From b707941a5fcbeeb53bee40633bb617e92aea2145 Mon Sep 17 00:00:00 2001 From: BlockMen Date: Sun, 18 Oct 2015 17:25:42 +0200 Subject: [PATCH] Initial commit --- .gitattributes | 22 +++ .gitignore | 215 ++++++++++++++++++++ API.txt | 54 +++++ LICENSE.txt | 502 +++++++++++++++++++++++++++++++++++++++++++++++ README.txt | 105 ++++++++++ hud.conf.example | 35 ++++ modpack.txt | 0 7 files changed, 933 insertions(+) create mode 100644 .gitattributes create mode 100644 .gitignore create mode 100644 API.txt create mode 100644 LICENSE.txt create mode 100644 README.txt create mode 100644 hud.conf.example create mode 100644 modpack.txt diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..412eeda --- /dev/null +++ b/.gitattributes @@ -0,0 +1,22 @@ +# Auto detect text files and perform LF normalization +* text=auto + +# Custom for Visual Studio +*.cs diff=csharp +*.sln merge=union +*.csproj merge=union +*.vbproj merge=union +*.fsproj merge=union +*.dbproj merge=union + +# Standard to msysgit +*.doc diff=astextplain +*.DOC diff=astextplain +*.docx diff=astextplain +*.DOCX diff=astextplain +*.dot diff=astextplain +*.DOT diff=astextplain +*.pdf diff=astextplain +*.PDF diff=astextplain +*.rtf diff=astextplain +*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..b9d6bd9 --- /dev/null +++ b/.gitignore @@ -0,0 +1,215 @@ +################# +## Eclipse +################# + +*.pydevproject +.project +.metadata +bin/ +tmp/ +*.tmp +*.bak +*.swp +*~.nib +local.properties +.classpath +.settings/ +.loadpath + +# External tool builders +.externalToolBuilders/ + +# Locally stored "Eclipse launch configurations" +*.launch + +# CDT-specific +.cproject + +# PDT-specific +.buildpath + + +################# +## Visual Studio +################# + +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. + +# User-specific files +*.suo +*.user +*.sln.docstates + +# Build results + +[Dd]ebug/ +[Rr]elease/ +x64/ +build/ +[Bb]in/ +[Oo]bj/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +*_i.c +*_p.c +*.ilk +*.meta +*.obj +*.pch +*.pdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.log +*.scc + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opensdf +*.sdf +*.cachefile + +# Visual Studio profiler +*.psess +*.vsp +*.vspx + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# NCrunch +*.ncrunch* +.*crunch*.local.xml + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.Publish.xml +*.pubxml + +# NuGet Packages Directory +## TODO: If you have NuGet Package Restore enabled, uncomment the next line +#packages/ + +# Windows Azure Build Output +csx +*.build.csdef + +# Windows Store app package directory +AppPackages/ + +# Others +sql/ +*.Cache +ClientBin/ +[Ss]tyle[Cc]op.* +~$* +*~ +*.dbmdl +*.[Pp]ublish.xml +*.pfx +*.publishsettings + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file to a newer +# Visual Studio version. Backup files are not needed, because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm + +# SQL Server files +App_Data/*.mdf +App_Data/*.ldf + +############# +## Windows detritus +############# + +# Windows image file caches +Thumbs.db +ehthumbs.db + +# Folder config file +Desktop.ini + +# Recycle Bin used on file shares +$RECYCLE.BIN/ + +# Mac crap +.DS_Store + + +############# +## Python +############# + +*.py[co] + +# Packages +*.egg +*.egg-info +dist/ +build/ +eggs/ +parts/ +var/ +sdist/ +develop-eggs/ +.installed.cfg + +# Installer logs +pip-log.txt + +# Unit test / coverage reports +.coverage +.tox + +#Translations +*.mo + +#Mr Developer +.mr.developer.cfg diff --git a/API.txt b/API.txt new file mode 100644 index 0000000..dfb5143 --- /dev/null +++ b/API.txt @@ -0,0 +1,54 @@ +HUD API +======= + +hud.register(name, def) + -- name: statbar name (health, air, hunger, armor already used by default) + -- def: (see below) + +hud.change_item(player, name, def) + -- player: player object + -- name: statbar name + -- def: table containing new values + -- currently supported: number, text and offset + +hud.swap_statbar(player, name1, name2) -- swaps position and offset of statbar with name1 with statbar with name2 + -- player: player object + -- name1: statbar name + -- name2: statbar name + +hud.remove_item(player, name) + +HUD item definition +{ + hud_elem_type = "statbar", -- currently only supported type (same as in lua-api.txt) + position = {x=, y=}, -- position of statbar (same as in lua-api.txt) + size = {x=24, y=24}, -- statbar texture size (default 24x24), needed to be scaled correctly + text = "hud_heart_fg.png", -- texture name (same as in lua-api.txt) + number = 20, -- number/2 = number of full textures(e.g. hearts) + max = 20, -- used to prevent "overflow" of statbars + alignment = {x=-1,y=-1}, -- alignment on screen (same as in lua-api.txt) + offset = HUD_HEALTH_OFFSET, + background = "hud_heart_bg.png", -- statbar background texture name + autohide_bg = false, -- hide statbar background textures when number = 0 + events = { -- called on events "damage" and "breath_changed" of players + { + type = "damage", + func = function(player) + -- do something here + end + } + }, +} + + +HUNGER API +========== + +-- Register food with given values to change eating actions +hunger.register_food(name, saturation, replace_with_item, poisen, heal, sound) + -- name: item name, e.g. "default:apple" + -- saturation: amount of added saturation + -- replace_with_item: item name that get returned after eating (can be nil) + -- poisen: duration in seconds (1hp damage per second, player can't die) (can be nil) + -- heal: added HP when eating this food (can be nil) + -- sound: costum eating sound (replaces default eating sound) (can be nil) diff --git a/LICENSE.txt b/LICENSE.txt new file mode 100644 index 0000000..4362b49 --- /dev/null +++ b/LICENSE.txt @@ -0,0 +1,502 @@ + GNU LESSER GENERAL PUBLIC LICENSE + Version 2.1, February 1999 + + Copyright (C) 1991, 1999 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + +[This is the first released version of the Lesser GPL. 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Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the + library `Frob' (a library for tweaking knobs) written by James Random Hacker. + + , 1 April 1990 + Ty Coon, President of Vice + +That's all there is to it! diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..c68d7a7 --- /dev/null +++ b/README.txt @@ -0,0 +1,105 @@ +Modpack "Better HUD and hunger" +=============================== +Version: 2.1.4 + +Copyright (c) 2013-2015 BlockMen + + +About this mod: +~~~~~~~~~~~~~~~ +This Modpack includes two mods, "Better HUD" (hud) and "Hunger"(hunger). + +HUD: +The hud mod improves the HUD of Minetest and adds statbars for Hunger and Armor (hidden by default). +Also it provides an API to add new statbars easily, see API.txt for more informations. + +Changes in builtin HUD items: +- Adds background for Health bar +- Uses better textures for Hotbar +- Uses texture for crosshair +- Positions of builtin statbars can be changed via "hud.conf" file +- Experimental "ItemWheel" that replaces the hotbar (must be enabled by adding "hud_item_wheel = true" in minetest.conf) + +This mod supports the 3d_armor mod by stu (https://github.com/stujones11/minetest-3d_armor) + + +Hunger: +The hunger mod adds hunger mechanics to Minetest, which are based on player actions and on time. +Also it changes the eating in Minetest, e.g. an Apple does not restore Health, but it rises your saturation. +Example: 1 apple fills up the hunger bar by 1 "bread" (statbar symbol). +Although the statbar show 20 hunger points (10 breads) on the HUD you can fill it up to 30 points. + +By default it supports a lot of food already (see full list below) and food that for registered via the API. +For more information how to register more food see API.txt + + + +License: +~~~~~~~~ +(c) Copyright BlockMen (2013-2015) + + +Code: +Licensed under the GNU LGPL version 2.1 or higher. +You can redistribute it and/or modify it under +the terms of the GNU Lesser General Public License +as published by the Free Software Foundation; + +You should have received a copy of the GNU Lesser General Public +License along with this library; if not, write to the Free Software +Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + +See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt + + +Textures: +see README.txt in each submodule + + +Github: +~~~~~~~ +https://github.com/BlockMen/hud_hunger + +Forum: +~~~~~~ +https://forum.minetest.net/viewtopic.php?id=6342 + + +Changelog: +~~~~~~~~~~ +see changelog.txt in each submodule + + +Dependencies (hunger): +~~~~~~~~~~~~~ +- default +- farming +- flowers +- hud + + +Supported food/mods: +~~~~~~~~~~~~~~~~~~~~ +- Apples (default) +- Animalmaterials (mobf modpack) +- Bread (default) +- Bushes +- bushes_classic +- Creatures +- Dwarves (beer and such) +- Docfarming +- Fishing +- Farming plus +- Farming (default and Tenplus1's fork) +- Food +- fruit +- Glooptest +- JKMod +- kpgmobs +- Mobfcooking +- Mooretrees +- Mtfoods +- mushroom +- mush45 +- Seaplants (sea) +- Simple mobs diff --git a/hud.conf.example b/hud.conf.example new file mode 100644 index 0000000..f96041d --- /dev/null +++ b/hud.conf.example @@ -0,0 +1,35 @@ +--##Better HUD example config file## +------------------------------------ +-- This example moves the statbars in the down left and down right corners. By Echoes91 + +-- NOTICE -- +-- if damage is disabled no statbar is shown at all +-- Make sure that the statbars are shown correct on other screen resolutions aswell + + +HUD_SB_SIZE = {x = 24, y = 24} -- statbar icon size in pixel before (!) scaling + +-- +-- health bar +-- +HUD_HEALTH_POS = {x = 0, y = 1} -- min 0, max 1 +HUD_HEALTH_OFFSET = {x = 10, y = -30} -- offset in pixel + +-- +-- hunger bar +-- +HUD_HUNGER_POS = {x = 1, y = 1} -- min 0, max 1 +HUD_HUNGER_OFFSET = {x = -250, y = -30} -- offset in pixel + +-- +-- breath bar +-- +HUD_AIR_POS = {x = 1, y = 1} -- min 0, max 1 +HUD_AIR_OFFSET = {x = -250, y = -60} -- offset in pixel + +-- +-- armor bar +-- +HUD_ARMOR_POS = {x = 0, y = 1} -- min 0, max 1 +HUD_ARMOR_OFFSET = {x = 10, y = -60} -- offset in pixel + diff --git a/modpack.txt b/modpack.txt new file mode 100644 index 0000000..e69de29