--[[ Mod Xpro para Minetest Copyright (C) 2018 BrunoMine (https://github.com/BrunoMine) Recebeste uma cópia da GNU Lesser General Public License junto com esse software, se não, veja em . Inventario sfinv ]] if not minetest.get_modpath("sfinv") then return end -- Traduções local S = xpro.S sfinv.register_page("xpro:info", { title = S("Nivel"), get = function(self, player, context) local name = player:get_player_name() local my_xp = xpro.get_player_xp(name) local my_lvl = xpro.get_player_lvl(name) local xp_gasto = player:get_attribute("xpro_xp_gasto") local xp_disp = my_xp-xp_gasto if xp_disp < 0 then xp_disp = 0 end -- Calcula progresso da barra local progresso = 1 if xpro.niveis[my_lvl+1] ~= nil then local xp = xpro.niveis[my_lvl] - my_xp local xp_t = xpro.niveis[my_lvl] - xpro.niveis[my_lvl+1] progresso = xp/xp_t end local formspec = "label[0,0;"..S("Nivel @1", my_lvl).."]" .."label[0,0.5;"..S("Pontos: @1", my_xp).."]" .."label[0,1;"..S("Cash XP: @1", xp_disp).."]" .."button[0,1.5;3,1;shop;"..S("Loja de Premios").."]" .."button[0,2.5;3,1;ranking;"..S("Ranking Global").."]" -- Liga .."image[3.8,0.34;4,4;xpro_liga_bg.png]" .."label[3,0;"..S("Liga @1", xpro.ligas[my_lvl].name).."]" .."image[4.17,0.7;3.2,3.2;"..xpro.ligas[my_lvl].img.."]" .."label[0,3.3;"..S("Progresso").."]" .."image[0,3.8;9.65,0.8;xpro_xp_bar_grade.png^[transformR90^[lowpart:"..math.ceil(progresso*100)..":xpro_xp_bar.png^[transformR270]" .."image[0,3.8;9.65,0.8;xpro_xp_bar_grade.png]" return sfinv.make_formspec(player, context, formspec, true) end, on_player_receive_fields = function(self, player, context, fields) if fields.ranking then minetest.show_formspec(player:get_player_name(), "xpro:ranking", xpro.ranking_formspec) elseif fields.shop then xpro.acessar_shop(player:get_player_name()) end end, }) -- Atualização do painel ao adicionar ou remover pontos xpro.register_on_add_xp(function(name, xp_added) sfinv.set_player_inventory_formspec(minetest.get_player_by_name(name)) end) xpro.register_on_rem_xp(function(name, xp_removed) sfinv.set_player_inventory_formspec(minetest.get_player_by_name(name)) end) -- Atualizar inventário xpro.update_inventory_formspec = function(player) sfinv.set_player_inventory_formspec(player) end -- Abrir inventario na aba de niveis [Não funciona pois o exibir formspec não significa abrir o inventario, os botões sfinv não funcionarão assim] xpro.show_inventory_formspec = function(player) minetest.show_formspec(player:get_player_name(), "", player:get_inventory_formspec()) end