From 535e9c5aaf3be5d58d211a70b12cca348b79b6fb Mon Sep 17 00:00:00 2001 From: Rutger Kok Date: Sat, 6 Jun 2020 14:32:12 +0200 Subject: [PATCH] Add note about custom large structures --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index b6d0e6a..40de784 100644 --- a/README.md +++ b/README.md @@ -54,6 +54,7 @@ Are you a plugin developer? We have [a wiki](https://github.com/rutgerkok/WorldG ## Limitations * There is no way to add custom biomes yet. * There is no way to spawn entities yet. +* Adding large custom structures (like villages) is cumbersome, as you need to write the code yourself to divide your structures into chunk-sized parts. ## Plugins using WorldGeneratorApi * [DoughWorldGenerator](https://github.com/rutgerkok/Dough/) - a plugin that lets you modify the shape of your terrain. It supports all variables from the old Customized world type, plus some variables from the (now defunct) plugin TerrainControl.