--[[ Mod Xpro para Minetest Copyright (C) 2018 BrunoMine (https://github.com/BrunoMine) Recebeste uma cópia da GNU Lesser General Public License junto com esse software, se não, veja em . Mods do Minetest Game ]] -- Traduções local S = xpro.S -- Crafts for name,xp in pairs({ -- Utensilios ["bucket:bucket_empty"] = 2, ["default:skeleton_key"] = 1, -- Moveis ["default:furnace"] = 2, ["doors:door_steel"] = 3, ["doors:trapdoor_steel"] = 2, ["beds:bed"] = 1, ["beds:fancy_bed"] = 1, ["default:meselamp"] = 3, ["default:sign_wall_steel"] = 2, ["default:ladder_steel"] = 2, ["default:bookshelf"] = 1, ["default:shelf"] = 1, ["default:chest"] = 1, ["default:chest_locked"] = 2, -- Tools ["default:pick_wood"] = 1, ["default:pick_stone"] = 1, ["default:pick_steel"] = 2, ["default:pick_bronze"] = 3, ["default:pick_mese"] = 4, ["default:pick_diamond"] = 5, ["default:shovel_wood"] = 1, ["default:shovel_stone"] = 1, ["default:shovel_steel"] = 1, ["default:shovel_bronze"] = 2, ["default:shovel_mese"] = 3, ["default:shovel_diamond"] = 4, ["default:axe_wood"] = 1, ["default:axe_stone"] = 1, ["default:axe_steel"] = 2, ["default:axe_bronze"] = 3, ["default:axe_mese"] = 4, ["default:axe_diamond"] = 5, ["default:sword_wood"] = 1, ["default:sword_stone"] = 1, ["default:sword_steel"] = 2, ["default:sword_bronze"] = 3, ["default:sword_mese"] = 4, ["default:sword_diamond"] = 5, ["farming:hoe_wood"] = 1, ["farming:hoe_stone"] = 1, ["farming:hoe_steel"] = 2, ["farming:hoe_bronze"] = 3, ["farming:hoe_mese"] = 4, ["farming:hoe_diamond"] = 5, -- Carts ["carts:cart"] = 2, ["carts:rail"] = 1, ["carts:powerrail"] = 1, ["carts:brakerail"] = 1, -- Farming ["farming:flour"] = 1, }) do xpro.register_on_craft(name, xp) end -- Ao cavar node for name,xp in pairs({ ["default:stone_with_coal"] = 1, ["default:stone_with_tin"] = 1, ["default:stone_with_copper"] = 2, ["default:stone_with_iron"] = 3, ["default:stone_with_gold"] = 5, ["default:stone_with_mese"] = 5, ["default:stone_with_diamond"] = 5, -- Farming ["farming:wheat_8"] = 1, ["farming:cotton_8"] = 1, }) do xpro.register_on_dignode(name, xp) end -- Ao colocar node for name,xp in pairs({ --["default:stone_with_coal"] = 1, --["default:stone_with_tin"] = 1, }) do xpro.register_on_placenode(name, xp) end -- Premios basicos for _,dados in ipairs({ {name=nil, item="default:mese_crystal", qtd=3, custo=180}, {name=nil, item="default:diamond", qtd=3, custo=250}, {name=nil, item="default:gold_ingot", qtd=5, custo=400}, {name=nil, item="default:steel_ingot", qtd=10, custo=300}, {name=nil, item="default:steel_ingot", qtd=10, custo=200}, {name=nil, item="default:coal_lump", qtd=30, custo=100}, {name=nil, item="default:brick", qtd=30, custo=180}, {name=nil, item="default:clay", qtd=40, custo=180}, {name=nil, item="default:glass", qtd=50, custo=130}, {name=nil, item="default:stone", qtd=50, custo=150}, {name=nil, item="default:desert_stone", qtd=50, custo=150}, {name=nil, item="default:sand", qtd=50, custo=100}, {name=nil, item="default:desert_sand", qtd=50, custo=100}, {name=nil, item="default:silver_sand", qtd=50, custo=100}, {name=nil, item="default:sandstone", qtd=50, custo=150}, {name=nil, item="default:desert_sandstone", qtd=50, custo=150}, {name=nil, item="default:silver_sandstone", qtd=50, custo=150}, {name=nil, item="default:tree", qtd=50, custo=200}, {name=nil, item="default:jungletree", qtd=50, custo=200}, {name=nil, item="default:aspen_tree", qtd=50, custo=200}, {name=nil, item="default:acacia_tree", qtd=50, custo=200}, {name=nil, item="default:pine_tree", qtd=50, custo=200}, {name=nil, item="wool:white", qtd=35, custo=180}, {name=nil, item="default:obsidian", qtd=35, custo=180}, }) do -- Registrar apenas premios existentes if minetest.registered_items[dados.item] --or minetest.registered_nodes[dados.item] --or minetest.registered_craftitems[dados.item] --or minetest.registered_tools[dados.item] then if dados.name == nil then dados.name = minetest.registered_items[dados.item].description end xpro.registrar_premio(dados.name, { item=dados.item, qtd=dados.qtd, custo=dados.custo, }) end end