-- Register food with given values to change eating actions hunger.register_food(name, saturation, replace_with_item, poisen, heal, sound) -- name: item name, e.g. "default:apple" -- saturation: amount of added saturation -- replace_with_item: item name that get returned after eating (can be nil) -- poisen: duration in seconds (1hp damage per second, player can't die) (can be nil) -- heal: added HP when eating this food (can be nil) -- sound: costum eating sound (replaces default eating sound) (can be nil)