function affects.saveAffects() minetest.log("action","Saving player affects") local f = io.open(affectsFile,"w") f:write(minetest.serialize(affects._affectedPlayers)) f:close() end function affects.loadAffects() minetest.log("action","Loading player affects") local f = io.open(affectsFile,"r") if ( f ~= nil ) then local af = f:read("*all") f:close() if ( af ~= nil and af ~= "" ) then affects._affectedPlayers = minetest.deserialize(af) end end end