From 06e9f8e7950402fb97742125ab6b373524006df7 Mon Sep 17 00:00:00 2001 From: D00Med Date: Tue, 31 Jan 2017 18:35:59 +1000 Subject: [PATCH] changelog --- changelog.txt | 104 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100644 changelog.txt diff --git a/changelog.txt b/changelog.txt new file mode 100644 index 0000000..813a223 --- /dev/null +++ b/changelog.txt @@ -0,0 +1,104 @@ +Changelog: +V1>V2: + +>minetest_game is now used as a base instead of MinetestNeXt +>New dungeon nodes +>Bombs now use a 3d model and can the thrown by left clicking +>Bomb flowers have been added, right click to harvest bombs +>boomerangs now use a 3d model and return to the player. +>magic boomerangs can be controlled by looking around after throwing +>clawshots have been added, left click to be pulled towards something, shift+click to swing towards something horizontally. +>added butterflies and waterfall effects +>added hawk eye +>removed mobs_monster +>hearts are now an entity that automatically heals any players who collect them +>added roots, caveferns, stalagmites/tites, icicles and obsidian spikes +>added the icesheet biome +>new doors, some require keys +>new plants in the moreplants mod +>added dragonflies +>added keys +>added dungeon torch +>added some sloped nodes +>added stair corners +>changed chicken to cuccoo +>changed cow and sheep models +>merged icetools with hyruletools +>added flame rod +>added connected chests (shift and click on the side of a chest) +>sword stands now hold all swords except the ice sword +>added treasure and key chests +>added wind boomerang +>added villages +>added letters +>letterbox now uses a model +>removed tv +>added junglevines +>improved 3rd person view +>arrows can be picked up from when they are inside a node +>added subrosia(hell mod) +>added magnetic gloves which can pull or push magnetic nodes +>pots have a new model and textures +>added classic shield and sword +>collecting rupees makes a different sound +>added spikes, sinking sand, fake carpet +>waterlily and cactus now use models +>optional leaf model(like nodebox_trees) +>waterlilies are walkable +>added lamps which trigger doors when righ clicked with a lantern +>lanterns dropped by poes +>added new dungeons(above and below ground) +>added rupee blocks +>player effects is now used(much better physics overrides) +>new ice nodes +>new swamp biome +>fixed the lost woods biome being almost impossible to find +>added quest npc's, which can be used to add quests really easily +>added deku mask +>bones changed to a tombstone +>new players(singleplayer only) will spawn inside a cave +>new player skin +>mana added, tools now use this +>added witchcraft mod and better potions +>improved medallions, they now work as they do in link to the past +>removed xdecor potion +>added cave crystals +>changed deku scrub to an actual deku scrub +>business scrubs are added(previously deku scrub) +>added corals and shrubs +>flowerpots now use a 3d model +>removed xdecor walls added walls mod +>ganon now has his own dungeon, which is placed by his spawner +>ganon can't be killed until all 'ganon' orbs in the dungeon are destroyed +>removed twilight model change :'( +>added music +>beamos +>new sound effects +>mobs_loz mobs all have new models and textures +>hud item counters are shown in singleplayer mode to count bombs rupees and keys +>new nodes added +>many textures have been changed + + +>New mobs: +*Midna +*subrosian +*redead +*peahat +*skulltula +*shopkeeper +*octorock +*hiploop +*giant octorock +*mimics +*wolfos +*keese +*biri +*darknut +*white wolfos +*tektite +*armos +*leever +*moldorm +*zol +*mad scrubs