diff --git a/src/localplayer.cpp b/src/localplayer.cpp index aa38f338..a77dcab0 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -723,6 +723,9 @@ v3s16 LocalPlayer::getStandingNodePos() v3s16 LocalPlayer::getFootstepNodePos() { + if (in_liquid_stable) + // Emit swimming sound if the player is in liquid + return floatToInt(getPosition(), BS); if (touching_ground) // BS * 0.05 below the player's feet ensures a 1/16th height // nodebox is detected instead of the node below it.