diff --git a/tnt/depends.txt b/tnt/depends.txt index 4ad96d5..62cff16 100644 --- a/tnt/depends.txt +++ b/tnt/depends.txt @@ -1 +1,3 @@ default +helper +fire diff --git a/tnt/init.lua b/tnt/init.lua index 4c63a89..afe6a4e 100644 --- a/tnt/init.lua +++ b/tnt/init.lua @@ -2,7 +2,7 @@ -- TNT -------------------------------------------------------------------------------- -- A simple TNT mod which damages both terrain and entities. --- Based on bcmpinc's pull request. +-- Barely based on bcmpinc's pull request. -- -- (c)2012 Fernando Zapata (ZLovesPancakes, Franz.ZPT) -- Code licensed under GNU GPLv2 @@ -11,117 +11,142 @@ -- http://creativecommons.org/licenses/by-sa/3.0/ -------------------------------------------------------------------------------- -local RANGE = 3 -local DAMAGE = 16 +--------------------------------------------------------------- Globals -------- ------------------------------------------------------------- Definition -------- +tnt = {} -local tnt_ent = { - physical = true, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = 'cube', - textures = { 'tnt_top.png', 'tnt_bottom.png', - 'tnt_side.png', 'tnt_side.png', - 'tnt_side.png', 'tnt_side.png'}, - timer = 0, - health = 1, - blinktimer = 0, - blinkstatus = true, -} +tnt.power = 3 -tnt_ent.on_activate = function( self, staticdata ) - - self.object:setvelocity({x=0, y=4, z=0}) - self.object:setacceleration({x=0, y=-10, z=0}) - self.object:settexturemod('^[brighten') +------------------------------------------------------------- Functions -------- +function tnt.damage( a, b, p ) + local i = 1 - dist3d( a, b ) / ( p * 2 ) + local d = math.ceil( ( i * i + i ) * 8 * p + 1 ) + return d end -tnt_ent.on_step = function( self, dtime ) - - self.timer = self.timer + dtime - self.blinktimer = self.blinktimer + dtime - if self.timer>5 then - self.blinktimer = self.blinktimer + dtime - if self.timer>8 then - self.blinktimer = self.blinktimer + dtime - self.blinktimer = self.blinktimer + dtime - end - end - if self.blinktimer > 0.5 then - self.blinktimer = self.blinktimer - 0.5 - if self.blinkstatus then - self.object:settexturemod('') - else - self.object:settexturemod('^[brighten') - end - self.blinkstatus = not self.blinkstatus - end - if self.timer > 10 then - -- explode - local pos = self.object:getpos() - pos = { x=math.floor(pos.x+0.5), - y=math.floor(pos.y+0.5), - z=math.floor(pos.z+0.5) } - local objs = minetest.env:get_objects_inside_radius(pos, - RANGE+1) - for k, obj in pairs(objs) do - obj:set_hp( obj:get_hp() - DAMAGE ) - end - for x=-RANGE,RANGE do - for y=-RANGE,RANGE do - for z=-RANGE,RANGE do - if x*x+y*y+z*z <= RANGE * RANGE + RANGE then - local np={x=pos.x+x,y=pos.y+y,z=pos.z+z} - local n = minetest.env:get_node(np) - if n.name ~= 'air' then - minetest.env:remove_node(np) - end +function tnt.explode( p, f ) + for x= -f, f do for y= -f, f do for z= -f, f do + if ( x * x + y * y + z * z ) <= ( f * f + f ) then + local np = xyz( p.x+x, p.y+y, p.z+z ) + if minetest.env:get_node( np ).name == 'tnt:tnt' then + tnt.lit( np ) + elseif minetest.env:get_node( np ).name ~= 'air' then + --if math.random( 1,3 ) == 1 then + -- minetest.env:dig_node( np ) + --else + minetest.env:dig_node( np ) + --end end end + end end end + local os = minetest.env:get_objects_inside_radius( p, f * 2 + 1 ) + for _, o in pairs( os ) do + local op = o:getpos() + local dd = dist3d( p, op ) + local u = xyz( 0,0,0 ) + local vm = 0 + if dd > 0 then + u = xyz( (op.x-p.x)/dd, (op.y-p.y)/dd, (op.z-p.z)/dd ) + vm = 18 * (1/dd) end - end - self.object:remove() + o:setvelocity( xyz( u.x*vm, u.y*vm, u.z*vm ) ) + o:set_hp( o:get_hp() - tnt.damage( p, op, f ) ) end - end -tnt_ent.on_punch = function( self, user ) - - user:get_inventory():add_item( 'main', 'tnt:tnt' ) - self.object:remove() - +function tnt.lit( p, n ) + --if n.name ~= 'tnt:tnt' then return end + minetest.env:remove_node( p ) + minetest.env:add_entity( p, 'tnt:tnt_ent' ) end --------------------------------------------------------------- Register -------- +----------------------------------------------------------------- Nodes -------- -minetest.register_entity( 'tnt:tnt_ent', tnt_ent ) +minetest.register_node('tnt:tnt', { + description = 'TNT', + groups = { snappy = 2, + choppy = 3, + oddly_breakable_by_hand = 2 }, + tile_images = { 'tnt_top.png', 'tnt_bottom.png', 'tnt_side.png' }, + sounds = default.node_sound_wood_defaults() +}) + +--------------------------------------------------------------- Recipes -------- minetest.register_craft({ output = 'tnt:tnt 4', recipe = { - {'default:wood'}, - {'default:coal_lump'}, - {'default:wood'} + { 'default:coal_lump', 'default:sand', 'default:coal_lump' }, + { 'default:sand', 'default:coal_lump', 'default:sand' }, + { 'default:coal_lump', 'default:sand', 'default:coal_lump' }, } }) -minetest.register_node('tnt:tnt', { - description = 'TNT', - tile_images = { 'tnt_top.png', 'tnt_bottom.png', - 'tnt_side.png', 'tnt_side.png', - 'tnt_side.png', 'tnt_side.png'}, - drop = '', - material = { diggability = 'not' } +-------------------------------------------------------------- Entities -------- + +tnt.ent_proto = { + hp_max = 100, + physical = true, + collisionbox = { -1/2, -1/2, -1/2, 1/2, 1/2, 1/2 }, + visual = 'cube', + textures = { 'tnt_top.png', 'tnt_bottom.png', 'tnt_side.png', + 'tnt_side.png', 'tnt_side.png', 'tnt_side.png' }, + + timer = 0, + btimer = 0, + bstatus = true, + physical_state = true, + + on_activate = function( sf, sd ) + sf.object:set_armor_groups( { immortal=1 } ) + sf.object:setvelocity({x=0, y=4, z=0}) + sf.object:setacceleration({x=0, y=-10, z=0}) + sf.object:settexturemod('^[brighten') + end, + + on_step = function( sf, dt ) + sf.timer = sf.timer + dt + sf.btimer = sf.btimer + dt + if sf.btimer > 0.5 then + sf.btimer = sf.btimer - 0.5 + if sf.bstatus then + sf.object:settexturemod('') + else + sf.object:settexturemod('^[brighten') + end + sf.bstatus = not sf.bstatus + end + if sf.timer > 0.5 then + local p = sf.object:getpos() + p.y = p.y - 0.501 + local nn = minetest.env:get_node(p).name + if not minetest.registered_nodes[nn] or + minetest.registered_nodes[nn].walkable then + sf.object:setvelocity({x=0,y=0,z=0}) + sf.object:setacceleration({x=0, y=0, z=0}) + end + end + if sf.timer > 4 then + local pos = sf.object:getpos() + pos = xyz( math.floor(pos.x+0.5), math.floor(pos.y+0.5), + math.floor(pos.z+0.5) ) + tnt.explode( pos, tnt.power, 'air' ) + sf.object:remove() + end + end, +} + +minetest.register_entity( 'tnt:tnt_ent', tnt.ent_proto ) + +------------------------------------------------------------------ ABMs -------- + +minetest.register_abm({ + nodenames = { 'tnt:tnt' }, + neighbors = { 'group:igniter' }, + interval = 5, + chance = 1, + action = tnt.lit }) -minetest.register_on_punchnode( function( pos, node ) - if node.name ~= 'tnt:tnt' then return end - minetest.env:remove_node( pos ) - minetest.env:add_entity( pos, 'tnt:tnt_ent' ) -end) ------------------------------------------------------------------ Debug -------- - -print( ' ++ loaded : TNT, fixed by ZLovesPancakes' ) - --------------------------------------------------------------------------------