diff --git a/bannerstones.lua b/bannerstones.lua new file mode 100644 index 0000000..3a2dcd2 --- /dev/null +++ b/bannerstones.lua @@ -0,0 +1,164 @@ +facade = {} + +--Register bannerstones. +--Node will be called facade:bannerstone_ + +function facade.register_bannerstone(subname, recipeitem, groups, images, description, sounds) + groups.bannerstone = 1 +minetest.register_node("facade:bannerstone" .. subname, { + description = description, + drawtype = "nodebox", + tiles = images, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + groups = groups, + sounds = sounds, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + {-0.5, 0.25, -0.5625, 0.5, 0.375, -0.5}, + {-0.5, -0.375, -0.5625, 0.5, -0.25, -0.5}, + } + }, +}) +end + + +--Register bannerstones. +--Node will be called facade:bannerstone_corner_ + +function facade.register_bannerstone_corner(subname, recipeitem, groups, images, description, sounds) + groups.bannerstone_corner = 1 +minetest.register_node("facade:bannerstone_corner" .. subname, { + description = description, + drawtype = "nodebox", + tiles = images, + paramtype = "light", + is_ground_content = false, + groups = groups, + sounds = sounds, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + {-0.5625, 0.25, -0.5625, 0.5625, 0.375, 0.5625}, + {-0.5625, -0.375, -0.5625, 0.5625, -0.25, 0.5625}, + } + }, +}) +end + + +-- Bannerstones registration function. +-- Nodes will be called facade:{bannerstone,bannerstone_corner}_ + +function facade.register_bannerstone_and_bannerstone_corner(subname, recipeitem, groups, images, desc_bannerstone, desc_bannerstone_corner, sounds) + facade.register_bannerstone(subname, recipeitem, groups, images, desc_bannerstone, sounds) + facade.register_bannerstone_corner(subname, recipeitem, groups, images, desc_bannerstone_corner, sounds) +end + + +-- Register bannerstones + +facade.register_bannerstone("_clay_bannerstone", "default:clay", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_clay.png", "default_clay.png", + "default_clay.png", "default_clay.png", + "default_clay.png", "clay_bannerstone.png"}, + "Clay Bannerstone", + default.node_sound_stone_defaults()) + +facade.register_bannerstone_corner("_clay_bannerstone_corner", "default:clay", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_clay.png", "default_clay.png", + "clay_bannerstone.png", "clay_bannerstone.png", + "clay_bannerstone.png", "clay_bannerstone.png"}, + "Clay Bannerstone Corner", + default.node_sound_stone_defaults()) + + +facade.register_bannerstone("_desert_sandstone_bannerstone", "default:desert_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_sandstone.png", "default_desert_sandstone.png", + "default_desert_sandstone.png", "default_desert_sandstone.png", + "default_desert_sandstone.png", "desert_sandstone_bannerstone.png"}, + "Desert Sandstone Bannerstone", + default.node_sound_stone_defaults()) + +facade.register_bannerstone_corner("_desert_sandstone_bannerstone_corner", "default:desert_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_sandstone.png", "default_desert_sandstone.png", + "desert_sandstone_bannerstone.png", "desert_sandstone_bannerstone.png", + "desert_sandstone_bannerstone.png", "desert_sandstone_bannerstone.png"}, + "Desert Sandstone Bannerstone Corner", + default.node_sound_stone_defaults()) + + +facade.register_bannerstone("_desert_stone_bannerstone", "default:desert_stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_stone.png", "default_desert_stone.png", + "default_desert_stone.png", "default_desert_stone.png", + "default_desert_stone.png", "desert_stone_bannerstone.png"}, + "Desert Stone Bannerstone", + default.node_sound_stone_defaults()) + +facade.register_bannerstone_corner("_desert_stone_bannerstone_corner", "default:desert_stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_stone.png", "default_desert_stone.png", + "desert_stone_bannerstone.png", "desert_stone_bannerstone.png", + "desert_stone_bannerstone.png", "desert_stone_bannerstone.png"}, + "Desert Stone Bannerstone Corner", + default.node_sound_stone_defaults()) + + +facade.register_bannerstone("_sandstone_bannerstone", "default:sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_sandstone.png", "default_sandstone.png", + "default_sandstone.png", "default_sandstone.png", + "default_sandstone.png", "sandstone_bannerstone.png"}, + "Sandstone Bannerstone", + default.node_sound_stone_defaults()) + +facade.register_bannerstone_corner("_sandstone_bannerstone_corner", "default:sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_sandstone.png", "default_sandstone.png", + "sandstone_bannerstone.png", "sandstone_bannerstone.png", + "sandstone_bannerstone.png", "sandstone_bannerstone.png"}, + "Sandstone Bannerstone Corner", + default.node_sound_stone_defaults()) + + +facade.register_bannerstone("_silver_sandstone_bannerstone", "default:silver_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_silver_sandstone.png", "default_silver_sandstone.png", + "default_silver_sandstone.png", "default_silver_sandstone.png", + "default_silver_sandstone.png", "silver_sandstone_bannerstone.png"}, + "Silver Sandstone Bannerstone", + default.node_sound_stone_defaults()) + +facade.register_bannerstone_corner("_silver_sandstone_bannerstone_corner", "default:silver_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_silver_sandstone.png", "default_silver_sandstone.png", + "silver_sandstone_bannerstone.png", "silver_sandstone_bannerstone.png", + "silver_sandstone_bannerstone.png", "silver_sandstone_bannerstone.png"}, + "Silver Sandstone Bannerstone Corner", + default.node_sound_stone_defaults()) + + +facade.register_bannerstone("_stone_bannerstone", "default:stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_stone.png", "default_stone.png", + "default_stone.png", "default_stone.png", + "default_stone.png", "stone_bannerstone.png"}, + "Stone Bannerstone", + default.node_sound_stone_defaults()) + +facade.register_bannerstone_corner("_stone_bannerstone_corner", "default:stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_stone.png", "default_stone.png", + "stone_bannerstone.png", "stone_bannerstone.png", + "stone_bannerstone.png", "stone_bannerstone.png"}, + "Stone Bannerstone Corner", + default.node_sound_stone_defaults()) diff --git a/column.lua b/column.lua new file mode 100644 index 0000000..4667b9e --- /dev/null +++ b/column.lua @@ -0,0 +1,172 @@ +facade = {} + +--Register columns. +--Node will be called facade:column_ + +function facade.register_column(subname, recipeitem, groups, images, description, sounds) + groups.column = 1 +minetest.register_node("facade:column" .. subname, { + description = description, + drawtype = "nodebox", + tiles = images, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + groups = groups, + sounds = sounds, + node_box = { + type = "fixed", + fixed = { + {-0.5, -0.5, -0.4375, 0.5, 0.5, 0.4375}, + {-0.5, -0.5, -0.5, -0.3125, 0.5, 0.5}, + {0.3125, -0.5, -0.5, 0.5, 0.5, 0.5}, + {0.0625, -0.5, -0.5, 0.1875, 0.5, 0.5}, + {-0.1875, -0.5, -0.5, -0.0625, 0.5, 0.5}, + } + }, +}) +end + + +--Register column corners. +--Node will be called facade:column_corner_ + +function facade.register_column_corner(subname, recipeitem, groups, images, description, sounds) + groups.column_corner = 1 +minetest.register_node("facade:column_corner" .. subname, { + description = description, + drawtype = "nodebox", + tiles = images, + paramtype = "light", + is_ground_content = false, + groups = groups, + sounds = sounds, + node_box = { + type = "fixed", + fixed = { + {-0.4375, -0.5, -0.4375, 0.4375, 0.5, 0.4375}, + {-0.5, -0.5, 0.3125, -0.3125, 0.5, 0.5}, + {0.3125, -0.5, -0.5, 0.5, 0.5, -0.3125}, + {0.0625, -0.5, -0.5, 0.1875, 0.5, 0.5}, + {-0.1875, -0.5, -0.5, -0.0625, 0.5, 0.5}, + {0.3125, -0.5, 0.3125, 0.5, 0.5, 0.5}, + {-0.5, -0.5, -0.5, -0.3125, 0.5, -0.3125}, + {-0.5, -0.5, 0.0625, 0.5, 0.5, 0.1875}, + {-0.5, -0.5, -0.1875, 0.5, 0.5, -0.0625}, + } + }, +}) +end + + +-- Columns registration function. +-- Nodes will be called facade:{column,column_corner}_ + +function facade.register_column_and_column_corner(subname, recipeitem, groups, images, desc_column, desc_column_corner, sounds) + facade.register_column(subname, recipeitem, groups, images, desc_column, sounds) + facade.register_column_corner(subname, recipeitem, groups, images, desc_column_corner, sounds) +end + + +-- Register columns + +facade.register_column("_clay_column", "default:clay", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_clay.png", "default_clay.png", + "default_clay.png", "default_clay.png", + "default_clay.png", "clay_column.png"}, + "Clay Column", + default.node_sound_stone_defaults()) + +facade.register_column_corner("_clay_column_corner", "default:clay", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_clay.png", "default_clay.png", + "clay_column.png", "clay_column.png", + "clay_column.png", "clay_column.png"}, + "Clay Column Corner", + default.node_sound_stone_defaults()) + + +facade.register_column("_desert_sandstone_column", "default:desert_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_sandstone.png", "default_desert_sandstone.png", + "default_desert_sandstone.png", "default_desert_sandstone.png", + "default_desert_sandstone.png", "desert_sandstone_column.png"}, + "Desert Sandstone Column", + default.node_sound_stone_defaults()) + +facade.register_column_corner("_desert_sandstone_column_corner", "default:desert_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_sandstone.png", "default_desert_sandstone.png", + "desert_sandstone_column.png", "desert_sandstone_column.png", + "desert_sandstone_column.png", "desert_sandstone_column.png"}, + "Desert Sandstone Column Corner", + default.node_sound_stone_defaults()) + + +facade.register_column("_desert_stone_column", "default:desert_stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_stone.png", "default_desert_stone.png", + "default_desert_stone.png", "default_desert_stone.png", + "default_desert_stone.png", "desert_stone_column.png"}, + "Desert Stone Column", + default.node_sound_stone_defaults()) + +facade.register_column_corner("_desert_stone_column_corner", "default:desert_stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_stone.png", "default_desert_stone.png", + "desert_stone_column.png", "desert_stone_column.png", + "desert_stone_column.png", "desert_stone_column.png"}, + "Desert Stone Column Corner", + default.node_sound_stone_defaults()) + + +facade.register_column("_sandstone_column", "default:sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_sandstone.png", "default_sandstone.png", + "default_sandstone.png", "default_sandstone.png", + "default_sandstone.png", "sandstone_column.png"}, + "Sandstone Column", + default.node_sound_stone_defaults()) + +facade.register_column_corner("_sandstone_column_corner", "default:sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_sandstone.png", "default_sandstone.png", + "sandstone_column.png", "sandstone_column.png", + "sandstone_column.png", "sandstone_column.png"}, + "Sandstone Column Corner", + default.node_sound_stone_defaults()) + + +facade.register_column("_silver_sandstone_column", "default:silver_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_silver_sandstone.png", "default_silver_sandstone.png", + "default_silver_sandstone.png", "default_silver_sandstone.png", + "default_silver_sandstone.png", "silver_sandstone_column.png"}, + "Silver Sandstone Column", + default.node_sound_stone_defaults()) + +facade.register_column_corner("_silver_sandstone_column_corner", "default:silver_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_silver_sandstone.png", "default_silver_sandstone.png", + "silver_sandstone_column.png", "silver_sandstone_column.png", + "silver_sandstone_column.png", "silver_sandstone_column.png"}, + "Silver Sandstone Column Corner", + default.node_sound_stone_defaults()) + + +facade.register_column("_stone_column", "default:stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_stone.png", "default_stone.png", + "default_stone.png", "default_stone.png", + "default_stone.png", "stone_column.png"}, + "Stone Column", + default.node_sound_stone_defaults()) + +facade.register_column_corner("_stone_column_corner", "default:stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_stone.png", "default_stone.png", + "stone_column.png", "stone_column.png", + "stone_column.png", "stone_column.png"}, + "Stone Column Corner", + default.node_sound_stone_defaults()) diff --git a/corbel.lua b/corbel.lua new file mode 100644 index 0000000..4296709 --- /dev/null +++ b/corbel.lua @@ -0,0 +1,112 @@ +facade = {} + + +--Register corbels. +--Node will be called facade:corbel_ + +function facade.register_corbel(subname, recipeitem, groups, images, description, sounds) + groups.corbel = 1 +minetest.register_node("facade:corbel" .. subname, { + description = description, + drawtype = "nodebox", + tiles = images, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + groups = groups, + sounds = sounds, + node_box = { + type = "fixed", + fixed = { + {-0.5, 0, -0.5, 0.5, 0.5, 0.5}, + {-0.5, -0.5, 0, 0.5, 0.5, 0.5}, + {-0.1875, -0.3125, -0.3125, 0.1875, 0.5, 0}, + } + }, +}) +end + + +--Register corbel corners. +--Node will be called facade:corbel_corner_ + +function facade.register_corbel_corner(subname, recipeitem, groups, images, description, sounds) + groups.corbel_corner = 1 +minetest.register_node("facade:corbel_corner" .. subname, { + description = description, + drawtype = "nodebox", + tiles = images, + paramtype = "light", + paramtype2 = "facedir", + is_ground_content = false, + groups = groups, + sounds = sounds, + node_box = { + type = "fixed", + fixed = { + {-0.5, 0, -0.5, 0.5, 0.5, 0.5}, + {-0.5, -0.5, 0, 0, 0.5, 0.5}, + {0, -0.3125, -0.3125, 0.3125, 0.5, 0}, + } + }, +}) +end + + +-- Corbels registration function. +-- Nodes will be called facade:{corbel,corbel_corner}_ + +function facade.register_corbel_and_corbel_corner(subname, recipeitem, groups, images, desc_corbel, desc_corbel_corner, sounds) + facade.register_corbel(subname, recipeitem, groups, images, desc_corbel, sounds) + facade.register_corbel_corner(subname, recipeitem, groups, images, desc_corbel_corner, sounds) +end + + +-- Register corbels + +facade.register_corbel_and_corbel_corner("_clay_corbel", "default:clay", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_clay.png"}, + "Clay Corbel", + "Clay Corbel Corner", + default.node_sound_stone_defaults()) + + +facade.register_corbel_and_corbel_corner("_desert_sandstone_corbel", "default:desert_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_sandstone.png"}, + "Desert Sandstone Corbel", + "Desert Sandstone Corbel Corner", + default.node_sound_stone_defaults()) + + +facade.register_corbel_and_corbel_corner("_desert_stone_corbel", "default:desert_stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_desert_stone.png"}, + "Desert Stone Corbel", + "Desert Stone Corbel Corner", + default.node_sound_stone_defaults()) + + +facade.register_corbel_and_corbel_corner("_sandstone_corbel", "default:sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_sandstone.png"}, + "Sandstone Corbel", + "Sandstone Corbel Corner", + default.node_sound_stone_defaults()) + + +facade.register_corbel_and_corbel_corner("_silver_sandstone_corbel", "default:silver_sandstone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_silver_sandstone.png"}, + "Silver Sandstone Corbel", + "Silver Sandstone Corbel Corner", + default.node_sound_stone_defaults()) + + +facade.register_corbel_and_corbel_corner("_stone_corbel", "default:stone", + {cracky = 2, oddly_breakable_by_hand = 2, stone = 1}, + {"default_stone.png"}, + "Stone Corbel", + "Stone Corbel Corner", + default.node_sound_stone_defaults()) diff --git a/depends.txt b/depends.txt new file mode 100644 index 0000000..4ad96d5 --- /dev/null +++ b/depends.txt @@ -0,0 +1 @@ +default diff --git a/description.txt b/description.txt new file mode 100644 index 0000000..fc99104 --- /dev/null +++ b/description.txt @@ -0,0 +1 @@ +Adds decorative clay and stone-type nodes to Minetest Game. diff --git a/init.lua b/init.lua new file mode 100644 index 0000000..41341b5 --- /dev/null +++ b/init.lua @@ -0,0 +1,5 @@ +-- [MOD] Facade [facade] [0.01] by TumeniNodes 7-2017 + +dofile(minetest.get_modpath("facade").."/bannerstones.lua") +dofile(minetest.get_modpath("facade").."/column.lua") +dofile(minetest.get_modpath("facade").."/corbel.lua") diff --git a/license.txt b/license.txt new file mode 100644 index 0000000..f273c36 --- /dev/null +++ b/license.txt @@ -0,0 +1,226 @@ +*Textures from Minetest Game mod: default +========================================= + +License of source code: +----------------------- +Copyright (C) 2011-2012 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation; either version 2.1 of the License, or +(at your option) any later version. + +http://www.gnu.org/licenses/lgpl-2.1.html + +License of media (textures and sounds) +-------------------------------------- +Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) +http://creativecommons.org/licenses/by-sa/3.0/ + +Authors of media files +----------------------- +Everything not listed in here: +Copyright (C) 2010-2012 celeron55, Perttu Ahola + +Cisoun's WTFPL texture pack: + default_jungletree.png + default_lava.png + default_leaves.png + default_sapling.png + default_stone.png + default_tree.png + default_tree_top.png + default_water.png + +Cisoun's conifers mod (WTFPL): + default_pine_needles.png + +Originating from G4JC's Almost MC Texture Pack: + default_torch.png + default_torch_on_ceiling.png + default_torch_on_floor.png + +VanessaE's animated torches (WTFPL): + default_torch_animated.png + default_torch_on_ceiling_animated.png + default_torch_on_floor_animated.png + default_torch_on_floor.png + +RealBadAngel's animated water (WTFPL): + default_water_source_animated.png + default_water_flowing_animated.png + +VanessaE (WTFPL): + default_nc_back.png + default_nc_front.png + default_nc_rb.png + default_nc_side.png + default_desert_sand.png + default_desert_stone.png + default_sand.png + +Calinou (CC BY-SA): + default_brick.png + default_papyrus.png + default_mineral_copper.png + default_glass_detail.png + +MirceaKitsune (WTFPL): + character.x + +Jordach (CC BY-SA 3.0): + character.png + +PilzAdam (WTFPL): + default_jungleleaves.png + default_junglesapling.png + default_obsidian_glass.png + default_obsidian_shard.png + default_mineral_gold.png + default_snowball.png + +jojoa1997 (WTFPL): + default_obsidian.png + +InfinityProject (WTFPL): + default_mineral_diamond.png + +Splizard (CC BY-SA 3.0): + default_snow.png + default_pine_sapling.png + +Zeg9 (CC BY-SA 3.0): + default_coal_block.png + default_steel_block.png + default_copper_block.png + default_bronze_block.png + default_gold_block.png + +paramat (CC BY-SA 3.0): + wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0) + default_pinetree.png + default_pinetree_top.png + default_pinewood.png + default_acacia_leaves.png + default_acacia_sapling.png + default_acacia_tree.png + default_acacia_tree_top.png + default_acacia_wood.png + default_junglewood.png + default_jungletree_top.png + default_sandstone_brick.png + default_obsidian_brick.png + default_stone_brick.png + default_desert_stone_brick.png + default_river_water.png + default_river_water_source_animated.png + default_river_water_flowing_animated.png + default_dry_grass.png + default_dry_grass_side.png + default_dry_grass_*.png + default_grass.png + default_grass_side.png + default_snow_side.png + +brunob.santos (CC BY-SA 4.0): + default_desert_cobble.png + +BlockMen (CC BY-SA 3.0): + default_wood.png + default_clay_brick.png + default_iron_ingot.png + default_gold_ingot.png + default_tool_steelsword.png + default_diamond.png + default_book.png + default_tool_*.png + default_lava_source_animated.png + default_lava_flowing_animated.png + default_stick.png + default_chest_front.png + default_chest_lock.png + default_chest_side.png + default_chest_top.png + default_mineral_mese.png + default_meselamp.png + bubble.png + gui_*.png + +sofar (CC BY-SA 3.0): + default_book_written.png, based on default_book.png + default_aspen_sapling + default_aspen_leaves + default_aspen_tree + default_aspen_tree_top, derived from default_pine_tree_top (by paramat) + default_aspen_wood, derived from default_pine_wood (by paramat) + +sofar (WTFPL): + default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel + +Neuromancer (CC BY-SA 2.0): + default_cobble.png, based on texture by Brane praefect + default_mossycobble.png, based on texture by Brane praefect +Neuromancer (CC BY-SA 3.0): + default_dirt.png + default_furnace_*.png + +Gambit (WTFPL): + default_bronze_ingot.png + default_copper_ingot.png + default_copper_lump.png + default_iron_lump.png + default_gold_lump.png + default_clay_lump.png + default_coal.png + default_grass_*.png + default_paper.png + default_diamond_block.png + default_ladder_steel.png + default_sign_wall_wood.png + default_flint.png + +asl97 (WTFPL): + default_ice.png + +KevDoy (CC BY-SA 3.0) + heart.png + +Glass breaking sounds (CC BY 3.0): + 1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ + 2: http://www.freesound.org/people/Tomlija/sounds/97669/ + 3: http://www.freesound.org/people/lsprice/sounds/88808/ + +Mito551 (sounds) (CC BY-SA): + default_dig_choppy.ogg + default_dig_cracky.ogg + default_dig_crumbly.1.ogg + default_dig_crumbly.2.ogg + default_dig_dig_immediate.ogg + default_dig_oddly_breakable_by_hand.ogg + default_dug_node.1.ogg + default_dug_node.2.ogg + default_grass_footstep.1.ogg + default_grass_footstep.2.ogg + default_grass_footstep.3.ogg + default_gravel_footstep.1.ogg + default_gravel_footstep.2.ogg + default_gravel_footstep.3.ogg + default_gravel_footstep.4.ogg + default_grass_footstep.1.ogg + default_place_node.1.ogg + default_place_node.2.ogg + default_place_node.3.ogg + default_place_node_hard.1.ogg + default_place_node_hard.2.ogg + default_snow_footstep.1.ogg + default_snow_footstep.2.ogg + default_hard_footstep.1.ogg + default_hard_footstep.2.ogg + default_hard_footstep.3.ogg + default_sand_footstep.1.ogg + default_sand_footstep.2.ogg + default_wood_footstep.1.ogg + default_wood_footstep.2.ogg + default_dirt_footstep.1.ogg + default_dirt_footstep.2.ogg + default_glass_footstep.ogg diff --git a/mod.conf b/mod.conf new file mode 100644 index 0000000..eb9d86d --- /dev/null +++ b/mod.conf @@ -0,0 +1 @@ +name = facade diff --git a/screenshot.png b/screenshot.png new file mode 100644 index 0000000..12fa310 Binary files /dev/null and b/screenshot.png differ