spawn_command = {} spawn_command.pos = {x=0, y=3, z=0} if minetest.setting_get_pos("static_spawnpoint") then spawn_command.pos = minetest.setting_get_pos("static_spawnpoint") end minetest.register_chatcommand("spawn", { description = "Teleport you to spawn point.", func = function(name) local player = minetest.get_player_by_name(name) if player == nil then -- just a check to prevent the server crashing return false end local pos = player:getpos() if pos.x>-20 and pos.x<20 and pos.y>-20 and pos.z>-20 and pos.z<20 then else player:setpos(spawn_command.pos) minetest.chat_send_player(name, "Teleported to spawn!") end end, })