diff --git a/build.lua b/build.lua index 4972c7f..e70562d 100644 --- a/build.lua +++ b/build.lua @@ -58,7 +58,7 @@ function building_lib.build(mapblock_pos, playername, building_name, rotation, c local size = placement.get_size(placement, mapblock_pos, building_def, rotation) -- fetch current building-def, if any - local old_building_def = building_lib.get_building_def_at(mapblock_pos) + local old_building_info = building_lib.get_placed_building_info(mapblock_pos) -- write new data mapblock_lib.for_each(mapblock_pos, vector.add(mapblock_pos, vector.subtract(size, 1)), function(offset_mapblock_pos) @@ -80,9 +80,13 @@ function building_lib.build(mapblock_pos, playername, building_name, rotation, c placement.place(placement, mapblock_pos, building_def, rotation, function() callback() - if old_building_def then + if old_building_info then -- replacement - building_lib.fire_event("replaced", mapblock_pos, playername, old_building_def, building_def, rotation, size) + local old_building_def = building_lib.get_building(old_building_info.name) + building_lib.fire_event("replaced", mapblock_pos, playername, + old_building_def, old_building_info.rotation, old_building_info.size, + building_def, rotation, size + ) else -- new build building_lib.fire_event("placed", mapblock_pos, playername, building_def, rotation, size)