minetest.register_chatcommand("building_info", { func = function(name) local player = minetest.get_player_by_name(name) local ppos = player:get_pos() local mapblock_pos = mapblock_lib.get_mapblock(ppos) local data = building_lib.store:get(mapblock_pos) return true, "Data for mapblock " .. minetest.pos_to_string(mapblock_pos) .. ": " .. dump(data) end })