--friendlies mobs:spawn({ name = "mobs_loz:seafish", nodes = {"default:water_source"}, min_light = 10, chance = 15000, min_height = -20, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:zora_male", nodes = {"default:water_source"}, min_light = 10, chance = 15000, min_height = -10, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:zora_female", nodes = {"default:water_source"}, min_light = 10, chance = 15000, min_height = -10, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:biri", nodes = {"default:water_source"}, min_light = 10, chance = 15000, min_height = -20, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:business_scrub_passive", nodes = {"default:dirt_with_grass", "default:dirt_with_grass2"}, min_light = 10, chance = 15000, min_height = 0, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:business_scrub_passive2", nodes = {"default:dirt_with_grass", "default:dirt_with_grass2"}, min_light = 10, chance = 500000, min_height = 0, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:goron", nodes = {"default:stone", "hyrule_mapgen:lavabiome_dirt"}, min_light = 0, chance = 15000, min_height = 0, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:deku_scrub", nodes = {"default:dirt_with_grass2"}, min_light = 10, chance = 15000, min_height = 0, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:subrosian", nodes = {"hyrule_mapgen:subrosian_tile", "hyrule_mapgen:subrosian_sand"}, min_light = 0, chance = 24000, min_height = -20000, day_toggle = true, }) --baddies mobs:spawn({ name = "mobs_loz:armos", nodes = {"default:cobblestone", "default:sandstone_brick", "default:stone_brick", "hyrule_mapgen:dungeon_tile"}, min_light = 0, chance = 15000, min_height = -1000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:business_scrub", nodes = {"default:dirt_with_grass", "default:dirt_with_grass2"}, min_light = 10, chance = 15000, min_height = 0, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:chuchu", nodes = {"default:dirt_with_grass", "default:dirt_with_grass3", "default:dirt_with_dry_grass"}, min_light = 10, chance = 15000, min_height = 0, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:darknut", nodes = {"default:mossycobble", "default:sandstone_brick", "default:dirt_with_grass2", "hyrule_mapgen:dungeon_brick", "hyrule_mapgen:dungeon_tile", "hyrule_mapgen:dungeon_tile2"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:deku_baba", nodes = {"default:dirt_with_grass", "ethereal:gray_dirt", "default:dirt_with_grass3", "default:dirt_with_grass2"}, min_light = 0, chance = 15000, min_height = 0, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:moldorm", nodes = {"default:mossy_cobblestone", "default:dirt_with_dry_grass", "default:dirt_with_grass3", "hyrule_mapgen:dungeon_tile"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:dodongo", nodes = {"default:stone", "default:sandstone", "default:desert_stone", "hyrule_mapgen:dungeon_tile"}, min_light = 0, chance = 15000, min_height = -5000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:bdodongo", nodes = {"default:cobblestone", "default:stone", "default:desert_stone", "default:sandstone"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:skulltula", nodes = {"default:mossy_cobblestone", "default:cobblestone", "default:stone", "hyrule_mapgen:dungeon_tile"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:hiploop", nodes = {"hyrule_mapgen:swamp_mud",}, min_light = 0, chance = 15000, min_height = 0, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:keese", nodes = {"default:stone", "default:sandstone_brick", "hyrule_mapgen:greenwall", "hyrule_mapgen:floorbrick"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:keese_fire", nodes = {"default:desert_cobble", "default:desert_sandstone_brick", "default:lava_source", "quartz:wall_immortal", "quartz:block_immortal"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:keese_ice", nodes = {"default:ice", "hyrule_mapgen:ice_brick", "quartz:wall_immortal", "quartz:block_immortal"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:leever", nodes = {"default:sand", "default:desert_sand", "default:sandstone",}, min_light = 0, chance = 7000, min_height = -2000, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:mad_scrub", nodes = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3"}, min_light = 10, chance = 15000, min_height = -200, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:octorock", nodes = {"default:sand", "default:dirt_with_grass3", "default:desert_sand"}, min_light = 10, chance = 15000, min_height = 0, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:peahat", nodes = {"default:dirt_with_dry_grass", "default:dirt_with_grass3"}, min_light = 10, chance = 15000, min_height = 0, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:poe", nodes = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3", "default:stone"}, min_light = 0, chance = 10000, min_height = -100, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:redead", nodes = {"default:stone", "default:sandstone", "default:sand"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:tektite", nodes = {"default:sand", "default:river_water_source", "hyrule_mapgen:swamp_mud", "default:snowblock", "default:snow"}, min_light = 10, chance = 15000, min_height = 0, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:tektite2", nodes = {"hyrule_mapgen:lavabiome_dirt", "default:stone", "default:desert_sand", "hyrule_mapgen:greenwall"}, min_light = 0, chance = 15000, min_height = -2000, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:stalchild", nodes = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3", "default:dirt_with_dry_grass", "hyrule_mapgen:dungeon_brick"}, min_light = 0, chance = 7000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:stalchilled", nodes = {"hyrule_mapgen:ice_brick", "default:ice", "quartz:wall_immortal", "quartz:block_immortal"}, min_light = 0, chance = 7000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:stalchild_dark", nodes = {"default:obsidian", "default:lava_source", "quartz:wall_immortal", "quartz:block_immortal"}, min_light = 0, chance = 7000, min_height = -2000, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:tingle", nodes = {"default:dirt_with_grass", "default:dirt_with_grass2", "default:dirt_with_grass3"}, min_light = 0, --tingle spawns in darkness :] chance = 900000, min_height = 0, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:wolfos", nodes = {"default:dirt_with_grass2",}, min_light = 0, chance = 15000, min_height = 200, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:wolfos2", nodes = {"default:snow", "default:snowblock"}, min_light = 0, chance = 15000, min_height = 0, day_toggle = false, }) mobs:spawn({ name = "mobs_loz:zol", nodes = {"default:mossy_cobblestone", "default:dirt_with_dry_grass", "default:dirt_with_grass3", "hyrule_mapgen:dungeon_brick", "hyrule_mapgen:floorbrick"}, min_light = 0, chance = 15000, min_height = -5000, day_toggle = true, }) mobs:spawn({ name = "mobs_loz:zol_friendly", nodes = {"default:dirt_with_dry_grass", "default:dirt_with_grass3",}, min_light = 6, chance = 30000, min_height = -200, day_toggle = false, })