("dmobs:ogre", { }, }) -if not dmobs.dragons == true then - mobs:register_spawn("dmobs:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 15000, 2, 31000) -else - mobs:register_spawn("dmobs:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 350, 2, 31000) -end - mobs:register_egg("dmobs:ogre", "Ogre", "default_desert_sand.png", 1) diff --git a/mobs/orc.lua b/mobs/orc.lua index 2bdb7dc..f319cbf 100644 --- a/mobs/orc.lua +++ b/mobs/orc.lua @@ -47,7 +47,7 @@ mobs:register_mob("dmobs:orc", { }) -- Orc (Redesign) -mobs:register_mob("dmobs:orc_redesign", { +mobs:register_mob("dmobs:orc2", { type = "monster", passive = false, reach = 1, @@ -93,11 +93,6 @@ mobs:register_mob("dmobs:orc_redesign", { }, }) -if not dmobs.dragons == true then - mobs:register_spawn("dmobs:orc", {"default:snow","default:snow_block", "default:desert_sand"}, 20, 10, 15000, 2, 31000) -else - mobs:register_spawn("dmobs:orc", {"default:snow","default:snow_block", "default:desert_sand"}, 20, 10, 3500, 2, 31000) -end -mobs:register_egg("dmobs:orc_redesign", "Orc (redesign)", "default_desert_sand.png", 1) +mobs:register_egg("dmobs:orc2", "Morgul Orc", "default_desert_sand.png", 1) -- new and improved, hey mobs:register_egg("dmobs:orc", "Orc", "default_desert_sand.png", 1) diff --git a/mobs/owl.lua b/mobs/owl.lua index 0db6171..d2d8fb8 100644 --- a/mobs/owl.lua +++ b/mobs/owl.lua @@ -42,6 +42,5 @@ mobs:register_mob("dmobs:owl", { }, }) -mobs:register_spawn("dmobs:owl", {"default:leaves","default:tree"}, 20, 10, 15000, 2, 31000) mobs:register_egg("dmobs:owl", "Owl", "default_tree.png", 1) diff --git a/mobs/panda.lua b/mobs/panda.lua index 249d3c6..73e85ab 100644 --- a/mobs/panda.lua +++ b/mobs/panda.lua @@ -59,6 +59,5 @@ mobs:register_mob("dmobs:panda", { end, }) -mobs:register_spawn("dmobs:panda", {"default:dirt_with_grass","ethereal:bamboo_dirt"}, 20, 10, 15000, 2, 31000) mobs:register_egg("dmobs:panda", "Panda", "default_papyrus.png", 1) diff --git a/mobs/pig.lua b/mobs/pig.lua index ed07ff7..f59041b 100644 --- a/mobs/pig.lua +++ b/mobs/pig.lua @@ -65,6 +65,5 @@ mobs:register_mob("dmobs:pig", { end, }) -mobs:register_spawn("dmobs:pig", {"default:pine_needles","default:leaves", "nyanland:cloudstone"}, 20, 10, 32000, 2, 31000) mobs:register_egg("dmobs:pig", "flying Pig", "wool_pink.png", 1) diff --git a/mobs/pig_evil.lua b/mobs/pig_evil.lua index 42d3085..a3d1eda 100644 --- a/mobs/pig_evil.lua +++ b/mobs/pig_evil.lua @@ -71,6 +71,5 @@ end mobs:register_mob("dmobs:pig_evil", pigdef) -mobs:register_spawn("dmobs:pig_evil", {"default:pine_needles","default:leaves"}, 20, 10, 32000, 2, 31000) mobs:register_egg("dmobs:pig_evil", "Kamikaze Pig", "wool_pink.png", 1) diff --git a/mobs/rat.lua b/mobs/rat.lua index d415547..fb18727 100644 --- a/mobs/rat.lua +++ b/mobs/rat.lua @@ -48,6 +48,5 @@ mobs:register_mob("dmobs:rat", { }, }) -mobs:register_spawn("dmobs:rat", {"default:stone","default:sand"}, 20, 0, 32000, 2, 31000) mobs:register_egg("dmobs:rat", "Giant Rat", "wool_grey.png", 1) diff --git a/mobs/skeleton.lua b/mobs/skeleton.lua index d836dca..a66c0a8 100644 --- a/mobs/skeleton.lua +++ b/mobs/skeleton.lua @@ -44,6 +44,5 @@ mobs:register_mob("dmobs:skeleton", { }, }) -mobs:register_spawn("dmobs:skeleton", {"default:stone"}, 7, 0, 16000, 2, 31000) mobs:register_egg("dmobs:skeleton", "Skeleton", "default_dirt.png", 1) diff --git a/mobs/tortoise.lua b/mobs/tortoise.lua index c206747..dd1e057 100644 --- a/mobs/tortoise.lua +++ b/mobs/tortoise.lua @@ -54,6 +54,5 @@ mobs:register_mob("dmobs:tortoise", { end, }) -mobs:register_spawn("dmobs:tortoise", {"default:clay","default:sand"}, 20, 10, 15000, 2, 31000) mobs:register_egg("dmobs:tortoise", "Tortoise", "default_grass.png", 1) diff --git a/mobs/treeman.lua b/mobs/treeman.lua index bf85c01..b5329d6 100644 --- a/mobs/treeman.lua +++ b/mobs/treeman.lua @@ -44,6 +44,5 @@ mobs:register_mob("dmobs:treeman", { }, }) -mobs:register_spawn("dmobs:treeman", {"default:leaves", "default:pine_needles"}, 7, 0, 16000, 2, 31000) mobs:register_egg("dmobs:treeman", "Treeman", "default_tree.png", 1) diff --git a/mobs/wasps.lua b/mobs/wasps.lua index 93bda05..bd1ca10 100644 --- a/mobs/wasps.lua +++ b/mobs/wasps.lua @@ -43,8 +43,6 @@ mobs:register_mob("dmobs:wasp", { }, }) -mobs:register_spawn("dmobs:wasp", {"default:dirt_with_grass"}, 20, 10, 32000, 2, 31000) -mobs:register_spawn("dmobs:wasp", {"dmobs:hive"}, 20, 10, 16000, 2, 31000) mobs:register_egg("dmobs:wasp", "Wasp", "dmobs_wasp_bg.png", 1) @@ -108,6 +106,5 @@ mobs:register_mob("dmobs:wasp_leader", { }, }) -mobs:register_spawn("dmobs:wasp_leader", {"default:dirt_with_grass","dmobs:hive"}, 20, 10, 64000, 2, 31000) mobs:register_egg("dmobs:wasp_leader", "King of Sting", "dmobs_wasp_bg.png", 1) diff --git a/mobs/whale.lua b/mobs/whale.lua index d802f44..cafa83f 100644 --- a/mobs/whale.lua +++ b/mobs/whale.lua @@ -58,6 +58,5 @@ mobs:register_mob("dmobs:whale", { end, }) -mobs:register_spawn("dmobs:whale", {"default:water_source"}, 20, 10, 15000, -20, 1000) mobs:register_egg("dmobs:whale", "Whale", "default_water_source.png", 1) diff --git a/saddle.lua b/saddle.lua new file mode 100644 index 0000000..bcef4c2 --- /dev/null +++ b/saddle.lua @@ -0,0 +1,43 @@ +--saddle license + +-- **mobs_saddle.png** +-- ------------------- +-- The MIT License (MIT) + +-- Copyright (c) 2014 Krupnov Pavel + +-- Permission is hereby granted, free of charge, to any person obtaining a copy +-- of this software and associated documentation files (the "Software"), to deal +-- in the Software without restriction, including without limitation the rights +-- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +-- copies of the Software, and to permit persons to whom the Software is +-- furnished to do so, subject to the following conditions: + +-- The above copyright notice and this permission notice shall be included in +-- all copies or substantial portions of the Software. + +-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +-- THE SOFTWARE. + + +-- saddle (if not already available) +if not minetest.get_modpath("mobs_horse") then + minetest.register_craftitem(":mobs:saddle", { + description = "Saddle", + inventory_image = "mobs_saddle.png" + }) + + minetest.register_craft({ + output = "mobs:saddle", + recipe = { + {"mobs:leather", "mobs:leather", "mobs:leather"}, + {"mobs:leather", "default:steel_ingot", "mobs:leather"}, + {"mobs:leather", "default:steel_ingot", "mobs:leather"} + } + }) +end diff --git a/spawn.lua b/spawn.lua new file mode 100644 index 0000000..f98d001 --- /dev/null +++ b/spawn.lua @@ -0,0 +1,49 @@ +-- friendlies + +mobs:register_spawn("dmobs:nyan", {"default:pine_needles","default:leaves"}, 20, 10, 50000, 2, 31000) +mobs:register_spawn("dmobs:nyan", {"nyanland:meseleaves"}, 20, 10, 15000, 2, 31000) + +mobs:register_spawn("dmobs:hedgehog", {"default:dirt_with_grass","default:pine_needles"}, 20, 10, 15000, 2, 31000) +mobs:register_spawn("dmobs:whale", {"default:water_source"}, 20, 10, 15000, -20, 1000) +mobs:register_spawn("dmobs:owl", {"default:leaves","default:tree"}, 20, 10, 15000, 2, 31000) +mobs:register_spawn("dmobs:gnorm", {"default:dirt_with_grass","default:wood"}, 20, 10, 32000, 2, 31000) +mobs:register_spawn("dmobs:tortoise", {"default:clay","default:sand"}, 20, 10, 15000, 2, 31000) +mobs:register_spawn("dmobs:elephant", {"default:dirt_with_dry_grass","default:desert_sand"}, 20, 10, 15000, 2, 31000) +mobs:register_spawn("dmobs:badger", {"default:dirt_with_grass","default:dirt"}, 20, 10, 15000, 2, 31000) +mobs:register_spawn("dmobs:pig", {"default:pine_needles","default:leaves", "nyanland:cloudstone"}, 20, 10, 32000, 2, 31000) +mobs:register_spawn("dmobs:panda", {"default:dirt_with_grass","ethereal:bamboo_dirt"}, 20, 10, 15000, 2, 31000) + +-- baddies + +mobs:register_spawn("dmobs:wasp", {"default:dirt_with_grass"}, 20, 10, 32000, 2, 31000) +mobs:register_spawn("dmobs:wasp", {"dmobs:hive"}, 20, 10, 16000, 2, 31000) +mobs:register_spawn("dmobs:wasp_leader", {"default:dirt_with_grass","dmobs:hive"}, 20, 10, 64000, 2, 31000) + +mobs:register_spawn("dmobs:golem", {"default:stone"}, 7, 0, 16000, 2, 31000) +mobs:register_spawn("dmobs:pig_evil", {"default:pine_needles","default:leaves"}, 20, 10, 32000, 2, 31000) +mobs:register_spawn("dmobs:fox", {"default:dirt_with_grass","default:dirt"}, 20, 10, 32000, 2, 31000) + +if not dmobs.dragons then + mobs:register_spawn("dmobs:orc", {"default:snow","default:snow_block", "default:desert_sand"}, 20, 10, 15000, 2, 31000) + mobs:register_spawn("dmobs:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 15000, 2, 31000) +else + mobs:register_spawn("dmobs:orc", {"default:snow","default:snow_block", "default:desert_sand"}, 20, 10, 3500, 2, 31000) + mobs:register_spawn("dmobs:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 350, 2, 31000) +end + + +mobs:register_spawn("dmobs:rat", {"default:stone","default:sand"}, 20, 0, 32000, 2, 31000) +mobs:register_spawn("dmobs:treeman", {"default:leaves", "default:pine_needles"}, 7, 0, 16000, 2, 31000) +mobs:register_spawn("dmobs:skeleton", {"default:stone"}, 7, 0, 16000, 2, 31000) + +-- dragons + +mobs:register_spawn("dmobs:dragon", {"default:leaves","default:dirt_with_grass"}, 20, 10, 64000, 2, 31000) + +mobs:register_spawn("dmobs:dragon2", {"default:pine_needles"}, 20, 10, 64000, 2, 31000) +mobs:register_spawn("dmobs:dragon3", {"default:acacia_leaves","default:dirt_with_dry_grass"}, 20, 10, 64000, 2, 31000) +mobs:register_spawn("dmobs:dragon4", {"default:jungleleaves"}, 20, 10, 64000, 2, 31000) +mobs:register_spawn("dmobs:waterdragon", {"default:water_source"}, 20, 10, 32000, 1, 31000, false) +mobs:register_spawn("dmobs:wyvern", {"default:leaves"}, 20, 10, 32000, 1, 31000, false) +mobs:register_spawn("dmobs:dragon_great", {"default:lava_source"}, 20, 0, 64000, -21000, 1000, false) +