From 7de6926f25318410321ce507bca92b2768a408ab Mon Sep 17 00:00:00 2001 From: Beanzilla Date: Wed, 11 May 2022 15:06:44 -0400 Subject: [PATCH] Updated README to match rename in v1.3 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0a501b4..8034ae9 100644 --- a/README.md +++ b/README.md @@ -16,7 +16,7 @@ If you've used the Godot editor to create the Logger node then you can simply us | Value | Type | Description | |------------|------------|-----------| -| Persist Debug | Bool | Does the log file get cleared on start of the scene/instance/use of logging? | +| Persist Log | Bool | Does the log file get cleared on start of the scene/instance/use of logging? | | File Dir | String | The path to store the log file. | | File Name | String | The name of the log file. (See Format Template section for help on what {dt} means) | | File Name Time Format | String | Defines {dt} in File Name. (See Format Template section for help on what {dt} means) |